Player Matchup

Surtr
Surtr
Silver II
DUDDEL DUTIN
Surtr
Silver II
Level 150
God Stats
4W - 0L
1,547 SR
Queue Stats
66W - 79L
1,017 MMR
Party 2
Discordia
Discordia
Silver III
MHxSlayerZz
Discordia
Silver III
Level 97
God Stats
9W - 8L
1,498 SR
Queue Stats
65W - 82L
834 MMR
Party 2
Bastet
Bastet
Silver I
W_WlE_WAMBO_312
Bastet
Silver I
Level 126
God Stats
5W - 6L
1,733 SR
Queue Stats
112W - 126L
1,094 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,593 SR
982 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 110
1,524 SR
863 MMR
Neith
Neith
Bronze II
GoatedBreed-_-
Neith
Bronze II
Level 126
God Stats
0W - 2L
1,285 SR
Queue Stats
8W - 23L
760 MMR
Party 1
Horus
Horus
Bronze IV
SueTGBBreed-_-
Horus
Bronze IV
Level 92
God Stats
1W - 1L
1,590 SR
Queue Stats
1W - 10L
1,069 MMR
Party 1
Chang'e
Chang'e
Bronze II
UltimateBreed-_-
Chang'e
Bronze II
Level 112
God Stats
0W - 1L
1,696 SR
Queue Stats
8W - 23L
760 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 4
11,656
729
15,708
15,989
18,376
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
MHxSlayerZz
Discordia
18
1 / 0 / 7
11,284
705
12,216
7,182
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
3 / 2 / 4
10,496
656
14,215
13,125
7,474
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
AchillesCthulhuChaacPersephone

VS

Bans
VulcanCerberusKuzenboAh Puch
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 0
10,099
631
7,991
13,730
6,567
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

13
0 / 3 / 1
8,914
557
6,761
16,896
20,767
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

14
0 / 4 / 1
9,087
568
7,450
17,017
7,756
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
4
7
L
2
2
0
1
W
Discordia
MHxSlayerZz
Discordia
1
0
7
4.5
L
0
3
1
0.17
L
0
4
1
0.13
W
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,139
Damage
22,202
36,296
Taken
47,643
29,195
Mitigated
35,090
10,034
Healing
13,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,708
4,989
0
4,931
15,989
18,376
1,178
4,228
11,686
2,790
50,100
L
7,991
2,564
0
2,489
13,730
6,567
0
2,825
10,863
0
45,480
W
Discordia
MHxSlayerZz
Discordia
12,216
416
0
2,035
7,182
3,345
953
1,588
5,594
61,674
739
L
6,761
2,525
962
3,874
16,896
20,767
0
5,309
11,555
216
23,870
L
7,450
1,047
1,186
5,258
17,017
7,756
479
4,774
12,189
45,587
0
W
14,215
4,621
0
3,068
13,125
7,474
606
1,915
11,210
0
34,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,436
Gold Earned
28,100
197
Minions Killed
212
0
Camps Cleared
0
880,470
Distance Traveled
780,946
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
11,656
729
62
4
0
330,368
0
L
Neith
10,099
631
97
6
0
265,813
2
W
Discordia
11,284
705
101
6
0
271,244
1
L
Horus
8,914
557
38
2
0
266,015
0
L
Chang'e
9,087
568
77
5
0
249,118
0
W
Bastet
10,496
656
34
2
0
278,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role