Player Matchup

Tiamat
Tiamat
FG Flopz
Tiamat
Level 89
God Stats
7W - 8L
1,659 SR
Queue Stats
97W - 91L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
MANA x 819
Ao Kuang
Level 84
God Stats
13W - 22L
1,409 SR
Queue Stats
298W - 316L
1,379 Elo+
Solo
Cthulhu
Cthulhu
N a r d D o g 0
Cthulhu
Level 117
God Stats
2W - 4L
1,533 SR
Queue Stats
336W - 341L
1,419 Elo+
Solo
Sol
Sol
getziel7
Sol
Level 63
God Stats
0W - 2L
1,469 SR
Queue Stats
10W - 6L
1,251 Elo+
Solo
Neith
Neith
mikroy22
Neith
Level 54
God Stats
1W - 8L
1,888 SR
Queue Stats
3W - 11L
1,500 Elo+
Solo
Team Averages
Level 81
1,592 SR
1,405 Elo+

VS

Team Averages
Level 105
1,613 SR
1,428 Elo+
Xing Tian
Xing Tian
Don Creed26
Xing Tian
Level 111
God Stats
1W - 0L
1,645 SR
Queue Stats
24W - 24L
1,390 Elo+
Solo
Lancelot
Lancelot
GamingTigress1
Lancelot
Level 149
God Stats
3W - 0L
1,820 SR
Queue Stats
25W - 18L
1,548 Elo+
Solo
Charon
Charon
IggyBoss153
Charon
Level 104
God Stats
20W - 9L
1,496 SR
Queue Stats
297W - 286L
1,452 Elo+
Solo
Olorun
Olorun
MoonBlade_Yautja
Olorun
Level 126
God Stats
4W - 1L
1,603 SR
Queue Stats
77W - 88L
1,423 Elo+
Solo
Medusa
Medusa
crit2death
Medusa
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 32L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
FG Flopz
Tiamat
12
0 / 1 / 0
6,721
480
1,861
7,654
4,504
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
MANA x 819
Ao Kuang
12
0 / 2 / 0
6,526
466
2,944
13,605
5,433
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

10
1 / 3 / 1
6,739
481
4,981
12,266
10,094
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 4 / 0
6,426
459
4,895
10,455
3,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Neith
mikroy22
Neith
11
1 / 3 / 1
6,355
454
8,940
9,170
3,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Don Creed26
Xing Tian
9
2 / 2 / 1
6,391
457
4,800
11,688
10,039
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Lancelot
12
2 / 0 / 2
7,310
522
4,898
5,447
2,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charon
13
1 / 0 / 0
7,701
550
3,664
5,387
2,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

16
6 / 0 / 1
9,465
676
10,726
8,755
3,951
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
crit2death
Medusa
11
1 / 1 / 4
6,515
465
8,180
9,495
3,880
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
20
2
Kills
12
13
Deaths
3
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Don Creed26
Xing Tian
2
2
1
1.25
L
Tiamat
FG Flopz
Tiamat
0
1
0
0
W
Lancelot
2
0
2
3
W
Charon
1
0
0
1
L
Ao Kuang
MANA x 819
Ao Kuang
0
2
0
0
W
6
0
1
6.5
L
1
3
1
0.5
W
Medusa
crit2death
Medusa
1
1
4
3
L
0
4
0
0
L
Neith
mikroy22
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,621
Damage
32,268
53,150
Taken
40,772
27,309
Mitigated
23,104
13,403
Healing
10,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Don Creed26
Xing Tian
4,800
791
0
1,536
11,688
10,039
0
3,230
8,458
14,369
0
L
Tiamat
FG Flopz
Tiamat
1,861
257
0
1,877
7,654
4,504
0
2,339
4,731
38,095
0
W
Lancelot
4,898
583
0
1,826
5,447
2,688
0
1,154
4,293
0
52,129
W
Charon
3,664
161
0
73
5,387
2,546
442
2,568
2,819
40,357
1,039
L
Ao Kuang
MANA x 819
Ao Kuang
2,944
744
0
4,828
13,605
5,433
0
3,435
10,108
59,147
0
W
10,726
4,792
216
5,129
8,755
3,951
2,717
4,536
4,219
77,839
6,692
L
4,981
422
80
2,731
12,266
10,094
0
4,072
8,154
30,343
1,369
W
Medusa
crit2death
Medusa
8,180
2,988
0
1,977
9,495
3,880
203
2,929
6,566
0
35,302
L
4,895
1,817
0
2,661
10,455
3,883
0
5,685
4,770
53,452
0
L
Neith
mikroy22
Neith
8,940
2,606
0
1,226
9,170
3,395
642
2,851
6,319
0
45,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,767
Gold Earned
37,382
332
Minions Killed
366
0
Camps Cleared
0
1,254,138
Distance Traveled
1,299,887
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,391
457
12
1
0
216,318
1
L
Tiamat
6,721
480
70
5
0
225,138
0
W
Lancelot
7,310
522
74
5
0
350,000
0
W
Charon
7,701
550
91
7
0
221,387
0
L
Ao Kuang
6,526
466
83
6
0
271,291
4
W
Olorun
9,465
676
139
10
0
253,990
0
L
Cthulhu
6,739
481
36
3
0
272,850
0
W
Medusa
6,515
465
50
4
0
258,192
0
L
Sol
6,426
459
73
5
0
250,011
0
L
Neith
6,355
454
70
5
0
234,848
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role