Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Bocanator15
Janus
Level 158
God Stats
4W - 0L
1,865 SR
Queue Stats
77W - 83L
1,526 Elo+
Party 1
Cernunnos
Cernunnos
Ninnon14
Cernunnos
Level 163
God Stats
4W - 0L
1,837 SR
Queue Stats
87W - 91L
1,559 Elo+
Party 1
Maui
Maui
Sariticus16
Maui
Level 158
God Stats
16W - 16L
1,630 SR
Queue Stats
86W - 88L
1,565 Elo+
Party 1
Maman Brigitte
Maman Brigitte
dawnofrebirth
Maman Brigitte
Level 159
God Stats
131W - 107L
1,550 SR
Queue Stats
315W - 299L
1,424 Elo+
Solo
Team Averages
Level 156
1,676 SR
1,515 Elo+

VS

Team Averages
Level 143
1,560 SR
1,520 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
Homie450
Odin
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
149W - 119L
1,536 Elo+
Solo
Rama
Rama
RAHxD0G
Rama
Level 148
God Stats
7W - 5L
1,739 SR
Queue Stats
119W - 93L
1,599 Elo+
Solo
Loki
Loki
Sy1ex
Loki
Level 113
God Stats
17W - 15L
1,559 SR
Queue Stats
287W - 262L
1,560 Elo+
Solo
Maman Brigitte
Maman Brigitte
cyberwiz102
Maman Brigitte
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,405 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 0 / 0
5,806
581
2,420
5,038
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 1 / 1
5,785
579
3,361
5,427
1,907
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Cernunnos
Ninnon14
Cernunnos
11
2 / 0 / 1
6,486
649
5,897
6,026
2,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 1 / 3
5,430
543
2,421
8,589
5,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Maman Brigitte
dawnofrebirth
Maman Brigitte
12
1 / 0 / 1
6,672
667
4,664
8,653
3,043
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 0
5,175
518
4,899
4,392
1,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Odin
8
0 / 1 / 0
4,877
488
3,906
5,802
3,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Rama
RAHxD0G
Rama
10
0 / 2 / 0
5,347
535
2,268
6,777
2,533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
Sy1ex
Loki
11
0 / 2 / 0
5,653
565
4,510
8,472
3,241
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Maman Brigitte
cyberwiz102
Maman Brigitte
8
0 / 0 / 2
4,739
474
2,261
7,578
2,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
1
2
Deaths
5
6
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
0
2
L
Nu Wa
 
Nu Wa
1
0
0
1
W
0
1
1
0.5
L
Odin
0
1
0
0
W
Cernunnos
Ninnon14
Cernunnos
2
0
1
2.5
L
Rama
RAHxD0G
Rama
0
2
0
0
W
0
1
3
1.5
L
Loki
Sy1ex
Loki
0
2
0
0
L
Maman Brigitte
cyberwiz102
Maman Brigitte
0
0
2
1
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,763
Damage
17,844
33,733
Taken
33,021
14,300
Mitigated
13,351
13,508
Healing
8,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
2,420
727
0
842
5,038
1,943
0
370
4,668
0
41,685
L
Nu Wa
 
Nu Wa
4,899
807
0
1,376
4,392
1,339
0
1,921
2,235
32,991
1,953
W
3,361
182
0
1,490
5,427
1,907
19
2,848
2,579
49,426
832
L
Odin
3,906
791
0
1,084
5,802
3,818
0
1,423
4,296
0
16,057
W
Cernunnos
Ninnon14
Cernunnos
5,897
3,028
0
3,275
6,026
2,403
948
1,116
4,910
0
56,432
L
Rama
RAHxD0G
Rama
2,268
2,053
0
2,187
6,777
2,533
0
938
5,839
0
48,556
W
2,421
523
0
3,174
8,589
5,004
0
1,586
7,003
16,075
0
L
Loki
Sy1ex
Loki
4,510
924
0
1,550
8,472
3,241
0
4,699
3,733
0
47,860
L
Maman Brigitte
cyberwiz102
Maman Brigitte
2,261
189
0
2,656
7,578
2,420
0
816
6,744
21,971
0
W
Maman Brigitte
dawnofrebirth
Maman Brigitte
4,664
200
0
4,727
8,653
3,043
0
912
7,741
50,000
1,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,179
Gold Earned
25,791
397
Minions Killed
281
0
Camps Cleared
0
1,030,189
Distance Traveled
1,015,073
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,806
581
75
8
0
240,288
0
L
Nu Wa
5,175
518
51
5
0
184,734
0
W
Janus
5,785
579
103
10
0
212,744
0
L
Odin
4,877
488
15
2
0
214,174
0
W
Cernunnos
6,486
649
97
10
0
190,140
0
L
Rama
5,347
535
86
9
0
182,588
0
W
Maui
5,430
543
23
2
0
195,418
0
L
Loki
5,653
565
85
9
0
207,403
2
L
Maman Brigitte
4,739
474
44
4
0
226,174
0
W
Maman Brigitte
6,672
667
99
10
0
191,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role