Player Matchup

Fafnir
Fafnir
Abide Striker
Fafnir
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,495 Elo+
Party 1
Nu Wa
Nu Wa
Fetolin0
Nu Wa
Level 132
God Stats
13W - 5L
1,650 SR
Queue Stats
84W - 69L
1,477 Elo+
Solo
The Morrigan
The Morrigan
Fεxx
The Morrigan
Level 147
God Stats
0W - 1L
1,314 SR
Queue Stats
108W - 81L
1,612 Elo+
Solo
Anhur
Anhur
MainDesertPunk
Anhur
Level 160
God Stats
2W - 3L
1,711 SR
Queue Stats
69W - 80L
1,492 Elo+
Solo
Bastet
Bastet
PrimevalFox
Bastet
Level 157
God Stats
1W - 1L
1,802 SR
Queue Stats
81W - 75L
1,575 Elo+
Party 1
Team Averages
Level 148
1,596 SR
1,530 Elo+

VS

Team Averages
Level 151
1,562 SR
1,573 Elo+
Ares
Ares
EmD4nny
Ares
Level 153
God Stats
3W - 1L
1,679 SR
Queue Stats
164W - 147L
1,600 Elo+
Solo
Agni
Agni
JackalJam
Agni
Level 143
God Stats
2W - 0L
1,750 SR
Queue Stats
26W - 20L
1,587 Elo+
Solo
Nemesis
Nemesis
Knifepalm
Nemesis
Level 163
God Stats
2W - 1L
1,275 SR
Queue Stats
122W - 74L
1,586 Elo+
Solo
Guan Yu
Guan Yu
Tubz22
Guan Yu
Level 127
God Stats
2W - 1L
1,541 SR
Queue Stats
65W - 69L
1,556 Elo+
Solo
Artemis
Artemis
llKingWeedll
Artemis
Level 168
God Stats
51W - 39L
1,563 SR
Queue Stats
279W - 243L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
6,998
467
3,022
12,577
14,096
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nu Wa
Fetolin0
Nu Wa
12
2 / 4 / 2
7,533
502
7,140
10,130
3,727
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
Fεxx
The Morrigan
14
1 / 4 / 0
8,374
558
7,841
9,089
2,779
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 2 / 0
7,417
494
2,984
7,989
2,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
15
3 / 1 / 2
8,549
570
6,318
13,655
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
EmD4nny
Ares
13
3 / 0 / 4
8,639
576
7,336
11,486
11,482
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
13
0 / 3 / 6
7,785
519
5,999
7,482
2,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Nemesis
Knifepalm
Nemesis
16
7 / 2 / 2
9,084
606
10,336
13,415
5,541
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
Tubz22
Guan Yu
15
1 / 0 / 5
9,214
614
4,744
11,373
8,050
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
llKingWeedll
Artemis
14
2 / 1 / 3
8,204
547
7,115
8,840
4,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Duality

Duality

+40
Physical Power
+15%
Attack Speed

PASSIVE - Once every 5s, your next Basic Attack has half of its damage converted to Physical ability damage. This damage can trigger ability item effects.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
13
13
Deaths
6
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Ares
EmD4nny
Ares
3
0
4
5
L
Nu Wa
Fetolin0
Nu Wa
2
4
2
0.75
L
The Morrigan
Fεxx
The Morrigan
1
4
0
0.25
W
Agni
0
3
6
1
W
Nemesis
Knifepalm
Nemesis
7
2
2
4
L
0
2
0
0
L
Bastet
3
1
2
4
W
Guan Yu
Tubz22
Guan Yu
1
0
5
3.5
W
Artemis
llKingWeedll
Artemis
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,305
Damage
35,530
53,440
Taken
52,596
29,106
Mitigated
32,260
18,021
Healing
22,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,022
831
0
3,267
12,577
14,096
0
6,683
5,579
15,770
0
W
Ares
EmD4nny
Ares
7,336
1,121
0
3,166
11,486
11,482
374
2,547
8,776
37,589
1,021
L
Nu Wa
Fetolin0
Nu Wa
7,140
1,310
0
633
10,130
3,727
0
2,437
7,393
45,468
1,619
L
The Morrigan
Fεxx
The Morrigan
7,841
2,475
0
2,457
9,089
2,779
0
846
7,873
66,268
5,245
W
Agni
5,999
504
0
767
7,482
2,845
100
3,320
3,959
62,418
288
W
Nemesis
Knifepalm
Nemesis
10,336
3,902
0
8,105
13,415
5,541
0
2,706
10,513
0
78,304
L
2,984
1,404
0
3,869
7,989
2,849
0
1,401
6,588
0
67,593
L
Bastet
6,318
1,395
0
7,795
13,655
5,655
0
1,380
12,095
0
69,949
W
Guan Yu
Tubz22
Guan Yu
4,744
547
200
5,792
11,373
8,050
376
5,439
5,826
0
76,282
W
Artemis
llKingWeedll
Artemis
7,115
3,185
0
4,644
8,840
4,342
2,249
1,730
7,046
0
68,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,871
Gold Earned
42,926
443
Minions Killed
528
0
Camps Cleared
0
1,395,577
Distance Traveled
1,529,340
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
6,998
467
24
2
0
287,838
3
W
Ares
8,639
576
44
3
0
314,635
0
L
Nu Wa
7,533
502
95
6
0
246,198
2
L
The Morrigan
8,374
558
111
7
0
276,117
0
W
Agni
7,785
519
107
7
0
285,872
2
W
Nemesis
9,084
606
125
8
0
353,189
2
L
Anhur
7,417
494
106
7
0
258,593
2
L
Bastet
8,549
570
107
7
0
326,831
0
W
Guan Yu
9,214
614
135
9
0
311,328
0
W
Artemis
8,204
547
117
8
0
264,316
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role