Player Matchup

Anhur
Anhur
 
Anhur
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Arachne
Arachne
FranGoat
Arachne
Level 165
God Stats
1W - 0L
1,872 SR
Queue Stats
22W - 9L
1,708 Elo+
Party 3
Surtr
Surtr
PapiCHhaxZ
Surtr
Level 159
God Stats
1W - 0L
1,782 SR
Queue Stats
11W - 7L
1,587 Elo+
Party 3
Vulcan
Vulcan
SirNian
Vulcan
Level 171
God Stats
7W - 4L
1,733 SR
Queue Stats
137W - 109L
1,668 Elo+
Solo
Scylla
Scylla
iTzMaik
Scylla
Level 128
God Stats
1W - 0L
1,744 SR
Queue Stats
8W - 6L
1,564 Elo+
Party 3
Team Averages
Level 149
1,726 SR
1,605 Elo+

VS

Team Averages
Level 177
1,665 SR
1,592 Elo+
Maman Brigitte
Maman Brigitte
 
Maman Brigitte
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
FïreLordAzula
Rama
Level 215
God Stats
9W - 1L
1,962 SR
Queue Stats
168W - 135L
1,655 Elo+
Party 2
Achilles
Achilles
GYMRATHoyle
Achilles
Level 207
God Stats
5W - 7L
1,482 SR
Queue Stats
257W - 235L
1,627 Elo+
Party 2
Nu Wa
Nu Wa
Terontae
Nu Wa
Level 124
God Stats
4W - 1L
1,682 SR
Queue Stats
68W - 55L
1,563 Elo+
Party 1
Thor
Thor
zzMadModzz
Thor
Level 175
God Stats
18W - 12L
1,700 SR
Queue Stats
165W - 157L
1,614 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
3 / 2 / 0
6,962
633
2,995
7,187
2,624
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
FranGoat
Arachne
12
4 / 2 / 2
6,572
597
4,791
12,807
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Surtr
10
1 / 3 / 1
6,007
546
6,860
11,960
9,757
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Vulcan
SirNian
Vulcan
13
1 / 0 / 1
7,000
636
3,770
3,984
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Scylla
iTzMaik
Scylla
10
4 / 2 / 2
6,064
551
6,471
7,140
2,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
11
1 / 5 / 0
5,791
526
2,753
9,116
3,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

11
3 / 1 / 1
6,609
601
5,910
6,200
1,876
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
GYMRATHoyle
Achilles
12
3 / 2 / 0
6,693
608
6,901
10,405
9,289
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nu Wa
Terontae
Nu Wa
10
1 / 3 / 1
5,958
542
4,092
6,467
1,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

9
1 / 2 / 1
5,412
492
2,877
9,018
3,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
13
Kills
9
9
Deaths
13
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
2
0
1.5
L
Maman Brigitte
 
Maman Brigitte
1
5
0
0.2
W
Arachne
FranGoat
Arachne
4
2
2
2.5
L
3
1
1
3.5
L
Achilles
GYMRATHoyle
Achilles
3
2
0
1.5
W
Surtr
1
3
1
0.5
W
Vulcan
SirNian
Vulcan
1
0
1
1.5
L
Nu Wa
Terontae
Nu Wa
1
3
1
0.5
W
Scylla
iTzMaik
Scylla
4
2
2
2.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,887
Damage
22,533
43,078
Taken
41,206
21,098
Mitigated
19,411
13,745
Healing
10,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,995
1,207
0
2,505
7,187
2,624
0
484
6,703
0
47,080
L
Maman Brigitte
 
Maman Brigitte
2,753
241
0
390
9,116
3,207
0
2,148
6,770
31,306
176
W
Arachne
FranGoat
Arachne
4,791
2,512
0
7,074
12,807
5,028
0
2,710
10,062
0
50,246
L
5,910
4,596
0
2,249
6,200
1,876
0
1,707
4,169
0
46,485
L
Achilles
GYMRATHoyle
Achilles
6,901
1,351
0
4,648
10,405
9,289
0
862
8,770
1,163
47,638
W
Surtr
6,860
2,437
0
2,810
11,960
9,757
0
617
10,470
1,189
33,469
W
Vulcan
SirNian
Vulcan
3,770
1,781
0
336
3,984
1,580
0
1,953
2,031
62,981
1,427
L
Nu Wa
Terontae
Nu Wa
4,092
725
0
243
6,467
1,909
8
2,510
3,775
39,696
0
W
Scylla
iTzMaik
Scylla
6,471
1,190
0
1,020
7,140
2,109
40
1,349
5,791
26,498
0
L
2,877
730
0
3,353
9,018
3,130
0
2,557
6,147
0
32,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,605
Gold Earned
30,463
376
Minions Killed
332
0
Camps Cleared
0
1,222,110
Distance Traveled
1,163,491
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,962
633
83
8
0
222,286
6
L
Maman Brigitte
5,791
526
53
5
0
257,438
0
W
Arachne
6,572
597
73
7
0
263,492
0
L
Rama
6,609
601
70
6
0
208,888
0
L
Achilles
6,693
608
76
7
0
230,115
0
W
Surtr
6,007
546
50
5
0
245,549
1
W
Vulcan
7,000
636
127
12
0
247,706
3
L
Nu Wa
5,958
542
72
7
0
215,384
0
W
Scylla
6,064
551
43
4
0
243,077
0
L
Thor
5,412
492
61
6
0
251,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role