Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
 
Chang'e
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chronos
Chronos
Slick Problems
Chronos
Level 147
God Stats
1W - 4L
1,440 SR
Queue Stats
180W - 212L
1,563 Elo+
Solo
Ravana
Ravana
forzeldaqx
Ravana
Level 146
God Stats
0W - 2L
1,231 SR
Queue Stats
118W - 94L
1,554 Elo+
Party 2
Rama
Rama
godlike110
Rama
Level 141
God Stats
2W - 1L
1,854 SR
Queue Stats
291W - 258L
1,565 Elo+
Party 2
Team Averages
Level 127
1,505 SR
1,536 Elo+

VS

Team Averages
Level 151
1,442 SR
1,534 Elo+
Ullr
Ullr
Blacknights92
Ullr
Level 141
God Stats
3W - 4L
1,298 SR
Queue Stats
84W - 96L
1,497 Elo+
Party 1
Atlas
Atlas
Chocodile187
Atlas
Level 157
God Stats
3W - 3L
1,380 SR
Queue Stats
143W - 153L
1,477 Elo+
Party 1
Cu Chulainn
Cu Chulainn
DxRK7158
Cu Chulainn
Level 157
God Stats
21W - 10L
1,704 SR
Queue Stats
592W - 562L
1,506 Elo+
Solo
Thor
Thor
EmD4nny
Thor
Level 153
God Stats
9W - 10L
1,481 SR
Queue Stats
164W - 147L
1,608 Elo+
Solo
Tiamat
Tiamat
LilBlueReign
Tiamat
Level 149
God Stats
6W - 7L
1,349 SR
Queue Stats
203W - 182L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
1 / 4 / 0
8,279
487
6,459
16,067
15,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Chang'e
 
Chang'e
12
0 / 5 / 3
6,977
410
5,930
16,889
9,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

14
0 / 4 / 1
8,668
510
10,248
22,526
9,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ravana
forzeldaqx
Ravana
16
3 / 2 / 1
8,739
514
6,338
7,380
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

15
3 / 3 / 1
8,810
518
7,922
13,462
5,439
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 1
9,122
537
9,067
9,471
3,854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 2 / 7
9,257
545
13,857
16,344
16,512
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Cu Chulainn
DxRK7158
Cu Chulainn
18
3 / 0 / 3
11,363
668
8,528
10,558
9,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
EmD4nny
Thor
17
6 / 2 / 7
9,882
581
9,669
17,437
7,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
16
1 / 2 / 8
9,347
550
15,803
13,407
9,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
44
7
Kills
18
18
Deaths
7
6
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
1
4
0
0.25
L
Chang'e
 
Chang'e
0
5
3
0.3
W
3
1
1
3.5
W
5
2
7
4.25
W
Cu Chulainn
DxRK7158
Cu Chulainn
3
0
3
4.5
W
Thor
EmD4nny
Thor
6
2
7
4.75
W
Tiamat
1
2
8
2.5
L
0
4
1
0.13
L
Ravana
forzeldaqx
Ravana
3
2
1
1.75
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,897
Damage
56,924
76,324
Taken
67,217
44,357
Mitigated
47,369
24,465
Healing
19,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
6,459
1,344
0
4,660
16,067
15,599
0
1,720
14,347
61,462
2,390
L
Chang'e
 
Chang'e
5,930
643
2,968
6,510
16,889
9,793
0
8,626
8,263
34,786
0
W
9,067
3,585
0
2,371
9,471
3,854
741
1,189
8,282
0
75,876
W
13,857
5,154
0
2,126
16,344
16,512
514
5,841
10,503
36,909
2,652
W
Cu Chulainn
DxRK7158
Cu Chulainn
8,528
1,195
0
3,689
10,558
9,582
179
3,732
6,402
5,092
105,760
W
Thor
EmD4nny
Thor
9,669
2,321
0
8,194
17,437
7,802
1,004
4,078
13,246
0
85,626
W
Tiamat
15,803
2,015
0
3,369
13,407
9,619
944
6,695
6,660
79,571
1,459
L
10,248
3,066
0
5,399
22,526
9,111
358
13,818
8,708
80,451
5,100
L
Ravana
forzeldaqx
Ravana
6,338
897
0
1,102
7,380
4,415
0
2,247
5,133
0
77,177
L
7,922
6,543
0
3,826
13,462
5,439
0
3,611
9,851
0
65,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,473
Gold Earned
48,971
561
Minions Killed
580
0
Camps Cleared
0
1,606,212
Distance Traveled
1,661,931
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
8,279
487
102
6
0
310,005
0
L
Chang'e
6,977
410
61
4
0
306,915
8
W
Ullr
9,122
537
119
7
0
285,277
4
W
Atlas
9,257
545
20
1
0
357,939
7
W
Cu Chulainn
11,363
668
181
11
0
337,907
0
W
Thor
9,882
581
116
7
0
342,885
0
W
Tiamat
9,347
550
144
8
0
337,923
4
L
Chronos
8,668
510
150
9
0
299,059
1
L
Ravana
8,739
514
135
8
0
380,698
0
L
Rama
8,810
518
113
7
0
309,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role