Player Matchup

Cthulhu
Cthulhu
alamilla98
Cthulhu
Level 62
God Stats
9W - 6L
1,665 SR
Queue Stats
141W - 125L
1,556 Elo+
Solo
Sol
Sol
dinobali
Sol
Level 85
God Stats
9W - 17L
1,422 SR
Queue Stats
349W - 355L
1,465 Elo+
Solo
Chernobog
Chernobog
suphero
Chernobog
Level 105
God Stats
14W - 12L
1,611 SR
Queue Stats
84W - 83L
1,547 Elo+
Solo
Team Averages
Level 84
1,566 SR
1,523 Elo+

VS

Team Averages
Level 116
1,549 SR
1,610 Elo+
Bacchus
Bacchus
Kemoo_7x
Bacchus
Level 110
God Stats
6W - 3L
1,507 SR
Queue Stats
284W - 280L
1,504 Elo+
Solo
Vulcan
Vulcan
TheMaximer
Vulcan
Level 128
God Stats
1W - 1L
1,228 SR
Queue Stats
94W - 97L
1,597 Elo+
Solo
Bastet
Bastet
xKissTheSky
Bastet
Level 110
God Stats
1W - 0L
1,911 SR
Queue Stats
13W - 5L
1,730 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
alamilla98
Cthulhu
15
4 / 3 / 1
9,555
683
11,831
21,320
22,635
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 3 / 4
8,936
638
7,973
13,832
4,190
Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Chernobog
suphero
Chernobog
14
1 / 5 / 2
8,968
641
8,853
15,187
4,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kemoo_7x
Bacchus
15
1 / 1 / 7
9,924
709
9,227
12,893
15,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Vulcan
TheMaximer
Vulcan
16
1 / 2 / 6
10,205
729
19,341
10,054
4,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bastet
16
9 / 2 / 1
11,274
805
16,024
14,328
6,480
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Kemoo_7x
Bacchus
1
1
7
4.5
W
Vulcan
TheMaximer
Vulcan
1
2
6
2
L
Cthulhu
alamilla98
Cthulhu
4
3
1
1.5
L
0
3
4
0.67
L
Chernobog
suphero
Chernobog
1
5
2
0.4
W
Bastet
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,657
Damage
44,592
50,339
Taken
37,275
31,816
Mitigated
26,028
7,609
Healing
11,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Kemoo_7x
Bacchus
9,227
1,080
0
3,983
12,893
15,139
272
6,043
5,631
21,213
0
W
Vulcan
TheMaximer
Vulcan
19,341
7,546
0
1,552
10,054
4,409
707
4,722
4,522
70,914
1,738
L
Cthulhu
alamilla98
Cthulhu
11,831
1,013
342
2,253
21,320
22,635
0
11,464
9,173
26,536
0
L
7,973
1,092
10
3,419
13,832
4,190
0
8,590
4,853
28,546
0
L
Chernobog
suphero
Chernobog
8,853
4,438
0
1,585
15,187
4,991
112
7,103
7,680
0
39,393
W
Bastet
16,024
4,382
0
5,517
14,328
6,480
988
6,268
7,288
0
49,487

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,459
Gold Earned
31,403
170
Minions Killed
174
0
Camps Cleared
0
762,193
Distance Traveled
849,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,924
709
29
2
0
267,620
3
W
Vulcan
10,205
729
85
6
0
284,982
0
L
Cthulhu
9,555
683
50
4
0
268,392
0
L
Sol
8,936
638
57
4
0
258,194
1
L
Chernobog
8,968
641
63
5
0
235,607
0
W
Bastet
11,274
805
60
4
0
296,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role