Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
IkeYstand
Hou Yi
Level 102
God Stats
1W - 4L
1,407 SR
Queue Stats
182W - 177L
1,464 Elo+
Solo
Atlas
Atlas
Prelich
Atlas
Level 87
God Stats
9W - 6L
1,648 SR
Queue Stats
257W - 275L
1,463 Elo+
Party 1
Cupid
Cupid
REDDOTS FINEST1
Cupid
Level 126
God Stats
1W - 2L
1,482 SR
Queue Stats
198W - 177L
1,455 Elo+
Solo
Team Averages
Level 126
1,507 SR
1,476 Elo+

VS

Team Averages
Level 105
1,504 SR
1,466 Elo+
Athena
Athena
AsaraBaenre
Athena
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,362 Elo+
Solo
Atlas
Atlas
AyoBlkDynamite_
Atlas
Level 126
God Stats
1W - 1L
1,323 SR
Queue Stats
57W - 64L
1,468 Elo+
Solo
Zhong Kui
Zhong Kui
Oscifer256
Zhong Kui
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 34L
1,459 Elo+
Solo
Achilles
Achilles
eLzY55
Achilles
Level 157
God Stats
3W - 1L
1,656 SR
Queue Stats
77W - 77L
1,459 Elo+
Solo
Cupid
Cupid
gwibby
Cupid
Level 84
God Stats
1W - 0L
1,540 SR
Queue Stats
10W - 4L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
14
6 / 4 / 6
8,701
870
18,721
9,861
4,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Odin
 
Odin
14
2 / 3 / 6
8,016
802
9,223
11,112
12,234
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Hou Yi
IkeYstand
Hou Yi
12
2 / 4 / 8
7,653
765
10,173
8,863
4,340
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Atlas
Prelich
Atlas
13
0 / 3 / 9
7,283
728
9,840
11,943
11,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 3 / 1
6,652
665
4,901
8,067
3,795
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
2 / 3 / 10
8,619
862
5,566
11,598
15,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
4 / 2 / 10
8,461
846
8,960
14,503
10,523
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Zhong Kui
Oscifer256
Zhong Kui
13
0 / 4 / 10
7,557
756
5,807
9,869
10,367
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
eLzY55
Achilles
16
8 / 1 / 5
9,300
930
13,321
11,904
14,913
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Breastplate

Breastplate

+20
Physical Protection

Cupid
gwibby
Cupid
15
3 / 2 / 12
8,987
899
11,706
9,842
4,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
64
12
Kills
17
17
Deaths
12
30
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
6
4
6
2.25
L
Odin
 
Odin
2
3
6
1.67
W
Athena
2
3
10
2.33
W
4
2
10
4.5
L
Hou Yi
IkeYstand
Hou Yi
2
4
8
1.5
W
Zhong Kui
Oscifer256
Zhong Kui
0
4
10
1.25
L
Atlas
Prelich
Atlas
0
3
9
1.5
L
2
3
1
0.83
W
Achilles
eLzY55
Achilles
8
1
5
10.5
W
Cupid
gwibby
Cupid
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,858
Damage
45,360
49,846
Taken
57,716
37,032
Mitigated
56,155
14,417
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
18,721
5,098
841
820
9,861
4,928
0
4,242
5,494
0
29,304
L
Odin
 
Odin
9,223
334
1,306
2,357
11,112
12,234
0
4,167
6,565
0
23,016
W
Athena
5,566
983
1,629
2,107
11,598
15,521
176
1,742
9,856
11,183
1,936
W
8,960
2,983
497
5,563
14,503
10,523
443
1,731
12,772
17,642
409
L
Hou Yi
IkeYstand
Hou Yi
10,173
4,007
612
1,093
8,863
4,340
0
3,151
5,573
0
17,287
W
Zhong Kui
Oscifer256
Zhong Kui
5,807
1,042
1,246
1,151
9,869
10,367
0
1,709
8,160
15,900
0
L
Atlas
Prelich
Atlas
9,840
3,418
430
1,625
11,943
11,735
0
4,113
7,379
15,941
0
L
4,901
2,255
2,244
3,089
8,067
3,795
0
3,592
4,428
0
8,123
W
Achilles
eLzY55
Achilles
13,321
1,401
1,422
4,096
11,904
14,913
273
3,197
8,707
0
19,533
W
Cupid
gwibby
Cupid
11,706
4,284
1,161
5,077
9,842
4,831
0
1,461
8,381
0
23,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,305
Gold Earned
42,924
96
Minions Killed
110
0
Camps Cleared
0
885,992
Distance Traveled
976,904
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,701
870
26
3
0
187,954
0
L
Odin
8,016
802
42
4
0
209,669
0
W
Athena
8,619
862
11
1
0
200,193
0
W
Atlas
8,461
846
24
2
0
166,178
0
L
Hou Yi
7,653
765
19
2
0
175,247
0
W
Zhong Kui
7,557
756
20
2
0
187,025
0
L
Atlas
7,283
728
7
1
0
192,885
0
L
Cupid
6,652
665
2
0
0
120,237
0
W
Achilles
9,300
930
24
2
0
225,666
0
W
Cupid
8,987
899
31
3
0
197,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role