Player Matchup

Maui
Maui
 
Maui
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
JackeBoss
Cernunnos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,455 Elo+
Party 1
Nike
Nike
KingJokerX2
Nike
Level 18
God Stats
0W - 2L
1,473 SR
Queue Stats
14W - 11L
1,455 Elo+
Party 1
Bastet
Bastet
Lookinboy
Bastet
Level 62
God Stats
13W - 9L
1,737 SR
Queue Stats
111W - 101L
1,494 Elo+
Party 2
Nu Wa
Nu Wa
SabanGever
Nu Wa
Level 28
God Stats
13W - 7L
1,608 SR
Queue Stats
73W - 63L
1,484 Elo+
Party 2
Team Averages
Level 48
1,564 SR
1,478 Elo+

VS

Team Averages
Level 112
1,558 SR
1,464 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
WillyTybur
Cu Chulainn
Level 106
God Stats
12W - 6L
1,589 SR
Queue Stats
337W - 314L
1,398 Elo+
Solo
Artio
Artio
Wurstwerfgeneral
Artio
Level 123
God Stats
3W - 1L
1,679 SR
Queue Stats
68W - 67L
1,535 Elo+
Solo
Anubis
Anubis
francisav
Anubis
Level 101
God Stats
21W - 20L
1,553 SR
Queue Stats
174W - 189L
1,432 Elo+
Solo
Kali
Kali
notGl4ze
Kali
Level 85
God Stats
30W - 17L
1,468 SR
Queue Stats
81W - 65L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
7
0 / 2 / 0
4,452
445
1,408
7,410
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cernunnos
JackeBoss
Cernunnos
9
0 / 4 / 0
4,636
464
2,874
7,611
2,315
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 2
5,200
520
2,081
6,475
2,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
Lookinboy
Bastet
10
1 / 2 / 4
5,248
525
7,342
10,912
3,269
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
11
4 / 2 / 1
6,073
607
7,667
5,459
1,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
6 / 0 / 0
7,515
752
8,700
5,588
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
WillyTybur
Cu Chulainn
12
2 / 0 / 0
7,090
709
3,237
8,178
4,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
2 / 0 / 6
6,836
684
3,348
10,614
8,133
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
francisav
Anubis
10
1 / 3 / 3
5,551
555
3,858
7,743
3,258
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Kali
11
2 / 3 / 2
5,782
578
4,481
8,941
3,176
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
24
6
Kills
13
13
Deaths
6
7
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Maui
 
Maui
0
2
0
0
W
Danzaburou
 
Danzaburou
6
0
0
6
L
Cernunnos
JackeBoss
Cernunnos
0
4
0
0
L
1
3
2
0.67
L
Bastet
Lookinboy
Bastet
1
2
4
1.5
L
Nu Wa
4
2
1
2.25
W
Cu Chulainn
WillyTybur
Cu Chulainn
2
0
0
2
W
2
0
6
5
W
Anubis
francisav
Anubis
1
3
3
0.83
W
Kali
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,372
Damage
23,624
37,867
Taken
41,064
13,608
Mitigated
20,994
8,560
Healing
17,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
 
Maui
1,408
592
0
1,364
7,410
3,776
90
1,247
6,163
13,140
0
W
Danzaburou
 
Danzaburou
8,700
3,856
0
3,077
5,588
2,300
1,008
1,030
4,510
0
59,839
L
Cernunnos
JackeBoss
Cernunnos
2,874
1,170
0
1,440
7,611
2,315
594
395
7,216
0
28,742
L
2,081
262
0
756
6,475
2,973
0
198
6,277
0
27,442
L
Bastet
Lookinboy
Bastet
7,342
2,077
0
4,287
10,912
3,269
0
2,015
8,897
0
32,154
L
Nu Wa
7,667
3,000
0
713
5,459
1,275
10
3,113
2,346
35,370
1,277
W
Cu Chulainn
WillyTybur
Cu Chulainn
3,237
651
0
2,586
8,178
4,127
0
150
7,766
1,200
55,390
W
3,348
341
754
4,922
10,614
8,133
0
3,286
6,966
21,314
2,107
W
Anubis
francisav
Anubis
3,858
261
65
2,058
7,743
3,258
154
2,285
5,068
40,775
1,008
W
Kali
4,481
2,181
0
3,791
8,941
3,176
0
1,333
7,343
0
43,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
32,774
236
Minions Killed
349
0
Camps Cleared
0
906,470
Distance Traveled
1,020,194
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
4,452
445
21
2
0
169,524
0
W
Danzaburou
7,515
752
88
9
0
177,263
0
L
Cernunnos
4,636
464
50
5
0
184,735
0
L
Nike
5,200
520
53
5
0
164,861
0
L
Bastet
5,248
525
47
5
0
217,877
0
L
Nu Wa
6,073
607
65
7
0
169,473
1
W
Cu Chulainn
7,090
709
100
10
0
204,210
0
W
Artio
6,836
684
24
2
0
232,760
0
W
Anubis
5,551
555
70
7
0
183,928
0
W
Kali
5,782
578
67
7
0
222,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role