Player Matchup

Xing Tian
Xing Tian
DemonicDavis
Xing Tian
Level 66
God Stats
10W - 3L
1,663 SR
Queue Stats
198W - 184L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
HateMyLifelol
Zhong Kui
Level 103
God Stats
2W - 0L
1,735 SR
Queue Stats
62W - 58L
1,459 Elo+
Party 1
Vamana
Vamana
PostMaloneOnRice
Vamana
Level 147
God Stats
2W - 1L
1,540 SR
Queue Stats
204W - 177L
1,504 Elo+
Party 1
Ix Chel
Ix Chel
Sinistersaint02
Ix Chel
Level 139
God Stats
1W - 1L
1,482 SR
Queue Stats
32W - 30L
1,533 Elo+
Solo
Loki
Loki
poetadark1
Loki
Level 148
God Stats
3W - 0L
1,651 SR
Queue Stats
122W - 121L
1,464 Elo+
Solo
Team Averages
Level 121
1,614 SR
1,490 Elo+

VS

Team Averages
Level 111
1,509 SR
1,472 Elo+
Vulcan
Vulcan
CEREAL_STALKER_7
Vulcan
Level 108
God Stats
1W - 5L
1,287 SR
Queue Stats
141W - 159L
1,468 Elo+
Party 2
Sylvanus
Sylvanus
Danieleytor
Sylvanus
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,428 Elo+
Solo
Thor
Thor
ScientificRock
Thor
Level 153
God Stats
1W - 1L
1,687 SR
Queue Stats
66W - 59L
1,500 Elo+
Solo
Lancelot
Lancelot
badazztj24
Lancelot
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 100L
1,479 Elo+
Party 2
Nike
Nike
slewis23
Nike
Level 116
God Stats
4W - 3L
1,573 SR
Queue Stats
120W - 133L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DemonicDavis
Xing Tian
16
2 / 4 / 20
9,595
800
9,349
17,171
19,115
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Zhong Kui
HateMyLifelol
Zhong Kui
16
4 / 2 / 15
9,804
817
11,745
13,761
13,686
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
10 / 6 / 10
10,901
908
12,832
18,303
19,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 2 / 19
9,504
792
15,218
9,068
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
6 / 2 / 16
10,720
893
15,260
10,004
5,150
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
9,067
756
12,702
10,055
5,103
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sylvanus
Danieleytor
Sylvanus
16
4 / 2 / 8
8,853
738
8,508
13,314
13,343
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 7
8,415
701
7,943
15,733
11,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
badazztj24
Lancelot
16
6 / 5 / 7
9,740
812
7,574
15,450
10,984
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
1 / 6 / 7
7,730
644
8,649
15,243
15,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
52
24
Kills
16
16
Deaths
24
80
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
Sylvanus
Danieleytor
Sylvanus
4
2
8
4
W
Xing Tian
DemonicDavis
Xing Tian
2
4
20
3
W
Zhong Kui
HateMyLifelol
Zhong Kui
4
2
15
5.75
W
10
6
10
2.5
L
2
6
7
0.92
W
2
2
19
5.75
L
Lancelot
badazztj24
Lancelot
6
5
7
1.9
W
6
2
16
7
L
Nike
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,404
Damage
45,376
68,307
Taken
69,795
61,562
Mitigated
56,409
26,892
Healing
19,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,702
3,246
325
262
10,055
5,103
0
6,145
3,910
32,875
0
L
Sylvanus
Danieleytor
Sylvanus
8,508
1,848
4,834
5,809
13,314
13,343
14
6,614
6,700
15,721
664
W
Xing Tian
DemonicDavis
Xing Tian
9,349
636
3,130
2,247
17,171
19,115
956
4,332
12,623
14,652
0
W
Zhong Kui
HateMyLifelol
Zhong Kui
11,745
1,730
822
3,205
13,761
13,686
2,165
3,472
9,982
20,840
0
W
12,832
6,576
425
2,389
18,303
19,370
2,082
5,210
12,879
2,088
26,757
L
7,943
1,105
493
951
15,733
11,513
0
9,251
6,482
0
16,160
W
15,218
1,946
8,960
3,314
9,068
4,241
1,711
4,087
4,933
30,080
0
L
Lancelot
badazztj24
Lancelot
7,574
2,320
695
2,815
15,450
10,984
0
7,467
7,983
0
12,817
W
15,260
2,461
1,555
845
10,004
5,150
552
3,503
6,404
0
39,090
L
Nike
8,649
1,174
1,372
2,360
15,243
15,466
0
7,668
7,575
0
14,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,524
Gold Earned
43,805
145
Minions Killed
105
0
Camps Cleared
0
1,174,682
Distance Traveled
1,058,768
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,067
756
51
4
0
210,027
0
L
Sylvanus
8,853
738
11
1
0
205,473
0
W
Xing Tian
9,595
800
16
1
0
240,363
0
W
Zhong Kui
9,804
817
28
2
0
225,369
0
W
Vamana
10,901
908
29
2
0
224,904
0
L
Thor
8,415
701
23
2
0
210,837
4
W
Ix Chel
9,504
792
33
3
0
226,734
0
L
Lancelot
9,740
812
11
1
0
234,073
0
W
Loki
10,720
893
39
3
0
257,312
0
L
Nike
7,730
644
9
1
0
198,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role