Player Matchup

Chang'e
Chang'e
Craigson2
Chang'e
Level 29
God Stats
2W - 1L
1,729 SR
Queue Stats
42W - 63L
1,311 Elo+
Party 1
Arachne
Arachne
ItIsLemon
Arachne
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 56L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Itsnickdafoo
Cthulhu
Level 44
God Stats
5W - 3L
1,500 SR
Queue Stats
58W - 63L
1,390 Elo+
Solo
Horus
Horus
MarioooMeza
Horus
Level 65
God Stats
10W - 3L
1,672 SR
Queue Stats
116W - 136L
1,373 Elo+
Party 1
Danzaburou
Danzaburou
Soren_132
Danzaburou
Level 106
God Stats
21W - 19L
1,558 SR
Queue Stats
41W - 41L
1,454 Elo+
Party 1
Team Averages
Level 62
1,592 SR
1,397 Elo+

VS

Team Averages
Level 67
1,474 SR
1,455 Elo+
Erlang Shen
Erlang Shen
Arthur Aris
Erlang Shen
Level 60
God Stats
0W - 4L
1,291 SR
Queue Stats
131W - 148L
1,401 Elo+
Solo
Martichoras
Martichoras
Chico Amaro9874
Martichoras
Level 90
God Stats
1W - 4L
1,237 SR
Queue Stats
108W - 131L
1,371 Elo+
Solo
Cthulhu
Cthulhu
KyroCross21
Cthulhu
Level 51
God Stats
29W - 24L
1,656 SR
Queue Stats
154W - 149L
1,526 Elo+
Solo
Achilles
Achilles
Master_Wize
Achilles
Level 66
God Stats
2W - 2L
1,500 SR
Queue Stats
164W - 144L
1,530 Elo+
Solo
Persephone
Persephone
PURPLELYNX27
Persephone
Level 67
God Stats
1W - 1L
1,686 SR
Queue Stats
204W - 198L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Craigson2
Chang'e
14
2 / 5 / 3
8,555
503
5,453
13,732
5,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
ItIsLemon
Arachne
15
3 / 1 / 6
8,714
513
6,271
19,544
8,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cthulhu
Itsnickdafoo
Cthulhu
14
2 / 2 / 5
8,976
528
5,087
18,597
18,990
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

7
1 / 0 / 3
6,616
389
2,024
3,900
2,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Danzaburou
Soren_132
Danzaburou
17
6 / 0 / 2
10,039
591
12,770
15,389
6,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Arthur Aris
Erlang Shen
14
1 / 2 / 1
8,696
512
8,462
10,986
9,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Martichoras
Chico Amaro9874
Martichoras
13
1 / 2 / 1
8,046
473
7,165
7,794
3,617
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Cthulhu
KyroCross21
Cthulhu
13
2 / 3 / 1
8,930
525
9,896
11,474
9,503
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Achilles
Master_Wize
Achilles
14
2 / 5 / 0
7,970
469
6,991
18,378
8,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Persephone
PURPLELYNX27
Persephone
15
2 / 1 / 1
9,461
557
9,851
9,034
3,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
14
Kills
8
8
Deaths
13
19
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Arthur Aris
Erlang Shen
1
2
1
0.75
L
Martichoras
Chico Amaro9874
Martichoras
1
2
1
0.75
W
Chang'e
Craigson2
Chang'e
2
5
3
0.7
W
Arachne
ItIsLemon
Arachne
3
1
6
6
W
Cthulhu
Itsnickdafoo
Cthulhu
2
2
5
2.25
L
Cthulhu
KyroCross21
Cthulhu
2
3
1
0.83
W
1
0
3
2.5
L
Achilles
Master_Wize
Achilles
2
5
0
0.4
L
Persephone
PURPLELYNX27
Persephone
2
1
1
2.5
W
Danzaburou
Soren_132
Danzaburou
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,605
Damage
42,365
71,162
Taken
57,666
41,030
Mitigated
34,401
32,430
Healing
17,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Arthur Aris
Erlang Shen
8,462
3,433
0
4,060
10,986
9,139
1,432
2,789
7,998
0
56,814
L
Martichoras
Chico Amaro9874
Martichoras
7,165
1,610
0
1,078
7,794
3,617
0
1,445
6,349
0
58,296
W
Chang'e
Craigson2
Chang'e
5,453
822
1,498
3,984
13,732
5,102
684
6,365
7,367
59,951
650
W
Arachne
ItIsLemon
Arachne
6,271
3,917
0
12,372
19,544
8,110
217
5,447
14,097
0
67,933
W
Cthulhu
Itsnickdafoo
Cthulhu
5,087
434
1,794
3,082
18,597
18,990
160
1,906
16,691
45,162
251
L
Cthulhu
KyroCross21
Cthulhu
9,896
393
2,114
2,764
11,474
9,503
0
2,006
9,432
45,599
0
W
2,024
1,283
178
1,202
3,900
2,240
0
942
2,958
0
12,380
L
Achilles
Master_Wize
Achilles
6,991
1,806
0
6,553
18,378
8,726
0
3,111
15,267
0
67,152
L
Persephone
PURPLELYNX27
Persephone
9,851
853
0
1,288
9,034
3,416
101
905
8,094
70,614
378
W
Danzaburou
Soren_132
Danzaburou
12,770
5,768
0
8,320
15,389
6,588
1,129
6,002
9,387
0
87,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,900
Gold Earned
43,103
410
Minions Killed
494
0
Camps Cleared
0
1,464,828
Distance Traveled
1,565,962
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,696
512
97
6
0
315,465
0
L
Martichoras
8,046
473
110
6
0
218,442
1
W
Chang'e
8,555
503
94
6
0
303,930
0
W
Arachne
8,714
513
98
6
0
415,563
3
W
Cthulhu
8,976
528
64
4
0
328,579
0
L
Cthulhu
8,930
525
75
4
0
354,821
4
W
Horus
6,616
389
19
1
0
88,579
0
L
Achilles
7,970
469
97
6
0
358,410
5
L
Persephone
9,461
557
115
7
0
318,824
4
W
Danzaburou
10,039
591
135
8
0
328,177
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role