Player Matchup

Maui
Maui
ACE 123 MLG
Maui
Level 120
God Stats
12W - 10L
1,300 SR
Queue Stats
140W - 112L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
Bukaro123
Amaterasu
Level 141
God Stats
5W - 2L
1,652 SR
Queue Stats
140W - 145L
1,559 Elo+
Solo
Bastet
Bastet
II Zoar II
Bastet
Level 105
God Stats
4W - 5L
1,521 SR
Queue Stats
163W - 147L
1,429 Elo+
Party 1
Olorun
Olorun
MurderousKirby
Olorun
Level 98
God Stats
1W - 0L
1,697 SR
Queue Stats
114W - 92L
1,522 Elo+
Solo
Ishtar
Ishtar
OhNo Not A Fart
Ishtar
Level 159
God Stats
8W - 6L
1,352 SR
Queue Stats
126W - 119L
1,507 Elo+
Solo
Team Averages
Level 125
1,504 SR
1,493 Elo+

VS

Team Averages
Level 102
1,447 SR
1,485 Elo+
Bake Kujira
Bake Kujira
DovaLink
Bake Kujira
Level 97
God Stats
0W - 2L
1,304 SR
Queue Stats
105W - 110L
1,511 Elo+
Solo
Skadi
Skadi
ScoobertDobert
Skadi
Level 63
God Stats
1W - 2L
1,324 SR
Queue Stats
94W - 84L
1,509 Elo+
Solo
Fafnir
Fafnir
WeenOceanMan
Fafnir
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,519 Elo+
Solo
Pele
Pele
courrtneey
Pele
Level 102
God Stats
61W - 55L
1,458 SR
Queue Stats
88W - 84L
1,367 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
ohGranzby
Morgan Le Fay
Level 143
God Stats
23W - 14L
1,647 SR
Queue Stats
388W - 357L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
7,839
523
2,994
11,500
9,524
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Amaterasu
Bukaro123
Amaterasu
15
0 / 0 / 2
9,242
616
10,294
15,163
13,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bastet
II Zoar II
Bastet
14
4 / 2 / 1
7,989
533
6,901
13,373
6,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

14
1 / 0 / 3
8,175
545
8,100
8,977
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

13
0 / 2 / 2
7,318
488
5,309
7,205
2,963
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DovaLink
Bake Kujira
11
2 / 3 / 2
6,348
423
7,408
12,714
12,542
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 1 / 2
6,865
458
4,547
5,363
2,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Fafnir
14
0 / 0 / 0
7,330
489
7,762
14,446
16,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 2 / 1
7,193
480
3,973
10,611
4,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
ohGranzby
Morgan Le Fay
14
1 / 1 / 1
7,896
526
10,155
9,414
3,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
7
Kills
7
7
Deaths
7
9
Assists
6
Player
Kills
Deaths
Assists
KDA
W
2
3
1
0.83
W
Amaterasu
Bukaro123
Amaterasu
0
0
2
1
L
Bake Kujira
DovaLink
Bake Kujira
2
3
2
1
W
Bastet
II Zoar II
Bastet
4
2
1
2.25
W
1
0
3
2.5
W
0
2
2
0.5
L
0
1
2
1
L
Fafnir
0
0
0
0
L
4
2
1
2.25
L
Morgan Le Fay
ohGranzby
Morgan Le Fay
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,598
Damage
33,845
56,218
Taken
52,548
36,500
Mitigated
39,430
16,581
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,994
972
0
2,222
11,500
9,524
0
3,411
7,661
28,409
2,098
W
Amaterasu
Bukaro123
Amaterasu
10,294
5,783
0
6,221
15,163
13,887
630
6,541
7,682
0
81,140
L
Bake Kujira
DovaLink
Bake Kujira
7,408
2,945
0
1,353
12,714
12,542
0
3,566
9,056
39,622
1,956
W
Bastet
II Zoar II
Bastet
6,901
1,768
0
2,480
13,373
6,256
0
4,903
8,059
0
57,582
W
8,100
1,534
660
2,605
8,977
3,870
806
4,776
3,635
65,931
1,977
W
5,309
3,441
0
2,393
7,205
2,963
843
1,116
5,939
0
60,346
L
4,547
1,248
0
2,013
5,363
2,510
264
973
4,390
0
56,679
L
Fafnir
7,762
2,581
0
6,054
14,446
16,057
0
0
14,446
50,026
1,569
L
3,973
643
0
1,597
10,611
4,449
138
1,944
8,405
0
38,838
L
Morgan Le Fay
ohGranzby
Morgan Le Fay
10,155
756
0
1,825
9,414
3,872
0
3,490
5,456
64,543
1,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,563
Gold Earned
35,632
500
Minions Killed
401
0
Camps Cleared
0
1,428,086
Distance Traveled
1,401,718
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,839
523
43
3
0
291,245
1
W
Amaterasu
9,242
616
146
10
0
256,499
0
L
Bake Kujira
6,348
423
61
4
0
312,254
0
W
Bastet
7,989
533
75
5
0
342,993
0
W
Olorun
8,175
545
126
8
0
292,462
0
W
Ishtar
7,318
488
110
7
0
244,887
3
L
Skadi
6,865
458
76
5
0
277,345
0
L
Fafnir
7,330
489
82
5
0
260,514
0
L
Pele
7,193
480
55
4
0
275,676
0
L
Morgan Le Fay
7,896
526
127
8
0
275,929
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role