Player Matchup

Scylla
Scylla
Silver II
Aúto
Scylla
Silver II
Level 131
God Stats
7W - 0L
1,601 SR
Queue Stats
56W - 36L
1,511 MMR
Solo
Xbalanque
Xbalanque
Platinum V
FuzzyVessel8080
Xbalanque
Platinum V
Level 110
God Stats
5W - 1L
1,855 SR
Queue Stats
68W - 61L
1,738 MMR
Party 2
Cerberus
Cerberus
Gold V
MadTristBeast
Cerberus
Gold V
Level 107
God Stats
1W - 0L
1,086 SR
Queue Stats
107W - 95L
1,299 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,514 SR
1,516 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,582 SR
1,520 MMR
Neith
Neith
Bronze III
 
Neith
Bronze III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hades
Hades
Gold III
Scugx
Hades
Gold III
Level 149
God Stats
17W - 13L
1,628 SR
Queue Stats
238W - 261L
1,597 MMR
Party 1
Nike
Nike
Gold III
UnidadX
Nike
Gold III
Level 168
God Stats
2W - 2L
1,619 SR
Queue Stats
150W - 178L
1,462 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Aúto
Scylla
15
3 / 1 / 4
10,108
722
13,570
10,928
4,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
FuzzyVessel8080
Xbalanque
16
2 / 2 / 5
10,165
726
10,125
14,219
6,050
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
MadTristBeast
Cerberus
17
4 / 1 / 5
10,422
744
8,124
18,767
23,269
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bans
Ne ZhaAwilixKuzenboDiscordiaCthulhu

VS

Bans
Morgan Le FayOdinBacchusHou YiSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
1 / 2 / 2
9,931
709
17,114
10,771
4,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hades
Scugx
Hades
14
1 / 5 / 2
9,293
664
8,948
13,594
6,908
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nike
UnidadX
Nike
16
2 / 2 / 2
9,935
710
12,130
16,502
13,418
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
9
Kills
4
4
Deaths
9
14
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
2
1
W
Scylla
Aúto
Scylla
3
1
4
5
W
Xbalanque
FuzzyVessel8080
Xbalanque
2
2
5
2.25
W
Cerberus
MadTristBeast
Cerberus
4
1
5
6.5
L
Hades
Scugx
Hades
1
5
2
0.4
L
Nike
UnidadX
Nike
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,819
Damage
38,192
43,914
Taken
40,867
33,680
Mitigated
24,484
10,300
Healing
11,270
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
17,114
3,946
0
4,698
10,771
4,158
0
7,735
2,614
0
52,872
W
Scylla
Aúto
Scylla
13,570
1,850
0
750
10,928
4,361
0
2,498
8,323
53,595
0
W
Xbalanque
FuzzyVessel8080
Xbalanque
10,125
6,356
0
2,542
14,219
6,050
1,575
3,917
10,180
0
36,024
W
Cerberus
MadTristBeast
Cerberus
8,124
374
0
7,008
18,767
23,269
0
2,193
16,424
28,341
1,950
L
Hades
Scugx
Hades
8,948
244
557
3,445
13,594
6,908
0
6,168
7,217
35,004
680
L
Nike
UnidadX
Nike
12,130
872
0
2,570
16,502
13,418
0
6,230
9,757
0
49,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,695
Gold Earned
29,159
233
Minions Killed
204
0
Camps Cleared
0
809,954
Distance Traveled
802,977
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,931
709
85
6
0
282,249
4
W
Scylla
10,108
722
103
7
0
278,280
0
W
Xbalanque
10,165
726
61
4
0
260,922
0
W
Cerberus
10,422
744
69
5
0
270,752
6
L
Hades
9,293
664
53
4
0
239,348
2
L
Nike
9,935
710
66
5
0
281,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role