Player Matchup

Vamana
Vamana
Banapes777
Vamana
Level 87
God Stats
4W - 4L
1,277 SR
Queue Stats
58W - 53L
1,533 Elo+
Solo
Ganesha
Ganesha
Synerius
Ganesha
Level 159
God Stats
9W - 6L
1,616 SR
Queue Stats
127W - 111L
1,549 Elo+
Party 2
Vulcan
Vulcan
lZaddyDonutl
Vulcan
Level 156
God Stats
2W - 0L
1,768 SR
Queue Stats
129W - 119L
1,567 Elo+
Party 2
Lancelot
Lancelot
luevano_369
Lancelot
Level 103
God Stats
28W - 28L
1,524 SR
Queue Stats
160W - 152L
1,426 Elo+
Solo
Nut
Nut
zackmvp15
Nut
Level 158
God Stats
7W - 5L
1,589 SR
Queue Stats
85W - 80L
1,529 Elo+
Party 2
Team Averages
Level 133
1,555 SR
1,521 Elo+

VS

Team Averages
Level 152
1,489 SR
1,515 Elo+
Bellona
Bellona
 
Bellona
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
CrowPaladin
Ah Puch
Level 206
God Stats
9W - 10L
1,585 SR
Queue Stats
449W - 440L
1,437 Elo+
Solo
Bacchus
Bacchus
GBF_aka_dj
Bacchus
Level 127
God Stats
7W - 6L
1,657 SR
Queue Stats
112W - 92L
1,602 Elo+
Party 1
Chiron
Chiron
LuzbelGame
Chiron
Level 139
God Stats
21W - 22L
1,460 SR
Queue Stats
354W - 315L
1,525 Elo+
Solo
Arachne
Arachne
dive5678
Arachne
Level 88
God Stats
0W - 3L
1,244 SR
Queue Stats
69W - 63L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Banapes777
Vamana
16
8 / 3 / 1
10,105
632
18,100
18,183
24,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
Synerius
Ganesha
14
0 / 3 / 4
7,317
457
5,342
12,796
7,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
14
3 / 2 / 0
8,195
512
4,832
8,292
3,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lancelot
luevano_369
Lancelot
15
4 / 1 / 4
8,483
530
7,918
11,570
5,309
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

14
1 / 4 / 1
8,393
525
8,905
13,137
5,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
2 / 6 / 0
7,305
457
9,763
17,670
17,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
CrowPaladin
Ah Puch
13
2 / 3 / 1
7,859
491
9,840
8,685
3,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
GBF_aka_dj
Bacchus
12
2 / 1 / 4
7,664
479
4,830
9,636
8,861
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Chiron
LuzbelGame
Chiron
15
5 / 3 / 1
8,843
553
12,609
12,721
5,055
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Arachne
dive5678
Arachne
14
2 / 3 / 0
7,469
467
6,028
18,172
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
19
16
Kills
13
13
Deaths
16
10
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
2
6
0
0.33
W
Vamana
Banapes777
Vamana
8
3
1
2.83
L
Ah Puch
CrowPaladin
Ah Puch
2
3
1
0.83
L
Bacchus
GBF_aka_dj
Bacchus
2
1
4
4
L
Chiron
LuzbelGame
Chiron
5
3
1
1.83
W
Ganesha
Synerius
Ganesha
0
3
4
0.67
L
Arachne
dive5678
Arachne
2
3
0
0.67
W
Vulcan
3
2
0
1.5
W
Lancelot
luevano_369
Lancelot
4
1
4
6
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,097
Damage
43,070
63,978
Taken
66,884
46,595
Mitigated
42,277
13,461
Healing
25,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
9,763
3,647
0
6,567
17,670
17,612
0
0
16,588
0
44,425
W
Vamana
Banapes777
Vamana
18,100
9,992
0
3,408
18,183
24,837
116
157
16,845
0
82,780
L
Ah Puch
CrowPaladin
Ah Puch
9,840
505
0
1,840
8,685
3,036
0
4,134
4,491
65,806
1,243
L
Bacchus
GBF_aka_dj
Bacchus
4,830
844
0
2,424
9,636
8,861
0
3,513
5,986
20,018
0
L
Chiron
LuzbelGame
Chiron
12,609
7,905
145
4,149
12,721
5,055
0
72
12,649
0
75,389
W
Ganesha
Synerius
Ganesha
5,342
1,403
0
949
12,796
7,922
874
4,005
8,791
36,483
6,136
L
Arachne
dive5678
Arachne
6,028
3,641
0
9,927
18,172
7,713
0
1,760
15,916
0
70,120
W
Vulcan
4,832
2,412
0
358
8,292
3,097
0
6,470
1,822
54,616
0
W
Lancelot
luevano_369
Lancelot
7,918
2,005
0
4,000
11,570
5,309
0
2,594
8,903
0
61,376
W
8,905
5,928
0
4,746
13,137
5,430
450
1,231
11,906
0
76,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,493
Gold Earned
39,140
548
Minions Killed
434
0
Camps Cleared
0
1,563,505
Distance Traveled
1,494,103
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,305
457
62
4
0
256,878
0
W
Vamana
10,105
632
155
10
0
279,105
0
L
Ah Puch
7,859
491
121
8
0
266,062
1
L
Bacchus
7,664
479
16
1
0
325,011
6
L
Chiron
8,843
553
134
8
0
292,590
0
W
Ganesha
7,317
457
31
2
0
309,876
5
L
Arachne
7,469
467
101
6
0
353,562
0
W
Vulcan
8,195
512
138
9
0
308,152
2
W
Lancelot
8,483
530
101
6
0
394,885
0
W
Nut
8,393
525
123
8
0
271,487
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role