Player Matchup

Ratatoskr
Ratatoskr
Gold V
 
Ratatoskr
Gold V
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
 
Kumbhakarna
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold V
Chris_Gack
Erlang Shen
Gold V
Level 205
God Stats
5W - 3L
1,628 SR
Queue Stats
86W - 90L
1,418 MMR
Solo
Chiron
Chiron
Silver I
Powthergaist
Chiron
Silver I
Level 156
God Stats
3W - 2L
1,712 SR
Queue Stats
138W - 141L
1,365 MMR
Solo
Vulcan
Vulcan
Gold III
ghoultillmay
Vulcan
Gold III
Level 120
God Stats
0W - 2L
1,522 SR
Queue Stats
145W - 151L
1,386 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 151
1,572 SR
1,434 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,532 SR
1,395 MMR
Bacchus
Bacchus
Gold V
DinoAnteater
Bacchus
Gold V
Level 167
God Stats
2W - 2L
1,240 SR
Queue Stats
60W - 67L
1,357 MMR
Solo
Cthulhu
Cthulhu
Gold V
JVR_NGL
Cthulhu
Gold V
Level 106
God Stats
13W - 8L
1,657 SR
Queue Stats
36W - 46L
1,411 MMR
Solo
Lancelot
Lancelot
Silver III
UmbralDreams
Lancelot
Silver III
Level 127
God Stats
3W - 3L
1,716 SR
Queue Stats
9W - 8L
1,408 MMR
Solo
Janus
Janus
Gold III
chris7ian-clan56
Janus
Gold III
Level 156
God Stats
4W - 5L
1,466 SR
Queue Stats
225W - 231L
1,405 MMR
Solo
Anhur
Anhur
Gold V
shilango
Anhur
Gold V
Level 173
God Stats
15W - 13L
1,582 SR
Queue Stats
70W - 79L
1,394 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
12
2 / 4 / 0
6,836
456
7,669
12,829
4,565
Bristlebush Acorn

Bristlebush Acorn

+40
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

Kumbhakarna
 
Kumbhakarna
10
1 / 2 / 1
6,697
446
4,878
13,291
7,780
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
Chris_Gack
Erlang Shen
12
0 / 5 / 0
7,109
474
4,705
16,009
13,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Chiron
15
1 / 1 / 2
8,208
547
9,141
9,784
2,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Vulcan
13
0 / 3 / 1
7,277
485
4,496
6,885
2,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
IzanamiThorThanatosVamana

VS

Bans
BellonaShivaSun WukongAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DinoAnteater
Bacchus
11
0 / 1 / 7
7,586
506
6,243
15,970
17,736
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
JVR_NGL
Cthulhu
15
2 / 0 / 5
9,561
637
9,598
10,673
11,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
UmbralDreams
Lancelot
16
8 / 0 / 3
9,347
623
11,651
9,634
6,137
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
5 / 1 / 4
9,437
629
6,267
6,244
2,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Anhur
shilango
Anhur
15
0 / 2 / 1
8,897
593
6,751
11,337
4,879
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
35
4
Kills
15
15
Deaths
4
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
2
4
0
0.5
L
Kumbhakarna
 
Kumbhakarna
1
2
1
0.75
L
Erlang Shen
Chris_Gack
Erlang Shen
0
5
0
0
W
Bacchus
DinoAnteater
Bacchus
0
1
7
3.5
W
Cthulhu
JVR_NGL
Cthulhu
2
0
5
4.5
L
Chiron
1
1
2
2
W
Lancelot
UmbralDreams
Lancelot
8
0
3
9.5
W
5
1
4
7
L
Vulcan
0
3
1
0.17
W
Anhur
shilango
Anhur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,889
Damage
40,510
58,798
Taken
53,858
31,614
Mitigated
43,134
15,330
Healing
12,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
7,669
2,744
0
3,954
12,829
4,565
0
2,093
10,696
0
50,974
L
Kumbhakarna
 
Kumbhakarna
4,878
309
0
3,274
13,291
7,780
0
5,986
7,053
22,367
1,885
L
Erlang Shen
Chris_Gack
Erlang Shen
4,705
2,825
0
3,109
16,009
13,644
0
7,457
8,423
0
47,346
W
Bacchus
DinoAnteater
Bacchus
6,243
469
0
3,527
15,970
17,736
71
4,251
11,539
24,290
737
W
Cthulhu
JVR_NGL
Cthulhu
9,598
1,851
259
1,658
10,673
11,863
9
293
10,380
61,366
2,974
L
Chiron
9,141
3,091
301
3,570
9,784
2,912
146
856
8,928
0
76,638
W
Lancelot
UmbralDreams
Lancelot
11,651
3,125
0
1,398
9,634
6,137
0
1,739
7,805
0
84,496
W
6,267
466
0
1,211
6,244
2,519
310
2,430
3,770
74,757
0
L
Vulcan
4,496
1,962
0
1,122
6,885
2,713
0
3,476
3,245
60,379
989
W
Anhur
shilango
Anhur
6,751
3,891
0
4,298
11,337
4,879
594
835
10,502
0
80,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,127
Gold Earned
44,828
438
Minions Killed
534
0
Camps Cleared
0
1,543,372
Distance Traveled
1,613,154
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,836
456
69
5
0
327,932
0
L
Kumbhakarna
6,697
446
31
2
0
326,809
2
L
Erlang Shen
7,109
474
93
6
0
293,388
4
W
Bacchus
7,586
506
18
1
0
319,843
6
W
Cthulhu
9,561
637
126
8
0
286,782
1
L
Chiron
8,208
547
131
9
0
286,278
0
W
Lancelot
9,347
623
106
7
0
394,583
1
W
Janus
9,437
629
157
10
0
349,083
2
L
Vulcan
7,277
485
114
8
0
308,965
6
W
Anhur
8,897
593
127
8
0
262,863
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role