Player Matchup

Thanatos
Thanatos
Gold III
Fam Trippy
Thanatos
Gold III
Level 149
God Stats
9W - 6L
1,621 SR
Queue Stats
49W - 44L
1,555 MMR
Party 1
Sobek
Sobek
Gold III
Jok3y99
Sobek
Gold III
Level 155
God Stats
4W - 5L
1,557 SR
Queue Stats
49W - 53L
1,425 MMR
Solo
Chronos
Chronos
Gold II
Mcorpballisli148
Chronos
Gold II
Level 197
God Stats
27W - 25L
1,524 SR
Queue Stats
414W - 414L
1,652 MMR
Solo
King Arthur
King Arthur
Gold V
Willz4207
King Arthur
Gold V
Level 167
God Stats
3W - 6L
1,476 SR
Queue Stats
129W - 131L
1,216 MMR
Party 1
Hou Yi
Hou Yi
Gold V
cridesago
Hou Yi
Gold V
Level 159
God Stats
3W - 2L
1,740 SR
Queue Stats
18W - 17L
1,456 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 165
1,584 SR
1,461 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 170
1,487 SR
1,467 MMR
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 224
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Gold I
Hctoro
Sol
Gold I
Level 162
God Stats
7W - 6L
1,729 SR
Queue Stats
170W - 175L
1,589 MMR
Solo
Bacchus
Bacchus
Silver I
SluggaKT
Bacchus
Silver I
Level 154
God Stats
8W - 14L
1,162 SR
Queue Stats
157W - 170L
1,248 MMR
Solo
Medusa
Medusa
Gold V
death_riot_
Medusa
Gold V
Level 156
God Stats
3W - 2L
1,331 SR
Queue Stats
116W - 123L
1,282 MMR
Solo
Bastet
Bastet
Gold I
quansey
Bastet
Gold I
Level 156
God Stats
19W - 13L
1,714 SR
Queue Stats
145W - 145L
1,719 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Fam Trippy
Thanatos
10
3 / 1 / 3
5,551
555
3,416
6,361
2,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Jok3y99
Sobek
7
0 / 3 / 1
4,780
478
1,616
8,429
6,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
0 / 0 / 2
6,624
662
2,995
3,605
1,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

King Arthur
Willz4207
King Arthur
11
3 / 1 / 0
6,501
650
6,011
7,703
7,770
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hou Yi
cridesago
Hou Yi
8
0 / 2 / 0
4,720
472
996
4,127
1,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AgniAo KuangUllrHeimdallr

VS

Bans
BellonaAresKukulkanThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
1 / 2 / 0
5,731
573
5,082
10,085
5,522
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sol
Hctoro
Sol
11
0 / 1 / 0
5,447
545
927
4,115
1,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Bacchus
SluggaKT
Bacchus
10
1 / 1 / 4
5,931
593
2,347
4,672
3,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
10
3 / 1 / 1
6,266
627
3,776
4,600
1,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bastet
quansey
Bastet
10
2 / 1 / 1
5,428
543
2,920
7,047
2,374
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
13
6
Kills
7
7
Deaths
6
6
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
2
0
0.5
L
Thanatos
Fam Trippy
Thanatos
3
1
3
4.5
W
Sol
Hctoro
Sol
0
1
0
0
L
Sobek
Jok3y99
Sobek
0
3
1
0.17
L
0
0
2
1
W
Bacchus
SluggaKT
Bacchus
1
1
4
3
L
King Arthur
Willz4207
King Arthur
3
1
0
3
L
Hou Yi
cridesago
Hou Yi
0
2
0
0
W
Medusa
3
1
1
3.5
W
Bastet
quansey
Bastet
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,034
Damage
15,052
30,225
Taken
30,519
19,493
Mitigated
14,337
10,864
Healing
11,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,082
1,118
0
2,954
10,085
5,522
0
505
9,580
0
38,289
L
Thanatos
Fam Trippy
Thanatos
3,416
661
0
4,440
6,361
2,696
0
48
6,313
0
35,357
W
Sol
Hctoro
Sol
927
609
0
1,695
4,115
1,337
0
1,941
1,912
41,933
5,938
L
Sobek
Jok3y99
Sobek
1,616
323
0
1,998
8,429
6,470
0
1,104
7,325
16,005
0
L
2,995
936
0
1,471
3,605
1,336
0
1,018
2,587
57,900
1,693
W
Bacchus
SluggaKT
Bacchus
2,347
261
0
1,600
4,672
3,442
0
604
4,068
13,558
0
L
King Arthur
Willz4207
King Arthur
6,011
467
0
1,612
7,703
7,770
0
492
7,211
608
48,495
L
Hou Yi
cridesago
Hou Yi
996
628
0
1,343
4,127
1,221
0
511
3,616
0
29,854
W
Medusa
3,776
1,425
0
560
4,600
1,662
790
952
3,648
0
49,235
W
Bastet
quansey
Bastet
2,920
645
0
4,530
7,047
2,374
0
633
6,348
0
37,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,176
Gold Earned
28,803
344
Minions Killed
328
0
Camps Cleared
0
911,778
Distance Traveled
917,281
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,731
573
69
7
0
154,025
0
L
Thanatos
5,551
555
53
5
0
212,697
0
W
Sol
5,447
545
86
9
0
177,512
0
L
Sobek
4,780
478
26
3
0
199,539
2
L
Chronos
6,624
662
118
12
0
185,496
0
W
Bacchus
5,931
593
19
2
0
205,660
3
L
King Arthur
6,501
650
91
9
0
180,531
4
L
Hou Yi
4,720
472
56
6
0
133,515
0
W
Medusa
6,266
627
78
8
0
162,367
1
W
Bastet
5,428
543
76
8
0
217,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role