Player Matchup

Janus
Janus
Silver III
 
Janus
Silver III
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Silver I
Quakersteen
Bastet
Silver I
Level 126
God Stats
27W - 20L
1,597 SR
Queue Stats
127W - 128L
1,115 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Silver III
TSKing
Ah Muzen Cab
Silver III
Level 128
God Stats
20W - 22L
1,510 SR
Queue Stats
63W - 78L
1,102 MMR
Solo
Kuzenbo
Kuzenbo
Silver II
emiliodeme
Kuzenbo
Silver II
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
109W - 126L
987 MMR
Party 1
Chiron
Chiron
Silver I
merlinpk09
Chiron
Silver I
Level 158
God Stats
2W - 0L
1,756 SR
Queue Stats
110W - 126L
1,032 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 143
1,532 SR
1,147 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 142
1,505 SR
1,137 MMR
Nemesis
Nemesis
Silver III
 
Nemesis
Silver III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Silver II
El_Chori102
Skadi
Silver II
Level 123
God Stats
36W - 39L
1,510 SR
Queue Stats
143W - 158L
1,056 MMR
Solo
Kali
Kali
Silver II
GodShacka
Kali
Silver II
Level 147
God Stats
8W - 12L
1,393 SR
Queue Stats
104W - 127L
1,062 MMR
Solo
Persephone
Persephone
Silver II
KiiTZuNeVK
Persephone
Silver II
Level 159
God Stats
6W - 12L
1,566 SR
Queue Stats
103W - 108L
1,106 MMR
Solo
Bacchus
Bacchus
Silver I
bobacoco
Bacchus
Silver I
Level 127
God Stats
9W - 10L
1,558 SR
Queue Stats
106W - 115L
960 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 3 / 3
7,422
530
6,707
6,858
2,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bastet
14
1 / 0 / 2
7,769
555
5,572
13,149
5,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ah Muzen Cab
TSKing
Ah Muzen Cab
15
5 / 1 / 3
8,987
642
7,321
9,727
3,586
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
emiliodeme
Kuzenbo
10
2 / 2 / 2
6,574
470
4,824
10,825
11,591
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
merlinpk09
Chiron
15
1 / 0 / 0
7,946
568
6,587
6,659
2,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Mace

Mace

+10
Physical Power

Bans
ThanatosAthenaAwilixArachne

VS

Bans
AchillesAo KuangNeithAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
9
1 / 4 / 0
6,173
441
5,651
8,557
3,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

14
0 / 0 / 1
7,396
528
4,529
6,896
2,551
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kali
12
2 / 2 / 1
6,657
476
4,080
14,223
5,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Persephone
KiiTZuNeVK
Persephone
13
2 / 2 / 2
7,357
526
5,277
8,107
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
bobacoco
Bacchus
10
1 / 2 / 2
6,318
451
6,997
10,846
10,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
12
10
Kills
6
6
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
1
3
3
0.83
L
Nemesis
 
Nemesis
1
4
0
0.25
L
0
0
1
0.5
L
Kali
2
2
1
1.25
L
Persephone
KiiTZuNeVK
Persephone
2
2
2
1.5
W
Bastet
1
0
2
2
W
Ah Muzen Cab
TSKing
Ah Muzen Cab
5
1
3
6.5
L
Bacchus
bobacoco
Bacchus
1
2
2
1
W
Kuzenbo
emiliodeme
Kuzenbo
2
2
2
1.5
W
Chiron
merlinpk09
Chiron
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,011
Damage
26,534
47,218
Taken
48,629
26,392
Mitigated
24,489
17,186
Healing
16,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,707
384
0
1,053
6,858
2,897
0
4,146
2,712
52,897
0
L
Nemesis
 
Nemesis
5,651
1,963
0
3,081
8,557
3,066
0
0
8,557
0
30,000
L
4,529
2,212
0
1,583
6,896
2,551
0
626
6,270
0
74,025
L
Kali
4,080
1,684
0
6,770
14,223
5,893
0
3,183
10,786
0
46,170
L
Persephone
KiiTZuNeVK
Persephone
5,277
365
0
2,087
8,107
2,745
0
3,022
4,772
55,035
0
W
Bastet
5,572
1,967
0
9,495
13,149
5,444
0
2,550
10,599
0
72,203
W
Ah Muzen Cab
TSKing
Ah Muzen Cab
7,321
3,510
0
2,303
9,727
3,586
2,884
462
9,265
0
64,065
L
Bacchus
bobacoco
Bacchus
6,997
964
0
3,234
10,846
10,234
0
3,753
6,934
22,548
2,179
W
Kuzenbo
emiliodeme
Kuzenbo
4,824
1,483
0
1,078
10,825
11,591
54
3,936
6,889
14,786
795
W
Chiron
merlinpk09
Chiron
6,587
740
207
3,050
6,659
2,874
0
566
6,093
0
76,479

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,698
Gold Earned
33,901
482
Minions Killed
418
0
Camps Cleared
0
1,370,907
Distance Traveled
1,333,537
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
7,422
530
100
7
0
289,307
0
L
Nemesis
6,173
441
71
5
0
198,535
0
L
Skadi
7,396
528
126
9
0
263,045
2
L
Kali
6,657
476
67
5
0
295,310
0
L
Persephone
7,357
526
99
7
0
292,308
2
W
Bastet
7,769
555
114
8
0
311,811
1
W
Ah Muzen Cab
8,987
642
118
8
0
233,028
0
L
Bacchus
6,318
451
55
4
0
284,339
5
W
Kuzenbo
6,574
470
22
2
0
272,949
2
W
Chiron
7,946
568
128
9
0
263,812
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role