Player Matchup

Serqet
Serqet
 
Serqet
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Ckno
Cupid
Level 191
God Stats
1W - 0L
1,899 SR
Queue Stats
26W - 14L
1,647 Elo+
Party 2
Xing Tian
Xing Tian
Octî
Xing Tian
Level 242
God Stats
2W - 0L
1,507 SR
Queue Stats
131W - 29L
1,847 Elo+
Party 2
Sol
Sol
Äinz
Sol
Level 190
God Stats
4W - 1L
1,850 SR
Queue Stats
71W - 20L
1,781 Elo+
Party 2
Hades
Hades
ÐarkStyle
Hades
Level 122
God Stats
2W - 0L
1,710 SR
Queue Stats
42W - 44L
1,440 Elo+
Solo
Team Averages
Level 189
1,693 SR
1,643 Elo+

VS

Team Averages
Level 102
1,508 SR
1,413 Elo+
Charon
Charon
Arthurgames2503
Charon
Level 40
God Stats
1W - 4L
1,499 SR
Queue Stats
66W - 92L
1,392 Elo+
Party 3
Cernunnos
Cernunnos
Dspeedofpororoca
Cernunnos
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 70L
1,294 Elo+
Party 1
Zeus
Zeus
Ichedt
Zeus
Level 155
God Stats
1W - 2L
1,707 SR
Queue Stats
217W - 218L
1,436 Elo+
Party 1
Achilles
Achilles
LinkLotos
Achilles
Level 124
God Stats
8W - 8L
1,458 SR
Queue Stats
76W - 70L
1,483 Elo+
Solo
Thanatos
Thanatos
NATHAN GG BR
Thanatos
Level 68
God Stats
1W - 6L
1,375 SR
Queue Stats
45W - 54L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
16
9 / 1 / 5
9,035
645
9,508
11,086
5,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cupid
Ckno
Cupid
15
8 / 1 / 3
9,321
666
12,472
6,979
2,709
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Xing Tian
Octî
Xing Tian
15
1 / 0 / 5
9,198
657
8,952
15,300
12,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sol
Äinz
Sol
16
7 / 0 / 2
10,171
727
12,697
12,591
4,639
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hades
13
1 / 2 / 10
7,597
543
7,799
12,313
6,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 3
6,187
442
3,503
15,126
10,767
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cernunnos
11
1 / 8 / 0
6,428
459
5,555
14,837
5,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zeus
Ichedt
Zeus
14
2 / 3 / 0
8,211
587
8,995
8,474
2,913
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Achilles
LinkLotos
Achilles
12
0 / 4 / 0
6,396
457
5,479
16,921
15,377
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Thanatos
NATHAN GG BR
Thanatos
12
1 / 6 / 1
7,028
502
3,021
16,205
6,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
8
26
Kills
4
4
Deaths
26
25
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
9
1
5
11.5
L
0
5
3
0.3
W
Cupid
Ckno
Cupid
8
1
3
9.5
L
Cernunnos
1
8
0
0.13
L
Zeus
Ichedt
Zeus
2
3
0
0.67
L
Achilles
LinkLotos
Achilles
0
4
0
0
L
Thanatos
NATHAN GG BR
Thanatos
1
6
1
0.25
W
Xing Tian
Octî
Xing Tian
1
0
5
3.5
W
Sol
Äinz
Sol
7
0
2
8
W
Hades
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,428
Damage
26,553
58,269
Taken
71,563
32,377
Mitigated
41,067
14,876
Healing
19,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,508
3,478
0
867
11,086
5,302
0
1,387
9,699
0
71,103
L
3,503
593
0
2,155
15,126
10,767
0
6,469
8,588
21,585
0
W
Cupid
Ckno
Cupid
12,472
5,651
0
674
6,979
2,709
348
1,820
5,159
0
73,038
L
Cernunnos
5,555
2,290
0
2,589
14,837
5,409
0
5,013
9,630
0
44,824
L
Zeus
Ichedt
Zeus
8,995
1,364
0
1,982
8,474
2,913
0
3,607
4,760
54,153
3,135
L
Achilles
LinkLotos
Achilles
5,479
1,081
0
6,677
16,921
15,377
0
7,415
8,226
0
38,931
L
Thanatos
NATHAN GG BR
Thanatos
3,021
766
0
6,057
16,205
6,601
0
4,674
11,293
0
43,123
W
Xing Tian
Octî
Xing Tian
8,952
853
0
2,067
15,300
12,761
0
2,408
12,892
56,485
4,390
W
Sol
Äinz
Sol
12,697
6,660
0
7,158
12,591
4,639
3,208
4,534
8,057
94,858
6,050
W
Hades
7,799
1,685
444
3,666
12,313
6,966
264
2,812
9,501
30,891
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,322
Gold Earned
34,250
533
Minions Killed
337
0
Camps Cleared
0
1,440,784
Distance Traveled
1,307,834
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
9,035
645
95
7
0
380,929
0
L
Charon
6,187
442
24
2
0
271,411
2
W
Cupid
9,321
666
110
8
0
260,263
0
L
Cernunnos
6,428
459
76
5
0
244,407
0
L
Zeus
8,211
587
114
8
0
249,240
2
L
Achilles
6,396
457
54
4
0
256,406
0
L
Thanatos
7,028
502
69
5
0
286,370
0
W
Xing Tian
9,198
657
119
9
0
248,376
3
W
Sol
10,171
727
154
11
0
285,337
2
W
Hades
7,597
543
55
4
0
265,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role