Player Matchup

Athena
Athena
 
Athena
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Coconut7326
Morgan Le Fay
Level 67
God Stats
9W - 1L
1,623 SR
Queue Stats
149W - 128L
1,520 Elo+
Solo
Cupid
Cupid
Giggion5682cool
Cupid
Level 43
God Stats
2W - 2L
1,427 SR
Queue Stats
38W - 65L
1,388 Elo+
Party 2
Chaac
Chaac
Kokosnotten
Chaac
Level 127
God Stats
2W - 3L
1,487 SR
Queue Stats
62W - 98L
1,431 Elo+
Party 2
Susano
Susano
x_Yhwach_x
Susano
Level 122
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 146L
1,449 Elo+
Solo
Team Averages
Level 89
1,507 SR
1,458 Elo+

VS

Team Averages
Level 66
1,745 SR
1,513 Elo+
Kali
Kali
LimeToast
Kali
Level 84
God Stats
9W - 2L
1,992 SR
Queue Stats
121W - 95L
1,587 Elo+
Party 1
Bellona
Bellona
Mysticm1nd
Bellona
Level 14
God Stats
5W - 5L
1,597 SR
Queue Stats
21W - 16L
1,488 Elo+
Party 1
Hachiman
Hachiman
TetzH
Hachiman
Level 16
God Stats
4W - 2L
1,828 SR
Queue Stats
50W - 46L
1,486 Elo+
Party 1
Sobek
Sobek
big-toe-9
Sobek
Level 107
God Stats
11W - 9L
1,719 SR
Queue Stats
260W - 231L
1,533 Elo+
Party 1
Vulcan
Vulcan
nomekianer
Vulcan
Level 107
God Stats
53W - 40L
1,591 SR
Queue Stats
216W - 214L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
14
0 / 4 / 7
9,727
442
8,874
21,668
24,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
Coconut7326
Morgan Le Fay
19
3 / 3 / 5
11,996
545
23,244
12,551
7,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
0 / 2 / 6
9,934
452
9,647
14,214
6,328
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
6 / 1 / 5
12,565
571
20,692
29,410
36,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Susano
x_Yhwach_x
Susano
17
5 / 2 / 3
10,473
476
18,046
19,853
10,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
18
8 / 3 / 2
10,861
494
22,785
31,323
15,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bellona
Mysticm1nd
Bellona
16
0 / 6 / 2
10,152
461
14,148
29,390
25,260
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hachiman
TetzH
Hachiman
17
2 / 3 / 4
10,053
457
14,265
16,841
6,780
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
big-toe-9
Sobek
14
1 / 2 / 6
9,081
413
7,378
25,605
23,603
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
nomekianer
Vulcan
10
1 / 0 / 0
8,059
366
3,781
2,266
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
26
14
Kills
12
12
Deaths
14
26
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
4
7
0.88
W
Morgan Le Fay
Coconut7326
Morgan Le Fay
3
3
5
1.83
W
0
2
6
1.5
W
6
1
5
8.5
L
Kali
8
3
2
3
L
Bellona
Mysticm1nd
Bellona
0
6
2
0.17
L
Hachiman
TetzH
Hachiman
2
3
4
1.33
L
Sobek
big-toe-9
Sobek
1
2
6
2
L
Vulcan
nomekianer
Vulcan
1
0
0
1
W
Susano
x_Yhwach_x
Susano
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,503
Damage
62,357
97,696
Taken
105,425
85,140
Mitigated
72,382
36,714
Healing
44,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,874
2,394
0
4,530
21,668
24,568
276
3,526
17,895
30,279
276
W
Morgan Le Fay
Coconut7326
Morgan Le Fay
23,244
1,520
0
1,509
12,551
7,086
194
4,186
8,199
129,462
0
W
9,647
4,476
2,260
6,771
14,214
6,328
1,068
1,352
12,862
0
79,648
W
20,692
2,833
0
13,563
29,410
36,926
885
1,347
26,685
0
102,215
L
Kali
22,785
10,652
0
17,216
31,323
15,915
0
9,146
21,763
0
102,142
L
Bellona
Mysticm1nd
Bellona
14,148
4,009
0
10,393
29,390
25,260
0
4,168
23,766
0
81,240
L
Hachiman
TetzH
Hachiman
14,265
9,532
0
8,350
16,841
6,780
810
4,418
12,367
0
95,121
L
Sobek
big-toe-9
Sobek
7,378
607
0
7,964
25,605
23,603
0
12,607
12,887
26,598
3,555
L
Vulcan
nomekianer
Vulcan
3,781
2,137
0
1,075
2,266
824
0
1,309
957
34,064
1,775
W
Susano
x_Yhwach_x
Susano
18,046
4,350
0
8,081
19,853
10,232
0
739
18,911
0
91,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,695
Gold Earned
48,206
635
Minions Killed
517
0
Camps Cleared
0
2,285,146
Distance Traveled
1,884,715
1
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,727
442
31
1
0
469,846
0
W
Morgan Le Fay
11,996
545
206
9
0
419,575
1
W
Cupid
9,934
452
130
6
0
424,229
0
W
Chaac
12,565
571
156
7
0
467,914
0
L
Kali
10,861
494
130
6
0
500,618
0
L
Bellona
10,152
461
149
7
0
366,910
0
L
Hachiman
10,053
457
134
6
0
382,710
0
L
Sobek
9,081
413
35
2
0
460,745
19
L
Vulcan
8,059
366
69
3
0
173,732
0
W
Susano
10,473
476
112
5
0
503,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role