Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
DJ WOLF TCP
Danzaburou
Level 157
God Stats
3W - 1L
1,617 SR
Queue Stats
240W - 200L
1,531 Elo+
Solo
Hades
Hades
Laggy Manny
Hades
Level 170
God Stats
4W - 0L
1,909 SR
Queue Stats
177W - 90L
1,653 Elo+
Solo
Guan Yu
Guan Yu
Nobody Specia1
Guan Yu
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 88L
1,509 Elo+
Solo
Artemis
Artemis
PuRp831
Artemis
Level 95
God Stats
2W - 0L
1,857 SR
Queue Stats
38W - 28L
1,616 Elo+
Solo
Team Averages
Level 136
1,676 SR
1,562 Elo+

VS

Team Averages
Level 100
1,437 SR
1,542 Elo+
Atlas
Atlas
 
Atlas
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
DonQuike
Guan Yu
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
127W - 127L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Mikeywitpipey
Cthulhu
Level 88
God Stats
0W - 3L
1,187 SR
Queue Stats
252W - 230L
1,537 Elo+
Solo
Skadi
Skadi
THATKINGsGOD
Skadi
Level 152
God Stats
0W - 1L
1,500 SR
Queue Stats
163W - 163L
1,621 Elo+
Solo
Fafnir
Fafnir
iSemi
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
16
2 / 1 / 12
9,177
918
5,691
14,409
17,105
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
DJ WOLF TCP
Danzaburou
14
3 / 3 / 7
8,752
875
9,603
10,714
4,355
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
6 / 3 / 8
10,130
1,013
11,696
13,778
8,206
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

15
4 / 4 / 9
9,651
965
4,381
13,928
9,363
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
PuRp831
Artemis
15
2 / 2 / 11
9,044
904
8,507
11,665
4,883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
18
7 / 3 / 2
8,595
860
23,996
11,122
5,283
Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
DonQuike
Guan Yu
17
2 / 5 / 6
8,734
873
5,479
14,123
15,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
2
0 / 1 / 1
2,785
279
0
907
193
5
0 / 1 / 1
5,785
579
0
1,302
261
Fafnir
iSemi
Fafnir
14
2 / 7 / 1
6,946
695
6,421
14,976
11,664
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
17
Kills
11
13
Deaths
17
47
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
12
8
L
Atlas
 
Atlas
7
3
2
2.67
W
Danzaburou
DJ WOLF TCP
Danzaburou
3
3
7
2.17
L
Guan Yu
DonQuike
Guan Yu
2
5
6
1
W
6
3
8
3.33
L
Cthulhu
0
1
1
0.5
W
4
4
9
2.13
W
Artemis
PuRp831
Artemis
2
2
11
3.75
L
0
1
1
0.5
L
Fafnir
iSemi
Fafnir
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,878
Damage
35,896
64,494
Taken
42,430
43,912
Mitigated
33,090
25,082
Healing
6,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
5,691
2,583
397
2,529
14,409
17,105
396
7,204
7,205
9,752
997
L
Atlas
 
Atlas
23,996
6,264
39
677
11,122
5,283
0
4,692
6,430
43,607
0
W
Danzaburou
DJ WOLF TCP
Danzaburou
9,603
5,196
898
1,584
10,714
4,355
1,562
6,815
3,899
0
29,965
L
Guan Yu
DonQuike
Guan Yu
5,479
406
2,020
2,640
14,123
15,689
0
5,958
8,165
186
13,163
W
11,696
1,836
3,367
2,866
13,778
8,206
2,313
4,978
8,563
30,573
364
L
Cthulhu
0
0
0
0
907
193
0
907
0
0
0
W
4,381
940
6,813
3,516
13,928
9,363
740
4,673
9,255
0
9,190
W
Artemis
PuRp831
Artemis
8,507
4,019
795
2,317
11,665
4,883
3,031
6,747
4,918
0
22,549
L
0
0
0
0
1,302
261
0
1,302
0
0
0
L
Fafnir
iSemi
Fafnir
6,421
1,452
0
1,458
14,976
11,664
0
4,318
10,658
8,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,754
Gold Earned
32,845
124
Minions Killed
70
0
Camps Cleared
0
828,009
Distance Traveled
491,910
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
9,177
918
3
0
0
146,678
0
L
Atlas
8,595
860
42
4
0
162,571
0
W
Danzaburou
8,752
875
37
4
0
159,065
0
L
Guan Yu
8,734
873
21
2
0
167,305
0
W
Hades
10,130
1,013
39
4
0
174,561
0
L
Cthulhu
2,785
279
0
0
0
179
0
W
Guan Yu
9,651
965
11
1
0
187,147
0
W
Artemis
9,044
904
34
3
0
160,558
0
L
Skadi
5,785
579
0
0
0
661
0
L
Fafnir
6,946
695
7
1
0
161,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role