Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
RIPMatue
Cthulhu
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 94L
1,479 Elo+
Solo
Bakasura
Bakasura
TheKenshi
Bakasura
Level 165
God Stats
2W - 2L
1,603 SR
Queue Stats
325W - 325L
1,528 Elo+
Solo
Ix Chel
Ix Chel
lucianodenice
Ix Chel
Level 149
God Stats
10W - 12L
1,537 SR
Queue Stats
204W - 197L
1,602 Elo+
Solo
Neith
Neith
tinchogame
Neith
Level 100
God Stats
11W - 15L
1,437 SR
Queue Stats
177W - 153L
1,491 Elo+
Solo
Team Averages
Level 138
1,516 SR
1,520 Elo+

VS

Team Averages
Level 154
1,636 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
 
Yu Huang
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
TheAbbyssWalker1
Odin
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 151L
1,419 Elo+
Party 2
Freya
Freya
TheErickFerrari
Freya
Level 157
God Stats
3W - 2L
1,756 SR
Queue Stats
250W - 281L
1,442 Elo+
Party 2
Pele
Pele
aciddd
Pele
Level 185
God Stats
5W - 0L
1,926 SR
Queue Stats
184W - 174L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
2 / 2 / 6
6,156
513
5,071
11,647
8,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
RIPMatue
Cthulhu
3
0 / 1 / 0
4,143
345
247
1,587
673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
TheKenshi
Bakasura
13
4 / 2 / 1
7,220
602
9,777
13,853
6,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
12
0 / 4 / 1
6,524
544
4,369
9,385
3,192
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
12
5 / 2 / 2
7,286
607
7,483
8,991
3,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
3 / 1 / 3
7,865
655
5,731
7,942
5,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yu Huang
 
Yu Huang
13
2 / 1 / 5
7,400
617
10,289
6,917
2,699
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 4 / 4
5,387
449
4,413
11,914
7,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

11
1 / 3 / 3
6,480
540
4,989
7,544
2,822
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Pele
aciddd
Pele
13
5 / 2 / 3
7,374
615
7,038
12,087
4,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
29
11
Kills
11
11
Deaths
11
10
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
2
6
2.5
W
Cthulhu
 
Cthulhu
3
1
3
4.5
W
Yu Huang
 
Yu Huang
2
1
5
4.5
L
Cthulhu
RIPMatue
Cthulhu
0
1
0
0
W
0
4
4
0.5
W
1
3
3
0.83
L
Bakasura
TheKenshi
Bakasura
4
2
1
2.25
W
Pele
aciddd
Pele
5
2
3
3.25
L
Ix Chel
0
4
1
0.13
L
Neith
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,947
Damage
32,460
45,463
Taken
46,404
21,790
Mitigated
23,607
13,986
Healing
6,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,071
1,244
0
1,438
11,647
8,607
0
5,916
5,019
10,594
0
W
Cthulhu
 
Cthulhu
5,731
508
91
750
7,942
5,594
0
1,183
6,051
53,643
1,052
W
Yu Huang
 
Yu Huang
10,289
1,388
0
917
6,917
2,699
199
1,885
4,532
52,054
0
L
Cthulhu
RIPMatue
Cthulhu
247
29
0
500
1,587
673
0
692
744
4,008
87
W
4,413
1,321
62
884
11,914
7,622
0
3,087
7,837
0
26,763
W
4,989
1,516
0
1,291
7,544
2,822
470
1,080
6,464
32,664
193
L
Bakasura
TheKenshi
Bakasura
9,777
5,007
0
5,461
13,853
6,164
0
4,483
8,838
0
44,506
W
Pele
aciddd
Pele
7,038
1,506
0
2,180
12,087
4,870
0
2,675
8,342
0
56,790
L
Ix Chel
4,369
426
526
3,012
9,385
3,192
0
4,022
4,955
55,081
926
L
Neith
7,483
3,389
0
3,049
8,991
3,154
225
3,171
5,334
0
53,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,329
Gold Earned
34,506
301
Minions Killed
384
0
Camps Cleared
0
1,027,389
Distance Traveled
1,222,134
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,156
513
9
1
0
252,645
2
W
Cthulhu
7,865
655
100
8
0
222,001
2
W
Yu Huang
7,400
617
95
8
0
239,377
3
L
Cthulhu
4,143
345
7
1
0
32,729
0
W
Odin
5,387
449
38
3
0
235,774
2
W
Freya
6,480
540
59
5
0
224,332
2
L
Bakasura
7,220
602
94
8
0
276,031
0
W
Pele
7,374
615
92
8
0
300,650
0
L
Ix Chel
6,524
544
99
8
0
226,749
2
L
Neith
7,286
607
92
8
0
239,235
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role