Player Matchup

Sol
Sol
CornGod
Sol
Level 146
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 57L
1,601 Elo+
Party 2
Atlas
Atlas
Jamboy11
Atlas
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
49W - 53L
1,549 Elo+
Party 2
Nox
Nox
OOLyle
Nox
Level 143
God Stats
2W - 2L
1,616 SR
Queue Stats
62W - 57L
1,597 Elo+
Party 2
Xbalanque
Xbalanque
Zrewy
Xbalanque
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 43L
1,598 Elo+
Party 2
Yu Huang
Yu Huang
dan gleysack23
Yu Huang
Level 157
God Stats
0W - 2L
1,287 SR
Queue Stats
63W - 60L
1,573 Elo+
Party 2
Team Averages
Level 134
1,480 SR
1,584 Elo+

VS

Team Averages
Level 152
1,596 SR
1,557 Elo+
Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Astrophysicist
Hun Batz
Level 156
God Stats
1W - 0L
1,604 SR
Queue Stats
90W - 45L
1,668 Elo+
Party 3
Neith
Neith
JakeTheCarry
Neith
Level 156
God Stats
2W - 0L
1,747 SR
Queue Stats
51W - 17L
1,684 Elo+
Party 1
Thor
Thor
Lycaniss
Thor
Level 161
God Stats
4W - 0L
1,500 SR
Queue Stats
41W - 13L
1,236 Elo+
Party 1
Persephone
Persephone
ZxMega
Persephone
Level 127
God Stats
1W - 0L
1,629 SR
Queue Stats
19W - 9L
1,700 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
13
4 / 4 / 2
7,582
758
7,571
8,785
3,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Atlas
Jamboy11
Atlas
13
2 / 3 / 4
7,608
761
10,993
11,436
12,383
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Nox
OOLyle
Nox
15
1 / 2 / 3
7,716
772
2,400
7,737
7,090
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
Zrewy
Xbalanque
11
0 / 6 / 5
6,770
677
4,440
9,409
3,040
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
13
1 / 4 / 3
7,211
721
8,273
6,502
2,958
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
2 / 3 / 8
7,843
784
4,194
9,161
4,373
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hun Batz
14
5 / 2 / 9
8,446
845
6,563
8,423
4,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
8 / 2 / 7
8,797
880
11,072
10,121
5,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
15
3 / 2 / 11
8,358
836
7,888
10,795
11,259
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
ZxMega
Persephone
14
1 / 0 / 9
7,928
793
12,719
3,895
1,877
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
63
8
Kills
19
19
Deaths
9
17
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
3
8
2
W
Hun Batz
5
2
9
4.75
L
Sol
4
4
2
1.25
W
8
2
7
5.75
L
Atlas
Jamboy11
Atlas
2
3
4
1.33
W
Thor
3
2
11
4.25
L
Nox
OOLyle
Nox
1
2
3
1.25
L
Xbalanque
Zrewy
Xbalanque
0
6
5
0.42
W
Persephone
ZxMega
Persephone
1
0
9
5.5
L
Yu Huang
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,677
Damage
42,436
43,869
Taken
42,395
28,575
Mitigated
27,315
6,586
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
4,194
2,580
389
2,798
9,161
4,373
480
5,844
3,237
0
16,649
W
Hun Batz
6,563
1,448
558
1,645
8,423
4,653
51
5,017
3,352
0
13,735
L
Sol
7,571
738
913
2,287
8,785
3,104
0
1,907
6,878
14,458
0
W
11,072
1,762
611
3,391
10,121
5,153
180
6,025
3,884
0
25,754
L
Atlas
Jamboy11
Atlas
10,993
2,350
0
705
11,436
12,383
0
3,820
7,616
13,775
2,237
W
Thor
7,888
212
765
3,740
10,795
11,259
0
7,176
3,525
0
12,885
L
Nox
OOLyle
Nox
2,400
184
374
1,818
7,737
7,090
0
2,825
4,912
14,686
0
L
Xbalanque
Zrewy
Xbalanque
4,440
1,162
0
489
9,409
3,040
0
1,961
7,448
0
8,911
W
Persephone
ZxMega
Persephone
12,719
113
140
1,144
3,895
1,877
132
2,446
1,363
22,886
0
L
Yu Huang
8,273
197
0
0
6,502
2,958
0
2,206
4,296
17,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,887
Gold Earned
41,372
100
Minions Killed
116
0
Camps Cleared
0
916,466
Distance Traveled
976,157
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,843
784
24
2
0
166,008
0
W
Hun Batz
8,446
845
18
2
0
194,910
0
L
Sol
7,582
758
26
3
0
178,407
0
W
Neith
8,797
880
31
3
0
194,886
0
L
Atlas
7,608
761
8
1
0
190,611
0
W
Thor
8,358
836
15
2
0
210,981
0
L
Nox
7,716
772
23
2
0
200,249
0
L
Xbalanque
6,770
677
19
2
0
155,236
0
W
Persephone
7,928
793
28
3
0
209,372
0
L
Yu Huang
7,211
721
24
2
0
191,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role