Player Matchup

Sol
Sol
 
Sol
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
NoSmurfin
Nike
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 111L
1,499 Elo+
Party 1
Gilgamesh
Gilgamesh
TheReaLonk
Gilgamesh
Level 118
God Stats
5W - 1L
1,576 SR
Queue Stats
75W - 95L
1,510 Elo+
Party 3
Zeus
Zeus
bugcrim
Zeus
Level 137
God Stats
1W - 2L
1,737 SR
Queue Stats
176W - 201L
1,563 Elo+
Party 1
Cupid
Cupid
zDeMoNiiZe
Cupid
Level 107
God Stats
0W - 3L
1,331 SR
Queue Stats
156W - 159L
1,589 Elo+
Party 1
Team Averages
Level 97
1,529 SR
1,532 Elo+

VS

Team Averages
Level 113
1,447 SR
1,560 Elo+
Baron Samedi
Baron Samedi
DirtyPhilip
Baron Samedi
Level 108
God Stats
2W - 0L
1,699 SR
Queue Stats
18W - 20L
1,530 Elo+
Solo
Tsukuyomi
Tsukuyomi
FreshLobotomy
Tsukuyomi
Level 69
God Stats
1W - 3L
1,195 SR
Queue Stats
45W - 42L
1,543 Elo+
Party 2
Charon
Charon
Mashputin
Charon
Level 125
God Stats
1W - 1L
1,194 SR
Queue Stats
67W - 62L
1,553 Elo+
Party 2
Thoth
Thoth
Sicilith
Thoth
Level 126
God Stats
3W - 1L
1,323 SR
Queue Stats
71W - 56L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xexiR2
Morgan Le Fay
Level 137
God Stats
10W - 3L
1,824 SR
Queue Stats
414W - 423L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 4 / 4
8,223
822
5,729
10,240
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Nike
13
4 / 6 / 4
7,957
796
12,427
13,602
8,516
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
TheReaLonk
Gilgamesh
12
0 / 2 / 5
7,439
744
2,792
12,547
13,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Zeus
bugcrim
Zeus
14
4 / 3 / 3
8,424
842
13,347
10,162
5,696
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
15
0 / 1 / 8
7,815
782
7,209
10,220
4,243
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DirtyPhilip
Baron Samedi
14
2 / 2 / 8
8,272
827
9,547
10,239
5,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tsukuyomi
FreshLobotomy
Tsukuyomi
13
6 / 5 / 4
8,440
844
9,110
13,183
6,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Mashputin
Charon
15
1 / 1 / 15
8,469
847
10,324
8,553
7,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Thoth
Sicilith
Thoth
15
3 / 3 / 11
8,673
867
8,207
9,607
4,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Morgan Le Fay
xexiR2
Morgan Le Fay
16
4 / 1 / 11
8,679
868
14,481
11,637
6,177
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
65
11
Kills
16
16
Deaths
12
24
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
4
4
1.25
W
Baron Samedi
DirtyPhilip
Baron Samedi
2
2
8
3
W
Tsukuyomi
FreshLobotomy
Tsukuyomi
6
5
4
1.6
W
Charon
Mashputin
Charon
1
1
15
8.5
L
Nike
4
6
4
1
W
Thoth
Sicilith
Thoth
3
3
11
2.83
L
Gilgamesh
TheReaLonk
Gilgamesh
0
2
5
1.25
L
Zeus
bugcrim
Zeus
4
3
3
1.83
W
Morgan Le Fay
xexiR2
Morgan Le Fay
4
1
11
9.5
L
Cupid
0
1
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,504
Damage
51,669
56,771
Taken
53,219
36,643
Mitigated
30,573
18,931
Healing
23,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
5,729
926
261
2,423
10,240
4,369
365
8,204
1,758
21,255
1,338
W
Baron Samedi
DirtyPhilip
Baron Samedi
9,547
602
5,949
3,940
10,239
5,743
172
2,871
7,368
17,594
0
W
Tsukuyomi
FreshLobotomy
Tsukuyomi
9,110
1,400
1,711
1,749
13,183
6,855
413
6,138
7,045
0
16,389
W
Charon
Mashputin
Charon
10,324
541
1,851
3,866
8,553
7,500
116
2,974
5,579
14,962
1,863
L
Nike
12,427
72
868
1,306
13,602
8,516
0
9,099
4,196
0
19,815
W
Thoth
Sicilith
Thoth
8,207
297
784
503
9,607
4,298
439
3,642
5,965
18,540
0
L
Gilgamesh
TheReaLonk
Gilgamesh
2,792
218
0
616
12,547
13,819
0
7,187
4,968
0
8,841
L
Zeus
bugcrim
Zeus
13,347
2,356
260
2,677
10,162
5,696
0
8,451
1,559
26,313
0
W
Morgan Le Fay
xexiR2
Morgan Le Fay
14,481
2,459
511
2,906
11,637
6,177
200
3,160
8,477
28,532
0
L
Cupid
7,209
3,762
3,870
6,650
10,220
4,243
12
7,711
2,330
0
15,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,858
Gold Earned
42,533
113
Minions Killed
105
0
Camps Cleared
0
916,286
Distance Traveled
1,083,458
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,223
822
47
5
0
164,188
0
W
Baron Samedi
8,272
827
28
3
0
196,552
0
W
Tsukuyomi
8,440
844
15
2
0
215,654
0
W
Charon
8,469
847
14
1
0
236,242
0
L
Nike
7,957
796
9
1
0
171,180
0
W
Thoth
8,673
867
26
3
0
193,328
0
L
Gilgamesh
7,439
744
10
1
0
168,106
0
L
Zeus
8,424
842
24
2
0
178,330
0
W
Morgan Le Fay
8,679
868
22
2
0
241,682
0
L
Cupid
7,815
782
23
2
0
234,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role