Player Matchup

Jormungandr
Jormungandr
KingReyes8558
Jormungandr
Level 159
God Stats
8W - 3L
1,725 SR
Queue Stats
187W - 195L
1,562 Elo+
Solo
Ullr
Ullr
Omarwinks
Ullr
Level 148
God Stats
1W - 1L
1,718 SR
Queue Stats
115W - 124L
1,578 Elo+
Party 1
Ravana
Ravana
Skinny0ne
Ravana
Level 163
God Stats
2W - 1L
1,707 SR
Queue Stats
96W - 109L
1,549 Elo+
Party 1
Da Ji
Da Ji
SkinnyTwo
Da Ji
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 145L
1,598 Elo+
Party 1
Xbalanque
Xbalanque
TNT PorkMiester
Xbalanque
Level 104
God Stats
2W - 5L
1,285 SR
Queue Stats
166W - 161L
1,566 Elo+
Solo
Team Averages
Level 140
1,587 SR
1,571 Elo+

VS

Team Averages
Level 158
1,581 SR
1,575 Elo+
Nike
Nike
IOnlyGotTee
Nike
Level 140
God Stats
8W - 5L
1,614 SR
Queue Stats
249W - 259L
1,534 Elo+
Party 2
Hachiman
Hachiman
LUNDSTAD
Hachiman
Level 154
God Stats
2W - 2L
1,399 SR
Queue Stats
267W - 257L
1,516 Elo+
Party 2
Ganesha
Ganesha
TK RoCkA
Ganesha
Level 232
God Stats
5W - 2L
1,572 SR
Queue Stats
200W - 214L
1,479 Elo+
Solo
Nu Wa
Nu Wa
cirnal 5anders
Nu Wa
Level 142
God Stats
6W - 2L
1,821 SR
Queue Stats
184W - 180L
1,558 Elo+
Party 2
Cerberus
Cerberus
sayrid
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,787 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
KingReyes8558
Jormungandr
18
6 / 3 / 5
10,028
836
15,546
8,824
9,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Ullr
13
0 / 4 / 4
7,246
604
9,102
9,958
5,431
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ravana
Skinny0ne
Ravana
16
4 / 2 / 6
8,817
735
5,591
10,434
12,549
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Da Ji
SkinnyTwo
Da Ji
14
1 / 3 / 6
7,459
622
6,695
10,617
9,862
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
TNT PorkMiester
Xbalanque
12
1 / 5 / 3
7,105
592
9,694
10,192
4,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 5
9,511
793
10,740
13,984
15,871
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Hachiman
LUNDSTAD
Hachiman
16
5 / 2 / 7
9,787
816
14,620
8,583
4,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
TK RoCkA
Ganesha
16
0 / 2 / 13
10,145
845
4,783
12,437
12,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

16
4 / 3 / 5
9,332
778
10,476
7,683
3,593
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cerberus
sayrid
Cerberus
16
2 / 3 / 7
10,219
852
6,303
17,743
19,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
54
12
Kills
17
17
Deaths
12
24
Assists
37
Player
Kills
Deaths
Assists
KDA
W
6
2
5
4.25
L
Jormungandr
KingReyes8558
Jormungandr
6
3
5
2.83
W
Hachiman
LUNDSTAD
Hachiman
5
2
7
4.25
L
Ullr
0
4
4
0.5
L
Ravana
Skinny0ne
Ravana
4
2
6
3.5
L
Da Ji
SkinnyTwo
Da Ji
1
3
6
1.33
W
Ganesha
TK RoCkA
Ganesha
0
2
13
3.25
L
Xbalanque
TNT PorkMiester
Xbalanque
1
5
3
0.5
W
4
3
5
2.17
W
Cerberus
sayrid
Cerberus
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,628
Damage
46,922
50,025
Taken
60,430
41,682
Mitigated
56,559
10,910
Healing
16,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,740
145
267
2,514
13,984
15,871
211
2,702
10,889
409
19,844
L
Jormungandr
KingReyes8558
Jormungandr
15,546
1,416
667
274
8,824
9,819
0
3,600
5,224
35,669
1,305
W
Hachiman
LUNDSTAD
Hachiman
14,620
8,364
370
2,029
8,583
4,489
3,340
3,600
4,379
0
29,416
L
Ullr
9,102
4,124
0
1,734
9,958
5,431
0
3,654
6,304
0
22,057
L
Ravana
Skinny0ne
Ravana
5,591
1,012
53
2,904
10,434
12,549
0
3,584
6,850
0
12,994
L
Da Ji
SkinnyTwo
Da Ji
6,695
1,118
1,954
2,428
10,617
9,862
0
5,443
5,174
0
9,256
W
Ganesha
TK RoCkA
Ganesha
4,783
107
1,701
4,273
12,437
12,917
0
2,788
9,170
17,109
257
L
Xbalanque
TNT PorkMiester
Xbalanque
9,694
3,704
0
896
10,192
4,021
0
5,101
5,091
0
27,475
W
10,476
2,917
0
619
7,683
3,593
486
1,394
5,811
24,619
0
W
Cerberus
sayrid
Cerberus
6,303
258
540
4,052
17,743
19,689
87
1,884
15,400
12,571
1,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
48,994
139
Minions Killed
145
0
Camps Cleared
0
1,023,371
Distance Traveled
1,161,173
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,511
793
20
2
0
253,990
0
L
Jormungandr
10,028
836
49
4
0
216,788
0
W
Hachiman
9,787
816
41
3
0
212,427
0
L
Ullr
7,246
604
35
3
0
189,713
0
L
Ravana
8,817
735
21
2
0
231,636
0
L
Da Ji
7,459
622
8
1
0
210,538
0
W
Ganesha
10,145
845
1
0
0
233,459
0
L
Xbalanque
7,105
592
26
2
0
174,696
0
W
Nu Wa
9,332
778
39
3
0
214,762
0
W
Cerberus
10,219
852
44
4
0
246,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role