Player Matchup

Cthulhu
Cthulhu
Gold IV
Dizzleispapi
Cthulhu
Gold IV
Level 181
God Stats
11W - 12L
1,556 SR
Queue Stats
90W - 88L
1,376 MMR
Party 2
Fenrir
Fenrir
Silver I
JuanPablo0205
Fenrir
Silver I
Level 127
God Stats
5W - 2L
1,972 SR
Queue Stats
55W - 61L
1,209 MMR
Party 2
Anubis
Anubis
Silver I
Masterdant
Anubis
Silver I
Level 102
God Stats
13W - 2L
2,035 SR
Queue Stats
52W - 59L
1,286 MMR
Solo
Artio
Artio
Silver I
SacralDragon
Artio
Silver I
Level 153
God Stats
1W - 2L
1,446 SR
Queue Stats
67W - 78L
1,336 MMR
Solo
Neith
Neith
Silver I
iLegazy
Neith
Silver I
Level 155
God Stats
0W - 2L
1,324 SR
Queue Stats
105W - 121L
1,353 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 144
1,667 SR
1,312 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,425 SR
1,313 MMR
Charon
Charon
Gold V
Claymore07
Charon
Gold V
Level 170
God Stats
3W - 1L
1,663 SR
Queue Stats
31W - 30L
1,385 MMR
Solo
Nut
Nut
Gold IV
MSC619
Nut
Gold IV
Level 57
God Stats
31W - 21L
1,256 SR
Queue Stats
179W - 184L
1,192 MMR
Solo
Bastet
Bastet
Gold II
SmurphaY
Bastet
Gold II
Level 234
God Stats
6W - 6L
1,311 SR
Queue Stats
274W - 268L
1,459 MMR
Party 1
Izanami
Izanami
Gold V
Villlain
Izanami
Gold V
Level 187
God Stats
3W - 5L
1,394 SR
Queue Stats
121W - 122L
1,161 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
xLightsOut2x
Sun Wukong
Gold V
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 66L
1,368 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dizzleispapi
Cthulhu
1
0 / 0 / 0
1,091
218
0
0
0
6
1 / 2 / 1
3,465
693
3,320
5,656
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
Masterdant
Anubis
7
1 / 1 / 1
3,732
746
1,915
3,144
1,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

5
0 / 1 / 0
3,493
699
1,742
4,654
1,881
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Earring

Mystical Earring

+15
Mp 5

Neith
iLegazy
Neith
5
0 / 1 / 0
3,057
611
2,654
4,145
1,226
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
AthenaMorgan Le FayBake Kujira

VS

Bans
JanusThanatosJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
Claymore07
Charon
6
0 / 0 / 2
3,756
751
2,846
4,417
2,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nut
MSC619
Nut
8
3 / 1 / 0
4,376
875
3,682
4,805
1,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bastet
SmurphaY
Bastet
7
1 / 1 / 1
3,717
743
1,957
5,018
1,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
Villlain
Izanami
6
1 / 0 / 1
3,531
706
2,990
3,187
850
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
xLightsOut2x
Sun Wukong
8
0 / 0 / 0
4,277
855
0
2,246
762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
2
Kills
5
5
Deaths
2
2
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
Claymore07
Charon
0
0
2
1
L
Cthulhu
Dizzleispapi
Cthulhu
0
0
0
0
L
1
2
1
0.75
W
Nut
MSC619
Nut
3
1
0
3
L
Anubis
Masterdant
Anubis
1
1
1
1.5
L
0
1
0
0
W
Bastet
SmurphaY
Bastet
1
1
1
1.5
W
Izanami
Villlain
Izanami
1
0
1
1.5
L
Neith
iLegazy
Neith
0
1
0
0
W
Sun Wukong
xLightsOut2x
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,631
Damage
11,475
17,599
Taken
19,673
6,057
Mitigated
6,616
7,315
Healing
9,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
Claymore07
Charon
2,846
918
0
2,407
4,417
2,498
0
1,121
3,296
9,026
0
L
Cthulhu
Dizzleispapi
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
3,320
1,187
0
1,928
5,656
1,747
0
124
5,532
0
12,903
W
Nut
MSC619
Nut
3,682
2,115
0
2,004
4,805
1,224
0
1,424
3,381
0
26,494
L
Anubis
Masterdant
Anubis
1,915
140
0
1,191
3,144
1,203
0
0
3,144
22,844
0
L
1,742
474
836
2,270
4,654
1,881
0
927
3,727
10,857
1,807
W
Bastet
SmurphaY
Bastet
1,957
646
0
2,522
5,018
1,282
0
758
4,260
0
19,063
W
Izanami
Villlain
Izanami
2,990
1,756
0
2,113
3,187
850
0
173
3,014
0
27,092
L
Neith
iLegazy
Neith
2,654
1,238
0
1,090
4,145
1,226
0
1,795
2,350
0
17,599
W
Sun Wukong
xLightsOut2x
Sun Wukong
0
0
0
506
2,246
762
0
0
2,246
0
25,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,838
Gold Earned
19,657
103
Minions Killed
183
0
Camps Cleared
0
426,353
Distance Traveled
579,210
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
3,756
751
8
2
0
117,899
2
L
Cthulhu
1,091
218
0
0
0
0
0
L
Fenrir
3,465
693
25
5
0
122,985
0
W
Nut
4,376
875
43
9
0
110,672
0
L
Anubis
3,732
746
32
6
0
117,773
0
L
Artio
3,493
699
26
5
0
98,293
0
W
Bastet
3,717
743
44
9
0
130,014
0
W
Izanami
3,531
706
38
8
0
102,600
0
L
Neith
3,057
611
20
4
0
87,302
0
W
Sun Wukong
4,277
855
50
10
0
118,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role