Player Matchup

Eset
Eset
Silver I
 
Eset
Silver I
Level 33
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Platinum II
 
Surtr
Platinum II
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
ApenasRobson
Ymir
Silver II
Level 98
God Stats
2W - 1L
1,754 SR
Queue Stats
14W - 13L
1,522 MMR
Party 1
Nemesis
Nemesis
Platinum I
NeedSugarMommy
Nemesis
Platinum I
Level 159
God Stats
8W - 6L
1,675 SR
Queue Stats
291W - 289L
1,806 MMR
Solo
Anhur
Anhur
Gold I
Pocooyo
Anhur
Gold I
Level 81
God Stats
4W - 2L
1,648 SR
Queue Stats
66W - 59L
1,608 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 100
1,615 SR
1,587 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 187
1,636 SR
1,675 MMR
Ne Zha
Ne Zha
Gold III
ByOcTaufik
Ne Zha
Gold III
Level 166
God Stats
17W - 10L
1,672 SR
Queue Stats
223W - 241L
1,492 MMR
Solo
Hercules
Hercules
Platinum III
DarkChristmas
Hercules
Platinum III
Level 127
God Stats
16W - 11L
1,592 SR
Queue Stats
144W - 139L
1,835 MMR
Solo
Xbalanque
Xbalanque
Platinum IV
HermannHoppe
Xbalanque
Platinum IV
Level 171
God Stats
1W - 2L
1,680 SR
Queue Stats
31W - 30L
1,943 MMR
Solo
Kukulkan
Kukulkan
Platinum V
Saunao
Kukulkan
Platinum V
Level 157
God Stats
8W - 7L
1,674 SR
Queue Stats
21W - 22L
1,672 MMR
Party 2
Cthulhu
Cthulhu
Gold IV
duvisk
Cthulhu
Gold IV
Level 314
God Stats
64W - 55L
1,561 SR
Queue Stats
135W - 138L
1,432 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
15
4 / 1 / 2
9,179
656
3,897
5,373
2,054
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Surtr
 
Surtr
13
2 / 1 / 6
8,201
586
11,161
12,745
9,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 3
7,503
536
2,644
10,698
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

15
8 / 1 / 4
9,064
647
11,876
11,690
5,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Anhur
Pocooyo
Anhur
14
1 / 0 / 5
8,260
590
5,885
8,623
3,176
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaOsirisBellona

VS

Bans
SusanoThorThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
ByOcTaufik
Ne Zha
12
1 / 4 / 1
6,660
476
2,095
10,356
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hercules
DarkChristmas
Hercules
14
3 / 4 / 0
8,584
613
9,703
17,599
12,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Xbalanque
HermannHoppe
Xbalanque
11
0 / 3 / 2
6,731
481
6,270
10,616
3,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
Saunao
Kukulkan
12
0 / 5 / 0
6,928
495
4,372
8,517
3,008
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cthulhu
duvisk
Cthulhu
11
0 / 2 / 1
6,679
477
4,753
8,457
5,712
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
17
Kills
4
4
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
1
2
5
W
Surtr
 
Surtr
2
1
6
5
W
2
1
3
3.5
L
Ne Zha
ByOcTaufik
Ne Zha
1
4
1
0.38
L
Hercules
DarkChristmas
Hercules
3
4
0
0.75
L
Xbalanque
HermannHoppe
Xbalanque
0
3
2
0.33
W
8
1
4
10
W
Anhur
Pocooyo
Anhur
1
0
5
3.5
L
Kukulkan
Saunao
Kukulkan
0
5
0
0
L
Cthulhu
duvisk
Cthulhu
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,463
Damage
27,193
49,129
Taken
55,545
28,944
Mitigated
27,918
12,355
Healing
17,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
3,897
702
150
1,828
5,373
2,054
118
1,433
3,896
75,146
0
W
Surtr
 
Surtr
11,161
3,711
0
2,255
12,745
9,737
5
902
11,277
1,585
45,302
W
2,644
664
0
3,557
10,698
8,128
244
3,744
6,954
16,649
0
L
Ne Zha
ByOcTaufik
Ne Zha
2,095
606
0
4,465
10,356
3,439
0
937
9,333
0
44,858
L
Hercules
DarkChristmas
Hercules
9,703
4,608
0
5,959
17,599
12,471
0
1,854
15,100
0
58,193
L
Xbalanque
HermannHoppe
Xbalanque
6,270
3,704
0
3,777
10,616
3,288
795
1,369
9,192
0
51,975
W
11,876
6,785
0
1,333
11,690
5,849
0
2,618
8,950
0
75,043
W
Anhur
Pocooyo
Anhur
5,885
3,301
0
3,232
8,623
3,176
1,953
913
7,710
0
68,135
L
Kukulkan
Saunao
Kukulkan
4,372
181
0
773
8,517
3,008
0
2,433
6,084
58,493
2,269
L
Cthulhu
duvisk
Cthulhu
4,753
460
353
1,700
8,457
5,712
0
1,113
7,344
25,218
649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,207
Gold Earned
35,582
454
Minions Killed
436
0
Camps Cleared
0
1,474,805
Distance Traveled
1,284,009
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,179
656
150
11
0
288,430
0
W
Surtr
8,201
586
78
6
0
291,712
0
W
Ymir
7,503
536
21
2
0
288,302
5
L
Ne Zha
6,660
476
90
6
0
313,016
0
L
Hercules
8,584
613
103
7
0
232,693
3
L
Xbalanque
6,731
481
94
7
0
224,843
1
W
Nemesis
9,064
647
99
7
0
337,745
2
W
Anhur
8,260
590
106
8
0
268,616
3
L
Kukulkan
6,928
495
116
8
0
241,156
6
L
Cthulhu
6,679
477
33
2
0
272,301
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role