Player Matchup

Cupid
Cupid
FranGoat
Cupid
Level 165
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,738 Elo+
Party 1
Agni
Agni
PapiCHhaxZ
Agni
Level 159
God Stats
1W - 0L
1,332 SR
Queue Stats
9W - 2L
1,694 Elo+
Party 1
Vamana
Vamana
iTzMaik
Vamana
Level 128
God Stats
1W - 0L
1,262 SR
Queue Stats
5W - 0L
1,761 Elo+
Party 1
Team Averages
Level 151
1,364 SR
1,731 Elo+

VS

Team Averages
Level 124
1,566 SR
1,573 Elo+
Fenrir
Fenrir
Zaperzero
Fenrir
Level 199
God Stats
1W - 3L
1,335 SR
Queue Stats
113W - 112L
1,572 Elo+
Party 2
Kuzenbo
Kuzenbo
ZuxunGolde
Kuzenbo
Level 47
God Stats
0W - 1L
1,758 SR
Queue Stats
15W - 18L
1,548 Elo+
Party 2
Baron Samedi
Baron Samedi
codyxvasco
Baron Samedi
Level 126
God Stats
0W - 3L
1,606 SR
Queue Stats
55W - 54L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
FranGoat
Cupid
19
7 / 1 / 9
12,282
819
24,245
17,166
8,868
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
7 / 1 / 9
12,471
831
22,629
10,310
4,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
iTzMaik
Vamana
15
2 / 6 / 11
11,011
734
13,890
17,500
13,929
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Zaperzero
Fenrir
15
3 / 6 / 3
10,508
701
11,184
26,151
26,462
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kuzenbo
ZuxunGolde
Kuzenbo
14
0 / 6 / 7
9,521
635
7,357
26,940
39,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Baron Samedi
codyxvasco
Baron Samedi
15
5 / 4 / 1
10,506
700
14,535
12,973
6,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
19
16
Kills
8
8
Deaths
16
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cupid
FranGoat
Cupid
7
1
9
11.5
W
7
1
9
11.5
L
Fenrir
Zaperzero
Fenrir
3
6
3
0.75
L
Kuzenbo
ZuxunGolde
Kuzenbo
0
6
7
0.58
L
Baron Samedi
codyxvasco
Baron Samedi
5
4
1
1.38
W
Vamana
iTzMaik
Vamana
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,764
Damage
33,076
44,976
Taken
66,064
27,352
Mitigated
72,399
13,000
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
FranGoat
Cupid
24,245
13,998
1,505
8,936
17,166
8,868
1,310
7,599
9,567
0
68,122
W
22,629
3,150
0
750
10,310
4,555
535
4,624
5,686
54,232
1,584
L
Fenrir
Zaperzero
Fenrir
11,184
3,360
0
4,486
26,151
26,462
0
6,737
18,497
3,474
29,253
L
Kuzenbo
ZuxunGolde
Kuzenbo
7,357
1,527
0
3,139
26,940
39,412
216
7,241
18,999
19,774
2,396
L
Baron Samedi
codyxvasco
Baron Samedi
14,535
769
1,760
3,433
12,973
6,525
369
5,867
6,394
48,835
0
W
Vamana
iTzMaik
Vamana
13,890
6,771
0
1,809
17,500
13,929
184
10,591
6,909
0
54,989

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,764
Gold Earned
30,535
236
Minions Killed
157
0
Camps Cleared
0
875,578
Distance Traveled
757,662
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
12,282
819
90
6
0
274,519
0
W
Agni
12,471
831
94
6
0
318,540
0
L
Fenrir
10,508
701
46
3
0
288,646
6
L
Kuzenbo
9,521
635
37
2
0
245,197
0
L
Baron Samedi
10,506
700
74
5
0
223,819
0
W
Vamana
11,011
734
52
3
0
282,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role