Player Matchup

Ganesha
Ganesha
Dub Tri Oh
Ganesha
Level 66
God Stats
8W - 3L
1,507 SR
Queue Stats
188W - 162L
1,578 Elo+
Solo
Agni
Agni
DugoodFister
Agni
Level 104
God Stats
34W - 41L
1,465 SR
Queue Stats
179W - 168L
1,513 Elo+
Solo
Bellona
Bellona
Mage171
Bellona
Level 107
God Stats
14W - 11L
1,642 SR
Queue Stats
188W - 188L
1,501 Elo+
Party 3
Sun Wukong
Sun Wukong
xBdogx
Sun Wukong
Level 67
God Stats
1W - 5L
1,477 SR
Queue Stats
68W - 73L
1,526 Elo+
Party 3
Anhur
Anhur
xMagiikBullet
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 93L
1,546 Elo+
Party 3
Team Averages
Level 75
1,518 SR
1,533 Elo+

VS

Team Averages
Level 136
1,685 SR
1,572 Elo+
Horus
Horus
AvonBlackheartTV
Horus
Level 159
God Stats
3W - 0L
1,544 SR
Queue Stats
8W - 4L
1,607 Elo+
Party 2
Arachne
Arachne
FaithlessSorrow
Arachne
Level 148
God Stats
2W - 0L
1,842 SR
Queue Stats
13W - 6L
1,629 Elo+
Party 2
Chernobog
Chernobog
Sly_Tendenceez
Chernobog
Level 158
God Stats
6W - 3L
1,639 SR
Queue Stats
102W - 99L
1,503 Elo+
Party 1
Sun Wukong
Sun Wukong
StaatS5
Sun Wukong
Level 159
God Stats
5W - 0L
1,822 SR
Queue Stats
90W - 88L
1,573 Elo+
Solo
Scylla
Scylla
XeroRFonkick
Scylla
Level 57
God Stats
5W - 7L
1,579 SR
Queue Stats
156W - 142L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Dub Tri Oh
Ganesha
9
0 / 0 / 0
5,463
546
1,757
6,891
4,866
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 3 / 0
5,560
556
6,308
5,440
1,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Bellona
Mage171
Bellona
10
0 / 3 / 1
5,203
520
5,191
11,269
7,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Sun Wukong
xBdogx
Sun Wukong
8
0 / 3 / 0
4,780
478
4,249
10,302
5,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
0 / 0 / 0
5,227
523
3,361
6,269
2,200
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 4
5,954
595
3,920
9,084
5,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

10
3 / 0 / 2
5,767
577
4,350
11,300
4,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chernobog
Sly_Tendenceez
Chernobog
11
0 / 0 / 0
5,797
580
4,238
4,501
1,510
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
StaatS5
Sun Wukong
12
3 / 0 / 1
7,396
740
6,879
9,110
6,466
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
11
2 / 1 / 2
6,113
611
6,026
3,213
1,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
18
1
Kills
9
9
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
Ganesha
Dub Tri Oh
Ganesha
0
0
0
0
L
1
3
0
0.33
W
3
0
2
4
L
Bellona
Mage171
Bellona
0
3
1
0.17
W
Chernobog
Sly_Tendenceez
Chernobog
0
0
0
0
W
Sun Wukong
StaatS5
Sun Wukong
3
0
1
3.5
W
Scylla
2
1
2
3
L
Sun Wukong
xBdogx
Sun Wukong
0
3
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,866
Damage
25,413
40,171
Taken
37,208
21,307
Mitigated
18,572
10,150
Healing
15,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,920
1,873
910
4,193
9,084
5,308
13
4,301
4,783
0
17,792
L
Ganesha
Dub Tri Oh
Ganesha
1,757
371
0
2,472
6,891
4,866
0
782
6,109
20,856
0
L
6,308
670
0
490
5,440
1,924
0
2,164
3,276
37,003
620
W
4,350
3,177
0
4,237
11,300
4,113
0
1,482
9,818
0
30,651
L
Bellona
Mage171
Bellona
5,191
2,209
0
2,227
11,269
7,275
0
2,030
9,239
0
49,981
W
Chernobog
Sly_Tendenceez
Chernobog
4,238
2,285
0
2,004
4,501
1,510
0
522
3,979
0
49,024
W
Sun Wukong
StaatS5
Sun Wukong
6,879
731
0
3,145
9,110
6,466
0
0
9,110
0
56,401
W
Scylla
6,026
759
0
539
3,213
1,175
0
1,557
1,656
41,012
888
L
Sun Wukong
xBdogx
Sun Wukong
4,249
1,212
0
2,381
10,302
5,042
0
0
10,302
0
26,105
L
3,361
1,753
0
2,580
6,269
2,200
0
867
5,402
0
39,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,233
Gold Earned
31,027
310
Minions Killed
332
0
Camps Cleared
0
1,060,686
Distance Traveled
1,032,290
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,954
595
28
3
0
218,643
2
L
Ganesha
5,463
546
6
1
0
224,379
3
L
Agni
5,560
556
82
8
0
213,207
0
W
Arachne
5,767
577
46
5
0
199,113
0
L
Bellona
5,203
520
89
9
0
244,938
1
W
Chernobog
5,797
580
83
8
0
202,411
0
W
Sun Wukong
7,396
740
99
10
0
203,801
0
W
Scylla
6,113
611
76
8
0
208,322
0
L
Sun Wukong
4,780
478
51
5
0
195,980
0
L
Anhur
5,227
523
82
8
0
182,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role