Player Matchup

Loki
Loki
Nadzbadz123
Loki
Level 146
God Stats
207W - 210L
1,513 SR
Queue Stats
218W - 230L
1,507 Elo+
Solo
Freya
Freya
Orixgami
Freya
Level 163
God Stats
5W - 4L
1,704 SR
Queue Stats
68W - 82L
1,523 Elo+
Solo
Heimdallr
Heimdallr
TROLLSOLO
Heimdallr
Level 85
God Stats
4W - 3L
1,562 SR
Queue Stats
5W - 7L
1,505 Elo+
Solo
Gilgamesh
Gilgamesh
mythicalmoron
Gilgamesh
Level 147
God Stats
6W - 8L
1,608 SR
Queue Stats
421W - 442L
1,537 Elo+
Solo
Jormungandr
Jormungandr
theapag
Jormungandr
Level 72
God Stats
0W - 1L
1,749 SR
Queue Stats
5W - 14L
1,340 Elo+
Solo
Team Averages
Level 123
1,627 SR
1,482 Elo+

VS

Team Averages
Level 115
1,667 SR
1,581 Elo+
Ratatoskr
Ratatoskr
FirstWorldChild
Ratatoskr
Level 82
God Stats
2W - 3L
1,443 SR
Queue Stats
142W - 132L
1,570 Elo+
Solo
Janus
Janus
Kenmars17
Janus
Level 124
God Stats
6W - 2L
1,882 SR
Queue Stats
20W - 19L
1,551 Elo+
Solo
Cthulhu
Cthulhu
MaximusFearless
Cthulhu
Level 175
God Stats
7W - 5L
1,715 SR
Queue Stats
192W - 98L
1,630 Elo+
Solo
Mulan
Mulan
Sondra
Mulan
Level 105
God Stats
354W - 294L
1,685 SR
Queue Stats
535W - 403L
1,624 Elo+
Solo
Danzaburou
Danzaburou
warrenf11
Danzaburou
Level 87
God Stats
34W - 21L
1,612 SR
Queue Stats
264W - 246L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,974
1,162
5,110
7,609
2,922
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Freya
Orixgami
Freya
11
0 / 2 / 0
6,453
1,076
1,482
4,049
1,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Heimdallr
TROLLSOLO
Heimdallr
12
0 / 2 / 1
6,987
1,165
4,544
8,061
3,571
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Gilgamesh
mythicalmoron
Gilgamesh
11
0 / 1 / 0
6,358
1,060
2,334
8,151
5,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Jormungandr
theapag
Jormungandr
12
0 / 2 / 1
6,829
1,138
8,419
10,513
7,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

290

VS

Team 2 Tickets

356

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
FirstWorldChild
Ratatoskr
13
2 / 0 / 6
7,768
1,295
6,625
6,361
2,675
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Janus
Kenmars17
Janus
12
0 / 0 / 5
6,788
1,131
4,786
1,450
586
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
3 / 0 / 7
8,128
1,355
9,528
5,146
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Sondra
Mulan
13
4 / 1 / 6
7,925
1,321
8,872
7,119
6,594
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
warrenf11
Danzaburou
13
2 / 0 / 8
8,100
1,350
6,363
5,084
2,328
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
43
1
Kills
11
11
Deaths
1
2
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
FirstWorldChild
Ratatoskr
2
0
6
5
W
Janus
Kenmars17
Janus
0
0
5
2.5
W
3
0
7
6.5
L
1
4
0
0.25
L
Freya
Orixgami
Freya
0
2
0
0
W
Mulan
Sondra
Mulan
4
1
6
7
L
Heimdallr
TROLLSOLO
Heimdallr
0
2
1
0.25
L
Gilgamesh
mythicalmoron
Gilgamesh
0
1
0
0
L
Jormungandr
theapag
Jormungandr
0
2
1
0.25
W
Danzaburou
warrenf11
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,889
Damage
36,174
38,383
Taken
25,160
21,145
Mitigated
17,042
2,622
Healing
9,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
FirstWorldChild
Ratatoskr
6,625
697
0
490
6,361
2,675
0
1,754
4,607
0
16,131
W
Janus
Kenmars17
Janus
4,786
56
0
0
1,450
586
0
616
834
12,160
0
W
9,528
168
462
1,123
5,146
4,859
0
2,421
2,725
20,763
338
L
5,110
959
0
0
7,609
2,922
0
2,139
5,382
0
17,449
L
Freya
Orixgami
Freya
1,482
555
0
762
4,049
1,554
0
2,104
1,783
8,728
1,295
W
Mulan
Sondra
Mulan
8,872
474
0
4,232
7,119
6,594
0
1,836
5,283
0
13,984
L
Heimdallr
TROLLSOLO
Heimdallr
4,544
2,148
0
897
8,061
3,571
0
2,765
5,213
0
18,593
L
Gilgamesh
mythicalmoron
Gilgamesh
2,334
299
0
31
8,151
5,418
0
2,531
5,500
343
6,716
L
Jormungandr
theapag
Jormungandr
8,419
1,973
0
932
10,513
7,680
0
3,576
6,529
22,992
955
W
Danzaburou
warrenf11
Danzaburou
6,363
2,747
0
2,723
5,084
2,328
0
3,008
2,076
0
29,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,601
Gold Earned
38,709
133
Minions Killed
151
5
Camps Cleared
7
544,471
Distance Traveled
762,450
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
7,768
1,295
18
3
4
190,078
0
W
Janus
6,788
1,131
15
3
1
133,519
0
W
Cthulhu
8,128
1,355
39
7
1
165,795
0
L
Loki
6,974
1,162
23
4
1
129,875
0
L
Freya
6,453
1,076
20
3
1
78,003
0
W
Mulan
7,925
1,321
18
3
0
140,085
0
L
Heimdallr
6,987
1,165
33
6
1
126,875
0
L
Gilgamesh
6,358
1,060
11
2
2
93,045
1
L
Jormungandr
6,829
1,138
46
8
0
116,673
0
W
Danzaburou
8,100
1,350
61
10
1
132,973
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role