Player Matchup

Ares
Ares
 
Ares
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Living lMasTeR
Baron Samedi
Level 156
God Stats
2W - 4L
1,434 SR
Queue Stats
197W - 189L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Maximus6215
Xing Tian
Level 159
God Stats
1W - 4L
1,726 SR
Queue Stats
424W - 386L
1,581 Elo+
Solo
Osiris
Osiris
Silvatheweeb
Osiris
Level 148
God Stats
7W - 6L
1,640 SR
Queue Stats
145W - 147L
1,525 Elo+
Solo
Hou Yi
Hou Yi
V2Jay
Hou Yi
Level 125
God Stats
2W - 4L
1,497 SR
Queue Stats
137W - 133L
1,549 Elo+
Party 2
Team Averages
Level 147
1,559 SR
1,533 Elo+

VS

Team Averages
Level 156
1,580 SR
1,518 Elo+
Charon
Charon
 
Charon
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
CHAOS CARLO
Apollo
Level 168
God Stats
1W - 1L
1,272 SR
Queue Stats
89W - 90L
1,514 Elo+
Party 1
Chang'e
Chang'e
DivinexGoddess
Chang'e
Level 168
God Stats
5W - 4L
1,664 SR
Queue Stats
70W - 80L
1,490 Elo+
Party 1
Gilgamesh
Gilgamesh
Logan The Cool
Gilgamesh
Level 126
God Stats
7W - 1L
1,966 SR
Queue Stats
141W - 129L
1,567 Elo+
Solo
Camazotz
Camazotz
wisecrackNmouse
Camazotz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 45L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
6
0 / 4 / 1
4,152
519
2,184
8,598
4,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Living lMasTeR
Baron Samedi
10
2 / 0 / 0
5,189
649
4,811
4,857
2,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Maximus6215
Xing Tian
7
0 / 2 / 0
4,269
534
1,916
6,758
2,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Osiris
9
2 / 1 / 0
5,117
640
4,564
7,601
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Hou Yi
V2Jay
Hou Yi
7
0 / 2 / 0
3,893
487
2,589
5,582
1,672
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
3 / 0 / 1
5,636
705
5,841
5,954
3,282
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Apollo
9
3 / 0 / 0
4,829
604
3,583
3,661
1,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
0 / 2 / 3
4,470
559
2,048
5,889
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gilgamesh
Logan The Cool
Gilgamesh
7
0 / 0 / 4
4,679
585
1,972
4,845
3,235
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Camazotz
8
3 / 2 / 1
4,549
569
5,066
8,268
2,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
4
Kills
9
9
Deaths
4
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
4
1
0.13
W
Charon
 
Charon
3
0
1
3.5
W
Apollo
3
0
0
3
W
0
2
3
0.75
L
Baron Samedi
Living lMasTeR
Baron Samedi
2
0
0
2
W
Gilgamesh
Logan The Cool
Gilgamesh
0
0
4
2
L
Xing Tian
Maximus6215
Xing Tian
0
2
0
0
L
Osiris
2
1
0
2
L
Hou Yi
V2Jay
Hou Yi
0
2
0
0
W
Camazotz
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,064
Damage
18,510
33,396
Taken
28,617
15,753
Mitigated
12,907
10,616
Healing
11,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
2,184
305
0
1,496
8,598
4,652
0
567
7,995
16,252
0
W
Charon
 
Charon
5,841
1,398
0
2,477
5,954
3,282
0
1,590
4,038
27,545
2,709
W
Apollo
3,583
2,508
0
2,541
3,661
1,207
0
719
2,942
0
36,610
W
2,048
0
333
2,049
5,889
2,219
0
3,162
2,727
23,819
0
L
Baron Samedi
Living lMasTeR
Baron Samedi
4,811
305
80
1,918
4,857
2,454
0
1,589
3,232
36,409
0
W
Gilgamesh
Logan The Cool
Gilgamesh
1,972
244
0
1,309
4,845
3,235
0
1,451
3,394
0
16,209
L
Xing Tian
Maximus6215
Xing Tian
1,916
316
0
1,870
6,758
2,865
0
3,139
3,107
16,389
0
L
Osiris
4,564
1,896
0
3,795
7,601
4,110
0
1,101
6,366
0
40,041
L
Hou Yi
V2Jay
Hou Yi
2,589
1,489
0
1,457
5,582
1,672
0
547
4,999
0
16,852
W
Camazotz
5,066
2,338
0
2,653
8,268
2,964
0
1,663
6,605
0
23,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,620
Gold Earned
24,163
205
Minions Killed
234
0
Camps Cleared
0
753,916
Distance Traveled
802,025
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,152
519
15
2
0
165,251
3
W
Charon
5,636
705
67
8
0
134,324
0
W
Apollo
4,829
604
51
6
0
148,427
2
W
Chang'e
4,470
559
41
5
0
148,435
0
L
Baron Samedi
5,189
649
54
7
0
143,153
0
W
Gilgamesh
4,679
585
31
4
0
193,611
0
L
Xing Tian
4,269
534
42
5
0
99,613
0
L
Osiris
5,117
640
68
9
0
190,145
0
L
Hou Yi
3,893
487
26
3
0
155,754
0
W
Camazotz
4,549
569
44
6
0
177,228
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role