Player Matchup

Nu Wa
Nu Wa
Gold II
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Nu Wa
Gold II
Level 135
God Stats
3W - 1L
1,763 SR
Queue Stats
226W - 220L
1,387 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 135
1,763 SR
1,387 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 114
1,247 SR
1,063 MMR
Thor
Thor
Silver III
RikoSuave-_-
Thor
Silver III
Level 114
God Stats
0W - 1L
1,247 SR
Queue Stats
36W - 57L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 0
9,891
1,099
7,632
7,903
5,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
ArachneAh Muzen CabBellonaSkadiChronos

VS

Bans
UllrChang'eOsirisAnubisFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,613
957
6,319
11,081
3,738
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
5
0
0.2
W
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,632
Damage
6,319
7,903
Taken
11,081
5,060
Mitigated
3,738
375
Healing
981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,319
1,294
0
981
11,081
3,738
0
8,103
2,978
0
51,318
W
7,632
3,874
0
375
7,903
5,060
881
518
7,385
45,233
1,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,891
Gold Earned
8,613
95
Minions Killed
91
5
Camps Cleared
3
163,901
Distance Traveled
154,094
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,613
957
91
10
3
154,094
0
W
Nu Wa
9,891
1,099
95
11
5
163,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role