Player Matchup

Hel
Hel
 
Hel
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
 
Nut
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
AkashicRec0rds
Cu Chulainn
Level 145
God Stats
1W - 1L
1,774 SR
Queue Stats
134W - 126L
1,517 Elo+
Party 1
Merlin
Merlin
eR_FeDeRaKa
Merlin
Level 155
God Stats
4W - 7L
1,429 SR
Queue Stats
115W - 122L
1,480 Elo+
Solo
Ganesha
Ganesha
mariu99s
Ganesha
Level 129
God Stats
1W - 2L
1,399 SR
Queue Stats
152W - 140L
1,522 Elo+
Solo
Team Averages
Level 130
1,520 SR
1,504 Elo+

VS

Team Averages
Level 132
1,526 SR
1,545 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Undenia13
Yemoja
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,618 Elo+
Party 2
Kuzenbo
Kuzenbo
azhero19
Kuzenbo
Level 159
God Stats
9W - 12L
1,396 SR
Queue Stats
415W - 409L
1,479 Elo+
Solo
Ganesha
Ganesha
samarcand32
Ganesha
Level 135
God Stats
2W - 0L
1,733 SR
Queue Stats
30W - 18L
1,628 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
Level 137
God Stats
3W - 2L
1,502 SR
Queue Stats
80W - 75L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
2 / 2 / 4
8,004
728
5,044
10,349
5,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nut
 
Nut
13
3 / 3 / 5
7,888
717
7,059
10,514
5,043
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Cu Chulainn
AkashicRec0rds
Cu Chulainn
13
4 / 5 / 4
7,902
718
10,772
12,113
13,375
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Merlin
13
1 / 4 / 6
7,728
703
12,033
12,045
6,125
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
mariu99s
Ganesha
16
0 / 1 / 9
8,437
767
6,980
11,589
12,586
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
13
6 / 4 / 5
9,216
838
9,923
14,339
10,639
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Undenia13
Yemoja
15
1 / 1 / 12
8,529
775
6,120
7,947
6,500
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
azhero19
Kuzenbo
14
4 / 2 / 7
9,240
840
9,070
11,494
16,790
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
samarcand32
Ganesha
15
0 / 2 / 15
8,343
758
6,473
13,740
13,508
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
17
4 / 1 / 11
9,591
872
22,423
12,330
7,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
65
10
Kills
15
15
Deaths
10
28
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
2
2
4
2
L
Nut
 
Nut
3
3
5
1.83
W
Amaterasu
 
Amaterasu
6
4
5
2.13
L
Cu Chulainn
AkashicRec0rds
Cu Chulainn
4
5
4
1.2
W
Yemoja
Undenia13
Yemoja
1
1
12
7
W
Kuzenbo
azhero19
Kuzenbo
4
2
7
3.75
L
Merlin
1
4
6
1
L
Ganesha
mariu99s
Ganesha
0
1
9
4.5
W
Ganesha
samarcand32
Ganesha
0
2
15
3.75
W
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
4
1
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,888
Damage
54,009
56,610
Taken
59,850
42,466
Mitigated
54,948
25,574
Healing
27,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
5,044
237
10,834
6,857
10,349
5,337
0
4,243
5,981
13,036
548
L
Nut
 
Nut
7,059
2,653
656
1,212
10,514
5,043
0
4,579
5,890
0
10,758
W
Amaterasu
 
Amaterasu
9,923
4,463
496
4,506
14,339
10,639
353
3,815
10,359
0
16,425
L
Cu Chulainn
AkashicRec0rds
Cu Chulainn
10,772
1,147
109
328
12,113
13,375
0
3,731
8,201
144
17,057
W
Yemoja
Undenia13
Yemoja
6,120
1,026
9,196
1,667
7,947
6,500
466
3,840
3,905
10,205
0
W
Kuzenbo
azhero19
Kuzenbo
9,070
2,910
674
2,528
11,494
16,790
45
3,515
7,728
13,870
2,755
L
Merlin
12,033
501
1,197
1,737
12,045
6,125
0
3,236
8,672
31,455
0
L
Ganesha
mariu99s
Ganesha
6,980
146
401
2,243
11,589
12,586
0
3,886
7,427
18,676
0
W
Ganesha
samarcand32
Ganesha
6,473
499
3,124
2,638
13,740
13,508
264
5,772
7,769
9,527
1,006
W
Ah Muzen Cab
xGARRETTx
Ah Muzen Cab
22,423
7,753
0
2,208
12,330
7,511
3,023
6,023
6,071
0
55,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,959
Gold Earned
44,919
124
Minions Killed
128
0
Camps Cleared
0
965,462
Distance Traveled
1,017,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,004
728
51
5
0
232,077
0
L
Nut
7,888
717
15
1
0
176,247
0
W
Amaterasu
9,216
838
16
1
0
187,751
0
L
Cu Chulainn
7,902
718
8
1
0
171,533
0
W
Yemoja
8,529
775
10
1
0
192,137
0
W
Kuzenbo
9,240
840
28
3
0
226,510
0
L
Merlin
7,728
703
48
4
0
184,013
0
L
Ganesha
8,437
767
2
0
0
201,592
0
W
Ganesha
8,343
758
1
0
0
217,781
0
W
Ah Muzen Cab
9,591
872
73
7
0
193,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role