Player Matchup

Ah Puch
Ah Puch
DetsukaJ
Ah Puch
Level 146
God Stats
3W - 0L
1,863 SR
Queue Stats
307W - 297L
1,417 Elo+
Solo
Athena
Athena
FreshPrinceali93
Athena
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 106L
1,459 Elo+
Party 3
Chronos
Chronos
Ishu0124
Chronos
Level 69
God Stats
2W - 0L
1,681 SR
Queue Stats
104W - 104L
1,435 Elo+
Party 3
Ra
Ra
MagnAL1ty
Ra
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,408 Elo+
Party 3
Chernobog
Chernobog
Piddy562
Chernobog
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,509 Elo+
Solo
Team Averages
Level 103
1,609 SR
1,446 Elo+

VS

Team Averages
Level 138
1,555 SR
1,458 Elo+
Zhong Kui
Zhong Kui
A0neKnightStand
Zhong Kui
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,560 Elo+
Party 2
Ullr
Ullr
Knightlife2
Ullr
Level 158
God Stats
4W - 8L
1,512 SR
Queue Stats
590W - 606L
1,405 Elo+
Party 1
Ah Puch
Ah Puch
S2 lucifer
Ah Puch
Level 200
God Stats
5W - 3L
1,802 SR
Queue Stats
163W - 190L
1,409 Elo+
Solo
Chang'e
Chang'e
XxbadashchickxX
Chang'e
Level 156
God Stats
6W - 9L
1,459 SR
Queue Stats
564W - 593L
1,417 Elo+
Party 1
Sol
Sol
snakerobber
Sol
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DetsukaJ
Ah Puch
18
9 / 3 / 13
11,205
800
25,237
17,194
7,619
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

18
4 / 1 / 20
10,755
768
10,636
17,974
24,001
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chronos
Ishu0124
Chronos
16
3 / 2 / 11
9,693
692
7,741
15,398
6,461
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
5 / 1 / 11
11,516
823
14,344
13,801
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
Piddy562
Chernobog
17
6 / 3 / 10
10,591
757
10,612
14,151
6,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A0neKnightStand
Zhong Kui
16
1 / 5 / 3
9,275
663
11,688
17,474
27,084
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

16
1 / 5 / 3
9,367
669
7,811
13,674
5,803
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ah Puch
S2 lucifer
Ah Puch
17
5 / 7 / 2
11,163
797
27,987
16,334
6,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 6 / 3
9,153
654
10,828
15,469
6,686
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

16
2 / 4 / 3
9,602
686
10,979
13,293
5,445
Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
24
27
Kills
10
10
Deaths
27
65
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A0neKnightStand
Zhong Kui
1
5
3
0.5
W
Ah Puch
DetsukaJ
Ah Puch
9
3
13
5.17
W
4
1
20
14
W
Chronos
Ishu0124
Chronos
3
2
11
4.25
L
1
5
3
0.5
W
5
1
11
10.5
W
Chernobog
Piddy562
Chernobog
6
3
10
3.67
L
Ah Puch
S2 lucifer
Ah Puch
5
7
2
0.86
L
1
6
3
0.42
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,570
Damage
69,293
78,518
Taken
76,244
51,624
Mitigated
51,634
42,076
Healing
27,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A0neKnightStand
Zhong Kui
11,688
695
611
4,195
17,474
27,084
0
10,157
7,070
29,726
0
W
Ah Puch
DetsukaJ
Ah Puch
25,237
1,077
4,691
6,126
17,194
7,619
156
13,544
3,650
40,312
0
W
10,636
2,810
1,700
1,777
17,974
24,001
521
12,605
5,369
16,260
2,455
W
Chronos
Ishu0124
Chronos
7,741
1,225
2,447
2,184
15,398
6,461
733
12,715
2,683
16,103
0
L
7,811
4,766
304
1,129
13,674
5,803
0
11,204
2,389
0
19,227
W
14,344
1,679
13,490
6,924
13,801
7,205
707
10,583
3,218
39,937
350
W
Chernobog
Piddy562
Chernobog
10,612
3,807
747
1,990
14,151
6,338
52
10,895
3,256
0
22,438
L
Ah Puch
S2 lucifer
Ah Puch
27,987
306
500
3,749
16,334
6,616
0
12,686
3,557
43,433
257
L
10,828
765
8,975
4,524
15,469
6,686
0
11,705
3,679
18,433
1,337
L
10,979
3,393
497
3,340
13,293
5,445
0
10,725
2,430
22,764
906

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,760
Gold Earned
48,560
176
Minions Killed
164
0
Camps Cleared
0
1,385,900
Distance Traveled
1,247,936
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,275
663
35
3
0
253,442
0
W
Ah Puch
11,205
800
34
2
0
275,540
1
W
Athena
10,755
768
16
1
0
285,763
0
W
Chronos
9,693
692
26
2
0
288,487
0
L
Ullr
9,367
669
34
2
0
219,566
0
W
Ra
11,516
823
67
5
0
267,191
0
W
Chernobog
10,591
757
33
2
0
268,919
0
L
Ah Puch
11,163
797
28
2
0
253,886
1
L
Chang'e
9,153
654
23
2
0
258,688
0
L
Sol
9,602
686
44
3
0
262,354
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role