Player Matchup

Aphrodite
Aphrodite
Diamond I
 
Aphrodite
Diamond I
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ullr
Ullr
Masters
Sylеr
Ullr
Masters
Level 157
God Stats
5W - 1L
1,753 SR
Queue Stats
73W - 14L
3,053 MMR
Party 1
Sobek
Sobek
Diamond I
nelxo
Sobek
Diamond I
Level 158
God Stats
9W - 1L
2,062 SR
Queue Stats
37W - 3L
2,849 MMR
Party 1
Team Averages
Diamond I
Diamond I
Average Tier
Level 167
1,772 SR
2,468 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,646 SR
1,847 MMR
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Chang'e
Chang'e
Diamond IV
DABLUBBAMAN
Chang'e
Diamond IV
Level 157
God Stats
16W - 9L
1,742 SR
Queue Stats
86W - 74L
2,089 MMR
Party 2
Geb
Geb
Diamond V
YogiBlaze
Geb
Diamond V
Level 150
God Stats
0W - 1L
1,695 SR
Queue Stats
90W - 108L
1,951 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
16
6 / 0 / 12
9,992
908
8,183
8,056
4,691
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
Sylеr
Ullr
17
9 / 1 / 10
11,318
1,029
21,336
13,031
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Sobek
nelxo
Sobek
13
4 / 4 / 10
8,924
811
6,640
17,058
18,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
KuzenboNe ZhaOdinThothOsiris

VS

Bans
CharonAthenaAnhurBacchusHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
2 / 4 / 2
8,296
754
8,777
11,485
4,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chang'e
DABLUBBAMAN
Chang'e
13
1 / 7 / 4
7,768
706
9,352
15,217
5,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 8 / 3
7,816
711
4,179
14,397
12,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
19
Kills
5
5
Deaths
19
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
6
0
12
12
L
Medusa
 
Medusa
2
4
2
0.75
L
Chang'e
DABLUBBAMAN
Chang'e
1
7
4
0.43
W
Ullr
Sylеr
Ullr
9
1
10
14
L
2
8
3
0.44
W
Sobek
nelxo
Sobek
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,159
Damage
22,308
38,145
Taken
41,099
29,674
Mitigated
22,912
18,247
Healing
4,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
8,183
1,528
5,902
6,318
8,056
4,691
1,048
3,744
4,030
41,238
795
L
Medusa
 
Medusa
8,777
4,296
0
1,332
11,485
4,762
0
4,435
6,712
0
29,118
L
Chang'e
DABLUBBAMAN
Chang'e
9,352
135
401
2,109
15,217
5,559
0
3,318
11,588
31,096
0
W
Ullr
Sylеr
Ullr
21,336
10,556
0
3,366
13,031
6,243
1,213
4,992
7,693
0
63,656
L
4,179
684
0
200
14,397
12,591
0
5,030
8,911
14,447
0
W
Sobek
nelxo
Sobek
6,640
235
0
2,661
17,058
18,740
108
3,801
12,825
17,046
2,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,234
Gold Earned
23,880
180
Minions Killed
122
0
Camps Cleared
0
643,062
Distance Traveled
578,755
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,992
908
70
6
0
202,215
0
L
Medusa
8,296
754
55
5
0
198,709
0
L
Chang'e
7,768
706
42
4
0
190,426
3
W
Ullr
11,318
1,029
93
8
0
222,265
0
L
Geb
7,816
711
25
2
0
189,620
0
W
Sobek
8,924
811
17
2
0
218,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role