Player Matchup

Izanami
Izanami
MiSxFitt
Izanami
Level 129
God Stats
7W - 6L
1,727 SR
Queue Stats
147W - 143L
1,500 Elo+
Party 1
Vulcan
Vulcan
WildcardEmperor
Vulcan
Level 114
God Stats
3W - 1L
1,893 SR
Queue Stats
66W - 64L
1,481 Elo+
Party 1
Sylvanus
Sylvanus
primusrem367
Sylvanus
Level 128
God Stats
11W - 8L
1,597 SR
Queue Stats
102W - 105L
1,485 Elo+
Party 1
Team Averages
Level 124
1,739 SR
1,489 Elo+

VS

Team Averages
Level 128
1,668 SR
1,472 Elo+
Ra
Ra
FaZe Guff 9296
Ra
Level 107
God Stats
5W - 0L
1,926 SR
Queue Stats
108W - 92L
1,502 Elo+
Solo
Charon
Charon
Harakiry94
Charon
Level 129
God Stats
3W - 1L
1,778 SR
Queue Stats
125W - 113L
1,499 Elo+
Solo
Chiron
Chiron
masterdragonfire
Chiron
Level 147
God Stats
2W - 2L
1,299 SR
Queue Stats
6W - 5L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MiSxFitt
Izanami
15
2 / 4 / 3
9,840
615
8,118
15,195
9,178
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

15
1 / 3 / 3
10,026
627
12,932
11,639
5,297
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Sylvanus
primusrem367
Sylvanus
16
4 / 3 / 2
10,467
654
6,929
19,357
22,599
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 3
11,578
724
10,769
12,195
4,830
Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Charon
Harakiry94
Charon
17
2 / 3 / 5
11,153
697
17,138
16,458
12,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
3 / 2 / 4
11,383
711
11,730
13,216
4,951
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
22
7
Kills
10
10
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
2
3
3.25
W
Charon
Harakiry94
Charon
2
3
5
1.5
L
Izanami
MiSxFitt
Izanami
2
4
3
0.88
L
1
3
3
0.83
W
3
2
4
2.5
L
Sylvanus
primusrem367
Sylvanus
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,979
Damage
39,637
46,191
Taken
41,869
37,074
Mitigated
22,620
9,974
Healing
12,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,769
374
1,440
5,624
12,195
4,830
1,081
7,893
4,232
54,308
264
W
Charon
Harakiry94
Charon
17,138
1,457
0
3,119
16,458
12,839
399
6,547
9,896
44,074
1,595
L
Izanami
MiSxFitt
Izanami
8,118
4,746
0
2,553
15,195
9,178
0
7,856
6,223
0
48,454
L
12,932
3,402
0
0
11,639
5,297
0
7,250
3,570
40,701
0
W
11,730
4,848
504
1,954
13,216
4,951
889
5,192
7,969
0
55,533
L
Sylvanus
primusrem367
Sylvanus
6,929
2,109
3,313
4,108
19,357
22,599
0
8,322
9,150
13,666
683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,333
Gold Earned
34,114
156
Minions Killed
257
0
Camps Cleared
0
829,782
Distance Traveled
877,902
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,578
724
105
7
0
319,220
0
W
Charon
11,153
697
56
4
0
295,703
4
L
Izanami
9,840
615
86
5
0
278,766
8
L
Vulcan
10,026
627
53
3
0
297,591
0
W
Chiron
11,383
711
96
6
0
262,979
0
L
Sylvanus
10,467
654
17
1
0
253,425
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role