Player Matchup

Nox
Nox
Gold III
Dukiler4
Nox
Gold III
Level 142
God Stats
10W - 4L
1,725 SR
Queue Stats
14W - 10L
1,742 MMR
Party 3
Xbalanque
Xbalanque
Platinum II
TierBidoon13
Xbalanque
Platinum II
Level 159
God Stats
21W - 9L
1,745 SR
Queue Stats
138W - 131L
1,901 MMR
Party 1
Athena
Athena
Gold I
bbwithnomoney
Athena
Gold I
Level 64
God Stats
1W - 2L
1,863 SR
Queue Stats
14W - 10L
1,803 MMR
Party 3
Lancelot
Lancelot
Gold II
hadouchdanlegame
Lancelot
Gold II
Level 160
God Stats
53W - 46L
1,643 SR
Queue Stats
471W - 485L
1,563 MMR
Party 1
Ne Zha
Ne Zha
Gold II
trift63
Ne Zha
Gold II
Level 126
God Stats
1W - 1L
1,621 SR
Queue Stats
32W - 26L
1,772 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 130
1,719 SR
1,756 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 152
1,600 SR
1,725 MMR
Hachiman
Hachiman
Platinum II
 
Hachiman
Platinum II
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
Give my MMR
Geb
Platinum IV
Level 86
God Stats
18W - 14L
1,681 SR
Queue Stats
136W - 137L
1,770 MMR
Party 2
Scylla
Scylla
Platinum III
HaloZ Hype
Scylla
Platinum III
Level 153
God Stats
8W - 6L
1,656 SR
Queue Stats
179W - 162L
1,912 MMR
Party 2
Ravana
Ravana
Platinum V
ReyVana
Ravana
Platinum V
Level 208
God Stats
17W - 17L
1,641 SR
Queue Stats
84W - 86L
1,709 MMR
Solo
Chaac
Chaac
Platinum III
xNeesia
Chaac
Platinum III
Level 212
God Stats
2W - 3L
1,520 SR
Queue Stats
232W - 243L
1,733 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 0
4,827
690
854
1,109
469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
TierBidoon13
Xbalanque
9
3 / 0 / 0
4,694
671
6,102
4,895
1,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 0 / 1
4,431
633
2,135
4,089
2,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 2 / 0
4,715
674
3,324
6,294
2,287
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Ne Zha
trift63
Ne Zha
8
0 / 0 / 0
3,982
569
1,372
4,951
1,985
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AresThothThanatosOsiris

VS

Bans
BellonaSusanoThorAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
8
0 / 2 / 0
4,072
582
4,360
6,890
2,101
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 1 / 0
4,343
620
1,705
6,149
2,406
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Scylla
HaloZ Hype
Scylla
5
0 / 1 / 0
3,513
502
0
1,055
245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
ReyVana
Ravana
8
0 / 0 / 2
4,280
611
1,825
3,759
1,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Chaac
xNeesia
Chaac
10
2 / 0 / 0
5,556
794
3,424
6,654
3,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
4
3
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
0
2
0
0
W
0
0
0
0
L
0
1
0
0
L
Scylla
HaloZ Hype
Scylla
0
1
0
0
L
Ravana
ReyVana
Ravana
0
0
2
1
W
Xbalanque
TierBidoon13
Xbalanque
3
0
0
3
W
0
0
1
0.5
W
0
2
0
0
W
Ne Zha
trift63
Ne Zha
0
0
0
0
L
Chaac
xNeesia
Chaac
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
11,314
21,338
Taken
24,507
9,074
Mitigated
9,801
7,503
Healing
9,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
4,360
3,317
0
2,697
6,890
2,101
0
901
5,989
0
28,281
W
854
114
0
128
1,109
469
0
106
1,003
33,964
0
L
1,705
300
580
1,946
6,149
2,406
0
1,341
4,804
16,972
0
L
Scylla
HaloZ Hype
Scylla
0
0
0
0
1,055
245
0
128
923
11,532
0
L
Ravana
ReyVana
Ravana
1,825
191
0
1,141
3,759
1,586
0
561
3,148
0
29,218
W
Xbalanque
TierBidoon13
Xbalanque
6,102
2,956
0
2,399
4,895
1,543
0
808
4,087
0
35,613
W
2,135
690
0
2,062
4,089
2,790
0
734
3,355
12,306
0
W
3,324
551
0
1,607
6,294
2,287
0
0
6,294
0
33,029
W
Ne Zha
trift63
Ne Zha
1,372
489
0
1,307
4,951
1,985
0
57
4,894
0
28,300
L
Chaac
xNeesia
Chaac
3,424
816
0
3,067
6,654
3,463
0
0
6,654
0
34,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,649
Gold Earned
21,764
264
Minions Killed
222
0
Camps Cleared
0
839,729
Distance Traveled
674,207
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,072
582
53
8
0
148,721
0
W
Nox
4,827
690
88
13
0
174,774
0
L
Geb
4,343
620
22
3
0
143,531
3
L
Scylla
3,513
502
23
3
0
52,825
0
L
Ravana
4,280
611
41
6
0
177,269
2
W
Xbalanque
4,694
671
57
8
0
140,764
0
W
Athena
4,431
633
17
2
0
188,864
6
W
Lancelot
4,715
674
62
9
0
156,649
0
W
Ne Zha
3,982
569
40
6
0
178,678
0
L
Chaac
5,556
794
83
12
0
151,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role