Player Matchup

Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Drako62
Ymir
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,421 Elo+
Party 3
Olorun
Olorun
Gorilla_Smoker
Olorun
Level 157
God Stats
3W - 0L
1,717 SR
Queue Stats
72W - 60L
1,533 Elo+
Solo
Guan Yu
Guan Yu
adam3103
Guan Yu
Level 83
God Stats
2W - 1L
1,422 SR
Queue Stats
312W - 300L
1,469 Elo+
Party 1
Skadi
Skadi
raulcr50000
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 44L
1,484 Elo+
Party 3
Team Averages
Level 106
1,528 SR
1,482 Elo+

VS

Team Averages
Level 112
1,454 SR
1,462 Elo+
Persephone
Persephone
 
Persephone
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Firewing123
Mercury
Level 108
God Stats
4W - 4L
1,270 SR
Queue Stats
42W - 43L
1,407 Elo+
Solo
Nut
Nut
SmiteCantbanDuck
Nut
Level 28
God Stats
1W - 5L
1,500 SR
Queue Stats
16W - 22L
1,424 Elo+
Party 2
Surtr
Surtr
ferryzenda
Surtr
Level 126
God Stats
63W - 63L
1,502 SR
Queue Stats
113W - 105L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
6
0 / 0 / 0
3,985
797
1,389
3,666
1,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ymir
Drako62
Ymir
7
2 / 0 / 0
3,875
775
1,875
4,004
1,943
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

6
0 / 0 / 0
3,588
718
1,616
1,549
447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
adam3103
Guan Yu
7
0 / 0 / 1
3,656
731
1,185
4,582
2,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

7
1 / 1 / 0
4,042
808
1,857
3,739
1,084
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
7
0 / 1 / 1
3,667
733
2,551
3,045
825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Baron Samedi
 
Baron Samedi
5
0 / 0 / 0
3,133
627
952
2,919
1,591
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
Firewing123
Mercury
6
1 / 2 / 0
3,720
744
1,036
4,807
1,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 0 / 0
3,081
616
935
2,157
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Surtr
5
0 / 0 / 0
3,320
664
2,057
2,253
1,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
2
3
Kills
1
1
Deaths
3
1
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
0
0
0
L
Persephone
 
Persephone
0
1
1
0.5
L
Baron Samedi
 
Baron Samedi
0
0
0
0
W
Ymir
Drako62
Ymir
2
0
0
2
L
Mercury
Firewing123
Mercury
1
2
0
0.5
W
0
0
0
0
L
0
0
0
0
W
Guan Yu
adam3103
Guan Yu
0
0
1
0.5
L
Surtr
0
0
0
0
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,922
Damage
7,531
17,540
Taken
15,181
7,261
Mitigated
5,689
6,698
Healing
5,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
1,389
278
0
1,225
3,666
1,544
0
448
3,218
0
14,370
L
Persephone
 
Persephone
2,551
81
0
999
3,045
825
0
225
2,819
16,408
0
L
Baron Samedi
 
Baron Samedi
952
176
157
1,166
2,919
1,591
0
951
1,968
7,365
0
W
Ymir
Drako62
Ymir
1,875
822
0
1,300
4,004
1,943
0
478
3,413
17,673
2,176
L
Mercury
Firewing123
Mercury
1,036
696
0
704
4,807
1,474
0
1,137
3,592
0
17,317
W
1,616
519
120
930
1,549
447
0
504
1,045
22,609
2,353
L
935
570
0
628
2,157
601
0
617
1,540
0
13,504
W
Guan Yu
adam3103
Guan Yu
1,185
146
68
2,555
4,582
2,243
0
89
4,217
0
17,625
L
Surtr
2,057
603
0
1,472
2,253
1,198
0
491
1,659
234
12,873
W
1,857
794
0
500
3,739
1,084
74
1,773
1,708
0
22,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,146
Gold Earned
16,921
171
Minions Killed
117
0
Camps Cleared
0
543,717
Distance Traveled
458,421
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
3,985
797
19
4
0
127,478
2
L
Persephone
3,667
733
28
6
0
110,203
0
L
Baron Samedi
3,133
627
5
1
0
75,469
0
W
Ymir
3,875
775
38
8
0
121,844
0
L
Mercury
3,720
744
33
7
0
110,283
0
W
Olorun
3,588
718
47
9
0
89,725
0
L
Nut
3,081
616
31
6
0
86,002
0
W
Guan Yu
3,656
731
29
6
0
102,282
0
L
Surtr
3,320
664
20
4
0
76,464
0
W
Skadi
4,042
808
38
8
0
102,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role