Player Matchup

Maman Brigitte
Maman Brigitte
Gold V
 
Maman Brigitte
Gold V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold V
Lockerest
Sol
Gold V
Level 146
God Stats
5W - 1L
1,699 SR
Queue Stats
43W - 39L
1,303 MMR
Solo
Osiris
Osiris
Gold V
ShadyRK8I
Osiris
Gold V
Level 138
God Stats
5W - 7L
1,419 SR
Queue Stats
268W - 274L
1,300 MMR
Solo
Chaac
Chaac
Gold IV
iShrimps
Chaac
Gold IV
Level 156
God Stats
8W - 4L
1,647 SR
Queue Stats
46W - 48L
1,375 MMR
Solo
Janus
Janus
Gold IV
ironmercs77
Janus
Gold IV
Level 117
God Stats
12W - 13L
1,464 SR
Queue Stats
92W - 88L
1,389 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 141
1,546 SR
1,373 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 121
1,536 SR
1,375 MMR
Eset
Eset
Gold V
 
Eset
Gold V
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Silver I
Jiggle Physix
Tsukuyomi
Silver I
Level 155
God Stats
1W - 2L
1,481 SR
Queue Stats
44W - 52L
1,372 MMR
Solo
Izanami
Izanami
Gold V
Soso1Motaku
Izanami
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 132L
1,286 MMR
Solo
Geb
Geb
Gold V
alexgerami95
Geb
Gold V
Level 107
God Stats
15W - 17L
1,474 SR
Queue Stats
205W - 215L
1,373 MMR
Solo
Tyr
Tyr
Gold V
newblacklisten
Tyr
Gold V
Level 68
God Stats
1W - 1L
1,723 SR
Queue Stats
68W - 78L
1,342 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
 
Maman Brigitte
14
6 / 0 / 4
7,855
604
8,455
11,879
4,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
3 / 3 / 2
8,015
617
13,554
11,905
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Osiris
ShadyRK8I
Osiris
15
2 / 0 / 0
8,821
679
5,341
7,449
6,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Chaac
iShrimps
Chaac
13
3 / 0 / 6
7,781
599
5,358
8,095
5,879
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 1 / 6
7,993
615
6,444
7,520
3,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
BellonaArachneAgni

VS

Bans
ThanatosKuzenboAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
0 / 6 / 0
5,919
455
5,249
10,157
3,971
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
Jiggle Physix
Tsukuyomi
13
4 / 3 / 0
7,011
539
6,852
12,978
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Soso1Motaku
Izanami
10
0 / 3 / 2
6,105
470
5,486
8,951
3,052
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 4 / 1
5,395
415
3,592
11,864
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 0
6,711
516
2,520
10,922
6,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
17
Kills
4
4
Deaths
18
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Maman Brigitte
 
Maman Brigitte
6
0
4
8
L
Eset
 
Eset
0
6
0
0
L
Tsukuyomi
Jiggle Physix
Tsukuyomi
4
3
0
1.33
W
3
3
2
1.33
W
Osiris
ShadyRK8I
Osiris
2
0
0
2
L
Izanami
Soso1Motaku
Izanami
0
3
2
0.33
L
0
4
1
0.13
W
Chaac
iShrimps
Chaac
3
0
6
6
W
3
1
6
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,152
Damage
23,699
46,848
Taken
54,872
24,375
Mitigated
25,142
23,191
Healing
14,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maman Brigitte
 
Maman Brigitte
8,455
183
0
7,235
11,879
4,568
0
1,482
10,397
70,813
0
L
Eset
 
Eset
5,249
40
0
1,817
10,157
3,971
0
6,657
3,212
46,330
0
L
Tsukuyomi
Jiggle Physix
Tsukuyomi
6,852
1,947
0
5,670
12,978
5,197
0
6,417
6,445
0
54,953
W
13,554
9,110
0
5,727
11,905
4,041
2,014
1,219
10,686
67,814
1,481
W
Osiris
ShadyRK8I
Osiris
5,341
1,297
0
4,982
7,449
6,608
0
0
7,449
0
76,783
L
Izanami
Soso1Motaku
Izanami
5,486
3,112
0
556
8,951
3,052
0
5,680
3,271
0
41,825
L
3,592
381
0
2,456
11,864
6,477
0
8,723
3,051
12,031
0
W
Chaac
iShrimps
Chaac
5,358
299
0
4,584
8,095
5,879
0
1,499
6,596
0
24,988
W
6,444
192
0
663
7,520
3,279
600
4,641
2,879
61,076
343
L
2,520
251
0
4,041
10,922
6,445
0
290
9,987
0
48,443

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,465
Gold Earned
31,141
489
Minions Killed
366
0
Camps Cleared
0
1,397,449
Distance Traveled
1,194,516
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maman Brigitte
7,855
604
90
7
0
343,580
4
L
Eset
5,919
455
80
6
0
234,325
4
L
Tsukuyomi
7,011
539
98
8
0
287,395
0
W
Sol
8,015
617
113
9
0
232,084
2
W
Osiris
8,821
679
130
10
0
251,213
1
L
Izanami
6,105
470
72
6
0
217,750
2
L
Geb
5,395
415
14
1
0
205,416
2
W
Chaac
7,781
599
39
3
0
294,695
3
W
Janus
7,993
615
117
9
0
275,877
0
L
Tyr
6,711
516
102
8
0
249,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role