Player Matchup

Ne Zha
Ne Zha
Bambranbam
Ne Zha
Level 155
God Stats
10W - 8L
1,801 SR
Queue Stats
291W - 265L
1,583 Elo+
Solo
Skadi
Skadi
DiaperBong69
Skadi
Level 196
God Stats
4W - 3L
1,952 SR
Queue Stats
252W - 225L
1,558 Elo+
Party 1
Ao Kuang
Ao Kuang
SlevenKelevera
Ao Kuang
Level 152
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 8L
1,296 Elo+
Solo
Merlin
Merlin
ThatsPapa2u
Merlin
Level 35
God Stats
5W - 8L
1,188 SR
Queue Stats
18W - 29L
1,361 Elo+
Solo
Cerberus
Cerberus
iitsKillua
Cerberus
Level 162
God Stats
0W - 2L
1,477 SR
Queue Stats
247W - 216L
1,569 Elo+
Party 1
Team Averages
Level 140
1,584 SR
1,474 Elo+

VS

Team Averages
Level 130
1,580 SR
1,562 Elo+
Artemis
Artemis
ProfessorVulpine
Artemis
Level 120
God Stats
2W - 2L
1,497 SR
Queue Stats
60W - 45L
1,596 Elo+
Party 2
Nu Wa
Nu Wa
Sacko2021
Nu Wa
Level 44
God Stats
2W - 2L
1,302 SR
Queue Stats
23W - 24L
1,484 Elo+
Solo
Nike
Nike
SappRavenger
Nike
Level 158
God Stats
3W - 1L
1,599 SR
Queue Stats
68W - 53L
1,609 Elo+
Party 2
Thor
Thor
ZER0PENGUIN
Thor
Level 177
God Stats
18W - 11L
1,765 SR
Queue Stats
122W - 117L
1,600 Elo+
Solo
Anubis
Anubis
alexandercn21
Anubis
Level 149
God Stats
6W - 2L
1,738 SR
Queue Stats
137W - 125L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Bambranbam
Ne Zha
9
0 / 1 / 0
5,327
533
2,593
7,055
4,564
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
1 / 1 / 0
5,035
504
4,904
5,554
1,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
9
0 / 3 / 1
4,720
472
2,575
8,810
3,229
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Merlin
11
1 / 1 / 0
5,921
592
3,092
3,698
1,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
iitsKillua
Cerberus
9
0 / 2 / 0
4,791
479
922
5,378
3,748
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
4,922
492
2,707
5,024
1,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Sacko2021
Nu Wa
10
0 / 1 / 5
6,217
622
2,303
4,717
1,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 0 / 3
5,446
545
3,077
7,219
4,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

13
6 / 0 / 0
6,603
660
4,145
8,137
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 0 / 1
6,971
697
2,086
3,579
1,672
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
19
2
Kills
8
8
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
Bambranbam
Ne Zha
0
1
0
0
L
1
1
0
1
W
0
1
2
1
W
Nu Wa
Sacko2021
Nu Wa
0
1
5
2.5
W
0
0
3
1.5
L
Ao Kuang
0
3
1
0.17
L
Merlin
1
1
0
1
W
6
0
0
6
W
2
0
1
2.5
L
Cerberus
iitsKillua
Cerberus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,086
Damage
14,318
30,495
Taken
28,676
14,518
Mitigated
12,359
7,273
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
Bambranbam
Ne Zha
2,593
406
0
3,144
7,055
4,564
0
266
6,789
0
20,455
L
4,904
2,061
0
1,272
5,554
1,804
0
181
5,373
0
43,933
W
2,707
936
0
1,163
5,024
1,660
224
656
4,368
0
25,921
W
Nu Wa
Sacko2021
Nu Wa
2,303
415
0
1,000
4,717
1,791
0
3,446
1,271
38,060
2,170
W
3,077
309
0
3,052
7,219
4,366
72
0
7,219
0
19,481
L
Ao Kuang
2,575
735
0
1,135
8,810
3,229
0
1,553
7,257
27,041
0
L
Merlin
3,092
210
0
220
3,698
1,173
0
1,061
2,637
53,448
0
W
4,145
1,050
0
4,468
8,137
2,870
0
762
7,375
0
51,709
W
2,086
127
0
2,494
3,579
1,672
100
1,840
1,739
49,435
916
L
Cerberus
iitsKillua
Cerberus
922
0
0
1,502
5,378
3,748
0
1,311
4,067
29,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,794
Gold Earned
30,159
299
Minions Killed
327
0
Camps Cleared
0
912,141
Distance Traveled
944,890
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
5,327
533
24
2
0
207,216
1
L
Skadi
5,035
504
68
7
0
181,647
0
W
Artemis
4,922
492
48
5
0
163,537
0
W
Nu Wa
6,217
622
65
7
0
180,358
2
W
Nike
5,446
545
29
3
0
217,056
0
L
Ao Kuang
4,720
472
44
4
0
185,804
0
L
Merlin
5,921
592
96
10
0
178,977
0
W
Thor
6,603
660
87
9
0
225,495
0
W
Anubis
6,971
697
98
10
0
158,444
2
L
Cerberus
4,791
479
67
7
0
158,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role