Player Matchup

Ra
Ra
Silver IV
 
Ra
Silver IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Amaterasu
Amaterasu
Silver IV
 
Amaterasu
Silver IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Bronze I
ChArLeS__VaInE
Neith
Bronze I
Level 112
God Stats
2W - 2L
1,500 SR
Queue Stats
15W - 27L
872 MMR
Solo
Arachne
Arachne
Bronze V
NelyCruz
Arachne
Bronze V
Level 46
God Stats
1W - 1L
1,752 SR
Queue Stats
8W - 29L
879 MMR
Solo
Horus
Horus
Silver V
Ur A Shmuk2
Horus
Silver V
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 57L
779 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 87
1,550 SR
1,106 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,546 SR
851 MMR
Aphrodite
Aphrodite
Silver III
Booorjaa08
Aphrodite
Silver III
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 101L
908 MMR
Party 1
Achilles
Achilles
Silver V
DANIKILLPRO1975
Achilles
Silver V
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 79L
570 MMR
Solo
Kukulkan
Kukulkan
Silver II
Hushovia
Kukulkan
Silver II
Level 141
God Stats
2W - 4L
1,434 SR
Queue Stats
122W - 144L
989 MMR
Party 2
Bastet
Bastet
Silver III
VeliBean
Bastet
Silver III
Level 155
God Stats
7W - 2L
1,794 SR
Queue Stats
72W - 92L
783 MMR
Party 2
Hachiman
Hachiman
Silver I
benyir
Hachiman
Silver I
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 98L
1,005 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 3 / 0
7,670
548
4,105
7,481
3,163
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Amaterasu
 
Amaterasu
10
1 / 5 / 0
6,405
458
8,175
15,509
10,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
1 / 2 / 0
6,312
451
8,289
9,085
3,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
NelyCruz
Arachne
10
0 / 3 / 0
5,435
388
2,555
8,872
3,801
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 1
6,638
474
5,851
11,620
9,280
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Bans
LokiSusanoCliodhnaKali

VS

Bans
AnhurBellonaAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Booorjaa08
Aphrodite
12
1 / 0 / 5
7,446
532
6,156
11,022
7,720
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Achilles
13
4 / 1 / 3
7,808
558
8,766
13,650
13,273
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
Hushovia
Kukulkan
14
0 / 2 / 3
8,302
593
5,790
6,707
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
VeliBean
Bastet
15
6 / 0 / 0
8,223
587
4,437
9,196
4,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hachiman
benyir
Hachiman
13
3 / 1 / 0
7,246
518
7,854
10,449
4,210
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
4
Kills
14
14
Deaths
4
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
3
0
0.67
L
Amaterasu
 
Amaterasu
1
5
0
0.2
W
Aphrodite
Booorjaa08
Aphrodite
1
0
5
3.5
L
1
2
0
0.5
W
Achilles
4
1
3
5.5
W
Kukulkan
Hushovia
Kukulkan
0
2
3
0.75
L
Arachne
NelyCruz
Arachne
0
3
0
0
L
0
1
1
0.5
W
Bastet
VeliBean
Bastet
6
0
0
6
W
Hachiman
benyir
Hachiman
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,975
Damage
33,003
52,567
Taken
51,024
30,582
Mitigated
32,191
14,203
Healing
22,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
4,105
397
108
1,915
7,481
3,163
651
3,895
3,586
62,253
1,742
L
Amaterasu
 
Amaterasu
8,175
3,450
0
4,898
15,509
10,780
107
1,251
14,258
0
40,392
W
Aphrodite
Booorjaa08
Aphrodite
6,156
791
4,190
7,971
11,022
7,720
0
0
10,927
34,542
0
L
8,289
3,811
0
2,751
9,085
3,558
0
3,156
5,929
0
54,855
W
Achilles
8,766
2,245
0
4,293
13,650
13,273
0
0
12,938
1,831
46,987
W
Kukulkan
Hushovia
Kukulkan
5,790
396
0
857
6,707
2,655
0
3,561
3,121
75,437
2,371
L
Arachne
NelyCruz
Arachne
2,555
1,877
0
439
8,872
3,801
0
1,555
7,317
0
34,287
L
5,851
2,538
334
3,758
11,620
9,280
0
3,034
8,586
0
24,775
W
Bastet
VeliBean
Bastet
4,437
1,068
0
3,466
9,196
4,333
78
458
8,561
0
72,519
W
Hachiman
benyir
Hachiman
7,854
4,340
0
1,902
10,449
4,210
733
0
10,449
0
58,515

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,460
Gold Earned
39,025
353
Minions Killed
436
0
Camps Cleared
0
1,319,489
Distance Traveled
1,359,206
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,670
548
118
8
0
249,963
2
L
Amaterasu
6,405
458
58
4
0
251,710
2
W
Aphrodite
7,446
532
42
3
0
255,454
4
L
Neith
6,312
451
90
6
0
245,661
0
W
Achilles
7,808
558
62
4
0
256,550
3
W
Kukulkan
8,302
593
147
11
0
272,432
4
L
Arachne
5,435
388
55
4
0
278,754
0
L
Horus
6,638
474
32
2
0
293,401
0
W
Bastet
8,223
587
102
7
0
334,269
0
W
Hachiman
7,246
518
83
6
0
240,501
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role