Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Maman Brigitte
Maman Brigitte
FranGoat
Maman Brigitte
Level 165
God Stats
2W - 0L
1,531 SR
Queue Stats
22W - 9L
1,684 Elo+
Party 1
Vamana
Vamana
PapiCHhaxZ
Vamana
Level 159
God Stats
1W - 0L
1,724 SR
Queue Stats
11W - 7L
1,527 Elo+
Party 1
Sobek
Sobek
Rayben
Sobek
Level 152
God Stats
1W - 0L
1,696 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
iTzMaik
Apollo
Level 128
God Stats
2W - 0L
1,676 SR
Queue Stats
8W - 6L
1,461 Elo+
Party 1
Team Averages
Level 153
1,625 SR
1,534 Elo+

VS

Team Averages
Level 108
1,590 SR
1,571 Elo+
Kuzenbo
Kuzenbo
AugieH
Kuzenbo
Level 82
God Stats
1W - 3L
1,846 SR
Queue Stats
26W - 27L
1,542 Elo+
Party 2
Izanami
Izanami
Nanzara
Izanami
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 108L
1,546 Elo+
Party 2
Mulan
Mulan
SquirtInAMan
Mulan
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 63L
1,709 Elo+
Solo
Poseidon
Poseidon
Yokuzakai
Poseidon
Level 107
God Stats
4W - 4L
1,649 SR
Queue Stats
24W - 27L
1,531 Elo+
Party 2
Arachne
Arachne
grizly0wnage
Arachne
Level 25
God Stats
2W - 5L
1,455 SR
Queue Stats
44W - 46L
1,529 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
16
6 / 2 / 5
9,724
608
12,629
11,370
5,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maman Brigitte
FranGoat
Maman Brigitte
17
5 / 3 / 7
9,492
593
12,751
15,429
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Vamana
PapiCHhaxZ
Vamana
16
5 / 3 / 8
10,283
643
19,132
22,543
22,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Sobek
Rayben
Sobek
14
1 / 1 / 7
8,703
544
6,795
13,266
15,576
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Apollo
iTzMaik
Apollo
17
5 / 3 / 6
10,006
625
13,257
15,252
6,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
AugieH
Kuzenbo
12
1 / 4 / 4
7,508
469
5,535
16,368
23,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
Nanzara
Izanami
15
1 / 4 / 3
8,539
534
11,021
13,635
5,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
6 / 6 / 1
9,170
573
11,624
20,625
14,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Poseidon
Yokuzakai
Poseidon
13
0 / 6 / 5
7,536
471
8,466
11,578
4,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Arachne
grizly0wnage
Arachne
14
4 / 2 / 4
8,278
517
8,537
22,216
8,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
29
22
Kills
12
12
Deaths
22
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
6
2
5
4.25
L
Kuzenbo
AugieH
Kuzenbo
1
4
4
0.75
W
Maman Brigitte
FranGoat
Maman Brigitte
5
3
7
2.83
L
Izanami
Nanzara
Izanami
1
4
3
0.63
W
Vamana
PapiCHhaxZ
Vamana
5
3
8
3
W
Sobek
Rayben
Sobek
1
1
7
4.5
L
6
6
1
1.08
L
Poseidon
Yokuzakai
Poseidon
0
6
5
0.42
L
Arachne
grizly0wnage
Arachne
4
2
4
3
W
Apollo
iTzMaik
Apollo
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,564
Damage
45,183
77,860
Taken
84,422
57,136
Mitigated
56,681
28,304
Healing
19,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
12,629
1,815
2,080
3,182
11,370
5,665
0
4,205
7,165
77,078
559
L
Kuzenbo
AugieH
Kuzenbo
5,535
1,773
0
2,684
16,368
23,071
0
8,907
7,371
26,523
1,213
W
Maman Brigitte
FranGoat
Maman Brigitte
12,751
390
0
6,381
15,429
7,009
0
2,419
13,010
98,790
0
L
Izanami
Nanzara
Izanami
11,021
5,294
0
1,805
13,635
5,888
0
2,825
10,758
0
77,364
W
Vamana
PapiCHhaxZ
Vamana
19,132
9,189
0
7,153
22,543
22,706
3
2,615
19,928
0
89,597
W
Sobek
Rayben
Sobek
6,795
210
0
5,121
13,266
15,576
48
2,821
10,445
30,683
971
L
11,624
1,559
0
3,477
20,625
14,277
0
5,104
14,465
0
47,615
L
Poseidon
Yokuzakai
Poseidon
8,466
1,291
0
978
11,578
4,533
0
7,154
4,275
62,469
0
L
Arachne
grizly0wnage
Arachne
8,537
4,968
0
10,622
22,216
8,912
0
7,645
14,480
0
55,350
W
Apollo
iTzMaik
Apollo
13,257
7,840
0
4,387
15,252
6,180
952
1,879
13,373
0
86,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,208
Gold Earned
41,031
615
Minions Killed
455
0
Camps Cleared
0
1,791,120
Distance Traveled
1,657,743
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
9,724
608
142
9
0
339,437
2
L
Kuzenbo
7,508
469
43
3
0
318,722
0
W
Maman Brigitte
9,492
593
159
10
0
394,670
0
L
Izanami
8,539
534
131
8
0
317,351
4
W
Vamana
10,283
643
140
9
0
344,301
5
W
Sobek
8,703
544
34
2
0
360,189
0
L
Mulan
9,170
573
82
5
0
313,732
0
L
Poseidon
7,536
471
122
8
0
329,639
1
L
Arachne
8,278
517
77
5
0
378,299
0
W
Apollo
10,006
625
140
9
0
352,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role