Player Matchup

Athena
Athena
Platinum III
FearTiga
Athena
Platinum III
Level 151
God Stats
3W - 3L
1,762 SR
Queue Stats
245W - 237L
1,800 MMR
Party 1
Chaac
Chaac
Gold II
ImTheHighOneTV
Chaac
Gold II
Level 121
God Stats
1W - 3L
1,431 SR
Queue Stats
150W - 151L
1,681 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
Lonatick
Baron Samedi
Gold V
Level 154
God Stats
10W - 5L
1,763 SR
Queue Stats
112W - 114L
1,360 MMR
Party 1
Bastet
Bastet
Diamond III
ToxickSupport
Bastet
Diamond III
Level 47
God Stats
31W - 25L
1,719 SR
Queue Stats
158W - 130L
2,254 MMR
Solo
Anhur
Anhur
Gold II
Young God94
Anhur
Gold II
Level 156
God Stats
1W - 2L
1,395 SR
Queue Stats
83W - 82L
1,675 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 126
1,614 SR
1,754 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 189
1,541 SR
1,671 MMR
Charybdis
Charybdis
Platinum IV
 
Charybdis
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Platinum III
Drimell
Bellona
Platinum III
Level 148
God Stats
14W - 8L
1,613 SR
Queue Stats
52W - 43L
1,820 MMR
Solo
Yu Huang
Yu Huang
Platinum I
NRA
Yu Huang
Platinum I
Level 159
God Stats
8W - 8L
1,592 SR
Queue Stats
199W - 186L
1,959 MMR
Solo
Ravana
Ravana
Gold I
paramythia
Ravana
Gold I
Level 271
God Stats
2W - 1L
1,500 SR
Queue Stats
125W - 121L
1,578 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
FearTiga
Athena
9
0 / 1 / 1
5,425
493
1,731
9,735
7,405
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 5 / 1
5,577
507
5,207
13,873
12,258
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Lonatick
Baron Samedi
11
0 / 1 / 0
5,799
527
1,529
4,678
1,936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

11
2 / 1 / 0
5,784
526
4,984
8,129
3,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
5,574
507
1,759
5,817
1,892
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
AwilixThothGebKali

VS

Bans
FreyaAresAgniArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
13
2 / 1 / 0
6,844
622
4,751
5,761
2,074
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
 
Ymir
10
0 / 0 / 1
4,921
447
3,964
5,868
3,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Drimell
Bellona
12
3 / 1 / 3
7,277
662
10,671
11,033
12,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Yu Huang
NRA
Yu Huang
13
2 / 1 / 0
7,258
660
2,874
3,694
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
paramythia
Ravana
10
3 / 1 / 2
5,913
538
3,229
5,088
2,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
10
10
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
2
1
0
2
W
Ymir
 
Ymir
0
0
1
0.5
W
Bellona
Drimell
Bellona
3
1
3
4.5
L
Athena
FearTiga
Athena
0
1
1
0.5
L
1
5
1
0.3
L
Baron Samedi
Lonatick
Baron Samedi
0
1
0
0
W
Yu Huang
NRA
Yu Huang
2
1
0
2
L
2
1
0
2
L
0
2
1
0.25
W
Ravana
paramythia
Ravana
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,210
Damage
25,489
42,232
Taken
31,444
26,815
Mitigated
21,904
11,928
Healing
10,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
4,751
2,869
0
875
5,761
2,074
0
679
5,082
0
63,921
W
Ymir
 
Ymir
3,964
523
0
2,091
5,868
3,615
0
1,511
4,357
19,751
433
W
Bellona
Drimell
Bellona
10,671
3,956
0
5,050
11,033
12,423
0
235
10,798
0
54,777
L
Athena
FearTiga
Athena
1,731
625
0
3,186
9,735
7,405
19
3,069
6,214
15,195
0
L
5,207
828
0
2,371
13,873
12,258
0
352
12,519
0
38,892
L
Baron Samedi
Lonatick
Baron Samedi
1,529
83
38
1,530
4,678
1,936
0
891
3,594
49,326
1,462
W
Yu Huang
NRA
Yu Huang
2,874
462
0
840
3,694
1,429
0
480
3,214
59,306
0
L
4,984
1,164
0
2,863
8,129
3,324
18
811
7,133
0
44,183
L
1,759
792
0
1,940
5,817
1,892
0
690
4,960
0
38,397
W
Ravana
paramythia
Ravana
3,229
675
0
1,495
5,088
2,363
0
355
4,733
0
41,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
32,213
341
Minions Killed
410
0
Camps Cleared
0
1,084,493
Distance Traveled
1,126,077
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,844
622
109
10
0
201,552
1
W
Ymir
4,921
447
25
2
0
219,448
0
W
Bellona
7,277
662
89
8
0
207,699
0
L
Athena
5,425
493
24
2
0
236,051
3
L
Chaac
5,577
507
64
6
0
182,756
2
L
Baron Samedi
5,799
527
115
10
0
209,001
2
W
Yu Huang
7,258
660
132
12
0
218,045
0
L
Bastet
5,784
526
72
7
0
261,142
0
L
Anhur
5,574
507
66
6
0
195,543
0
W
Ravana
5,913
538
55
5
0
279,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role