Player Matchup

Fenrir
Fenrir
LuckerSenpai
Fenrir
Level 110
God Stats
2W - 3L
1,621 SR
Queue Stats
123W - 131L
1,520 Elo+
Party 1
Sol
Sol
MD BLACKBIRD
Sol
Level 129
God Stats
3W - 8L
1,380 SR
Queue Stats
148W - 159L
1,530 Elo+
Party 1
Osiris
Osiris
Nimmothy
Osiris
Level 66
God Stats
2W - 4L
1,493 SR
Queue Stats
46W - 65L
1,477 Elo+
Solo
Hou Yi
Hou Yi
minko239
Hou Yi
Level 148
God Stats
5W - 2L
1,897 SR
Queue Stats
238W - 241L
1,469 Elo+
Solo
Ix Chel
Ix Chel
skysofragues
Ix Chel
Level 137
God Stats
1W - 4L
1,375 SR
Queue Stats
168W - 164L
1,390 Elo+
Solo
Team Averages
Level 118
1,553 SR
1,477 Elo+

VS

Team Averages
Level 145
1,461 SR
1,474 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
ChaircatMeow
Odin
Level 169
God Stats
15W - 13L
1,453 SR
Queue Stats
337W - 356L
1,381 Elo+
Solo
Anubis
Anubis
DolFyn00
Anubis
Level 108
God Stats
2W - 0L
1,652 SR
Queue Stats
106W - 91L
1,491 Elo+
Solo
Serqet
Serqet
Poppolo
Serqet
Level 161
God Stats
1W - 2L
1,215 SR
Queue Stats
167W - 160L
1,485 Elo+
Solo
Ullr
Ullr
WhyWebb
Ullr
Level 143
God Stats
18W - 19L
1,488 SR
Queue Stats
161W - 150L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
0 / 4 / 0
5,224
475
3,026
9,853
3,821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 0 / 0
6,264
569
3,090
3,655
1,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Osiris
Nimmothy
Osiris
11
1 / 0 / 0
6,609
601
5,422
8,626
8,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
minko239
Hou Yi
10
0 / 3 / 0
5,160
469
2,794
7,644
2,459
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ix Chel
skysofragues
Ix Chel
9
0 / 1 / 0
5,202
473
1,469
4,544
2,421
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 0 / 3
6,081
553
2,486
4,835
3,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 1 / 0
5,509
501
3,903
8,043
6,196
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
DolFyn00
Anubis
12
3 / 0 / 1
6,885
626
3,689
4,304
2,777
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Poppolo
Serqet
11
2 / 0 / 2
5,894
536
4,419
7,338
3,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
WhyWebb
Ullr
12
1 / 0 / 3
6,381
580
3,818
4,561
2,041
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
17
1
Kills
8
8
Deaths
1
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
0
3
3.5
W
0
1
0
0
W
Anubis
DolFyn00
Anubis
3
0
1
3.5
L
Fenrir
0
4
0
0
L
0
0
0
0
L
Osiris
Nimmothy
Osiris
1
0
0
1
W
Serqet
Poppolo
Serqet
2
0
2
3
W
Ullr
WhyWebb
Ullr
1
0
3
2.5
L
Hou Yi
minko239
Hou Yi
0
3
0
0
L
Ix Chel
skysofragues
Ix Chel
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,801
Damage
18,315
34,322
Taken
29,081
18,349
Mitigated
17,934
10,663
Healing
12,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
2,486
924
904
2,333
4,835
3,778
0
1,360
3,475
23,930
10,399
W
3,903
506
0
2,236
8,043
6,196
0
126
7,917
0
35,985
W
Anubis
DolFyn00
Anubis
3,689
100
0
2,266
4,304
2,777
315
1,674
2,630
59,789
1,134
L
Fenrir
3,026
363
0
831
9,853
3,821
0
3,134
6,719
0
38,255
L
3,090
820
0
2,134
3,655
1,129
0
1,114
2,391
53,181
5,069
L
Osiris
Nimmothy
Osiris
5,422
1,823
0
3,733
8,626
8,519
0
137
8,333
0
50,336
W
Serqet
Poppolo
Serqet
4,419
862
0
4,153
7,338
3,142
0
467
6,871
0
43,491
W
Ullr
WhyWebb
Ullr
3,818
1,069
0
1,054
4,561
2,041
793
710
3,851
0
53,639
L
Hou Yi
minko239
Hou Yi
2,794
708
0
1,371
7,644
2,459
0
678
6,576
0
34,754
L
Ix Chel
skysofragues
Ix Chel
1,469
199
356
2,238
4,544
2,421
0
810
3,734
18,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,459
Gold Earned
30,750
339
Minions Killed
396
0
Camps Cleared
0
1,063,620
Distance Traveled
1,060,312
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,081
553
56
5
0
190,951
0
W
Odin
5,509
501
64
6
0
204,197
2
W
Anubis
6,885
626
112
10
0
195,275
0
L
Fenrir
5,224
475
59
5
0
251,292
0
L
Sol
6,264
569
118
11
0
220,812
0
L
Osiris
6,609
601
77
7
0
182,980
4
W
Serqet
5,894
536
76
7
0
259,986
1
W
Ullr
6,381
580
88
8
0
209,903
0
L
Hou Yi
5,160
469
61
6
0
194,692
0
L
Ix Chel
5,202
473
24
2
0
213,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role