Player Matchup

Sobek
Sobek
Silver III
D0CS FIXBX
Sobek
Silver III
Level 66
God Stats
1W - 1L
1,582 SR
Queue Stats
27W - 44L
1,079 MMR
Solo
Ra
Ra
Silver II
KOartist
Ra
Silver II
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 80L
1,118 MMR
Solo
Set
Set
Silver II
Laracadea
Set
Silver II
Level 124
God Stats
4W - 3L
1,461 SR
Queue Stats
120W - 122L
1,112 MMR
Solo
Chaac
Chaac
Silver II
Yayi8995
Chaac
Silver II
Level 146
God Stats
15W - 14L
1,444 SR
Queue Stats
154W - 177L
1,055 MMR
Solo
Nut
Nut
Bronze I
smokingchicho
Nut
Bronze I
Level 48
God Stats
3W - 3L
1,449 SR
Queue Stats
17W - 28L
1,113 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 108
1,487 SR
1,096 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 126
1,417 SR
1,265 MMR
Bastet
Bastet
Silver I
 
Bastet
Silver I
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Osiris
Osiris
Gold V
 
Osiris
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Rama
Rama
Silver I
celestinewishes
Rama
Silver I
Level 107
God Stats
2W - 7L
1,463 SR
Queue Stats
58W - 57L
1,109 MMR
Party 1
Discordia
Discordia
Gold V
enimga686
Discordia
Gold V
Level 82
God Stats
1W - 0L
1,333 SR
Queue Stats
122W - 133L
1,185 MMR
Party 1
Ares
Ares
Silver II
king rivers5631
Ares
Silver II
Level 163
God Stats
5W - 4L
1,286 SR
Queue Stats
117W - 129L
1,032 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
7
0 / 5 / 2
4,599
460
1,725
10,942
8,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
1 / 2 / 0
5,699
570
2,781
6,031
2,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 4 / 0
4,873
487
4,193
12,339
4,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Chaac
Yayi8995
Chaac
10
0 / 3 / 0
5,692
569
7,181
9,191
5,882
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

8
2 / 3 / 1
4,700
470
3,940
5,321
1,758
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

Bans
ThorSun WukongAthenaThanatos

VS

Bans
Bake KujiraKukulkanArachneSerqet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
8 / 0 / 1
7,095
710
8,544
8,616
2,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Osiris
 
Osiris
12
1 / 0 / 3
6,494
649
6,388
9,366
9,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

11
6 / 1 / 1
6,634
663
6,922
5,174
1,919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Discordia
enimga686
Discordia
11
1 / 1 / 7
5,929
593
4,513
3,376
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

10
1 / 2 / 7
6,002
600
4,972
8,410
6,349
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
8
0
1
8.5
W
Osiris
 
Osiris
1
0
3
2.5
L
Sobek
0
5
2
0.2
L
1
2
0
0.5
L
1
4
0
0.25
L
Chaac
Yayi8995
Chaac
0
3
0
0
W
6
1
1
6.5
W
Discordia
enimga686
Discordia
1
1
7
4.5
W
1
2
7
2.25
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,820
Damage
31,339
43,824
Taken
34,942
22,333
Mitigated
21,285
12,028
Healing
14,698
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,544
2,393
0
5,071
8,616
2,779
0
1,026
7,404
0
48,052
W
Osiris
 
Osiris
6,388
2,828
0
4,752
9,366
9,370
0
0
9,366
0
46,527
L
Sobek
1,725
124
0
2,591
10,942
8,128
0
3,569
7,373
11,852
0
L
2,781
334
144
1,347
6,031
2,047
0
1,416
4,615
45,873
810
L
4,193
2,252
0
4,498
12,339
4,518
0
2,190
10,149
0
30,969
L
Chaac
Yayi8995
Chaac
7,181
1,530
0
2,456
9,191
5,882
0
543
8,648
0
45,160
W
6,922
5,359
0
2,486
5,174
1,919
281
654
4,520
0
46,351
W
Discordia
enimga686
Discordia
4,513
245
0
500
3,376
868
45
696
2,516
41,621
0
W
4,972
274
0
1,889
8,410
6,349
0
1,569
6,797
22,240
0
L
3,940
2,389
0
992
5,321
1,758
0
1,767
3,554
0
23,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,563
Gold Earned
32,154
256
Minions Killed
362
0
Camps Cleared
0
988,060
Distance Traveled
1,015,004
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,095
710
90
9
0
248,109
0
W
Osiris
6,494
649
100
10
0
199,167
1
L
Sobek
4,599
460
8
1
0
217,244
2
L
Ra
5,699
570
90
9
0
217,234
0
L
Set
4,873
487
50
5
0
202,265
2
L
Chaac
5,692
569
72
7
0
181,970
0
W
Rama
6,634
663
81
8
0
178,068
0
W
Discordia
5,929
593
69
7
0
216,006
0
W
Ares
6,002
600
22
2
0
173,654
2
L
Nut
4,700
470
36
4
0
169,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role