Player Matchup

Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 197
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Shiva
Shiva
Diamond II
TheKiller123634
Shiva
Diamond II
Level 161
God Stats
28W - 29L
1,645 SR
Queue Stats
165W - 158L
2,388 MMR
Party 1
Jormungandr
Jormungandr
Platinum II
Welcxme Hxme
Jormungandr
Platinum II
Level 151
God Stats
30W - 17L
1,755 SR
Queue Stats
172W - 180L
1,806 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 170
1,633 SR
1,898 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,730 SR
1,974 MMR
Ix Chel
Ix Chel
Platinum I
Aleksdjordd
Ix Chel
Platinum I
Level 129
God Stats
44W - 26L
1,718 SR
Queue Stats
51W - 37L
2,033 MMR
Party 2
Amaterasu
Amaterasu
Platinum III
Andichen
Amaterasu
Platinum III
Level 127
God Stats
10W - 11L
1,736 SR
Queue Stats
95W - 86L
1,817 MMR
Party 2
Kumbhakarna
Kumbhakarna
Platinum I
Gigalord_ZZX
Kumbhakarna
Platinum I
Level 129
God Stats
6W - 4L
1,736 SR
Queue Stats
60W - 46L
2,073 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
1 / 0 / 4
10,083
720
13,409
10,893
4,952
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
1 / 1 / 4
9,559
683
9,613
16,544
17,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
Welcxme Hxme
Jormungandr
17
3 / 1 / 2
11,050
789
16,332
15,733
11,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
KuzenboCthulhuAchillesThothNe Zha

VS

Bans
Morgan Le FayOdinVulcanXbalanqueAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aleksdjordd
Ix Chel
15
0 / 1 / 1
8,676
620
10,752
8,976
4,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Amaterasu
Andichen
Amaterasu
14
2 / 1 / 0
9,063
647
12,885
17,320
14,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
Gigalord_ZZX
Kumbhakarna
14
0 / 3 / 2
8,253
590
3,675
18,630
17,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
5
5
Kills
2
2
Deaths
5
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Ix Chel
Aleksdjordd
Ix Chel
0
1
1
0.5
L
Amaterasu
Andichen
Amaterasu
2
1
0
2
L
Kumbhakarna
Gigalord_ZZX
Kumbhakarna
0
3
2
0.33
W
1
1
4
3
W
Jormungandr
Welcxme Hxme
Jormungandr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,354
Damage
27,312
43,170
Taken
44,926
33,682
Mitigated
36,299
13,675
Healing
7,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
13,409
5,318
0
3,493
10,893
4,952
2,175
3,126
7,452
0
75,057
L
Ix Chel
Aleksdjordd
Ix Chel
10,752
1,167
2,188
1,511
8,976
4,181
0
3,181
5,340
56,014
0
L
Amaterasu
Andichen
Amaterasu
12,885
4,821
0
2,970
17,320
14,684
0
5,974
10,831
0
32,024
L
Kumbhakarna
Gigalord_ZZX
Kumbhakarna
3,675
198
0
807
18,630
17,434
0
4,654
13,387
14,904
0
W
9,613
1,288
325
6,951
16,544
17,618
261
6,195
9,336
0
30,203
W
Jormungandr
Welcxme Hxme
Jormungandr
16,332
1,599
0
2,906
15,733
11,112
432
4,422
10,567
54,336
5,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,692
Gold Earned
25,992
209
Minions Killed
148
0
Camps Cleared
0
815,048
Distance Traveled
849,192
17
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,083
720
91
7
0
254,447
5
L
Ix Chel
8,676
620
90
6
0
275,129
2
L
Amaterasu
9,063
647
42
3
0
299,554
0
L
Kumbhakarna
8,253
590
16
1
0
274,509
0
W
Shiva
9,559
683
32
2
0
283,817
2
W
Jormungandr
11,050
789
86
6
0
276,784
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role