Player Matchup

Achilles
Achilles
Platinum IV
Giqgle
Achilles
Platinum IV
Level 157
God Stats
4W - 4L
1,669 SR
Queue Stats
33W - 16L
2,064 MMR
Party 1
Baron Samedi
Baron Samedi
Diamond I
MarmotaLoca
Baron Samedi
Diamond I
Level 187
God Stats
13W - 10L
1,732 SR
Queue Stats
32W - 20L
2,615 MMR
Party 1
Atlas
Atlas
Platinum IV
thirstyforfame14
Atlas
Platinum IV
Level 157
God Stats
4W - 1L
1,882 SR
Queue Stats
32W - 16L
2,047 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 167
1,761 SR
2,242 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 128
1,635 SR
2,004 MMR
Ix Chel
Ix Chel
Platinum I
Aleksdjordd
Ix Chel
Platinum I
Level 129
God Stats
44W - 26L
1,733 SR
Queue Stats
51W - 37L
2,063 MMR
Party 2
Ganesha
Ganesha
Platinum III
Andichen
Ganesha
Platinum III
Level 127
God Stats
1W - 1L
1,529 SR
Queue Stats
95W - 86L
1,847 MMR
Party 2
Hachiman
Hachiman
Platinum I
Gigalord_ZZX
Hachiman
Platinum I
Level 129
God Stats
0W - 1L
1,642 SR
Queue Stats
60W - 46L
2,103 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Giqgle
Achilles
17
5 / 0 / 1
11,066
790
12,626
15,684
14,061
Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
MarmotaLoca
Baron Samedi
17
1 / 1 / 5
10,735
767
7,461
8,342
4,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 0 / 5
9,375
670
11,603
9,946
11,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresKuzenboXing TianCthulhuOdin

VS

Bans
ThothShivaCabrakanSobekCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Aleksdjordd
Ix Chel
14
0 / 3 / 1
8,617
616
6,647
10,164
4,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Ganesha
Andichen
Ganesha
14
0 / 1 / 1
8,435
603
5,110
12,720
12,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Hachiman
Gigalord_ZZX
Hachiman
13
1 / 2 / 0
8,872
634
8,852
12,209
4,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
6
Kills
1
1
Deaths
6
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Aleksdjordd
Ix Chel
0
3
1
0.17
L
Ganesha
Andichen
Ganesha
0
1
1
0.5
L
Hachiman
Gigalord_ZZX
Hachiman
1
2
0
0.5
W
Achilles
Giqgle
Achilles
5
0
1
5.5
W
Baron Samedi
MarmotaLoca
Baron Samedi
1
1
5
3.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,690
Damage
20,609
33,972
Taken
35,093
29,392
Mitigated
22,488
16,532
Healing
8,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Aleksdjordd
Ix Chel
6,647
403
1,579
1,645
10,164
4,926
0
5,951
3,871
37,455
0
L
Ganesha
Andichen
Ganesha
5,110
135
0
1,977
12,720
12,619
0
7,478
4,904
15,605
934
L
Hachiman
Gigalord_ZZX
Hachiman
8,852
5,579
0
3,303
12,209
4,943
0
5,545
6,090
0
42,672
W
Achilles
Giqgle
Achilles
12,626
1,513
0
7,605
15,684
14,061
847
4,930
10,411
0
50,620
W
Baron Samedi
MarmotaLoca
Baron Samedi
7,461
257
877
3,715
8,342
4,182
1,070
3,075
5,100
61,593
1,308
W
11,603
3,834
0
4,335
9,946
11,149
902
2,449
7,203
34,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,176
Gold Earned
25,924
194
Minions Killed
156
0
Camps Cleared
0
838,933
Distance Traveled
803,183
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,617
616
84
6
0
267,400
2
L
Ganesha
8,435
603
2
0
0
250,141
0
L
Hachiman
8,872
634
70
5
0
285,642
0
W
Achilles
11,066
790
70
5
0
315,856
0
W
Baron Samedi
10,735
767
100
7
0
257,313
4
W
Atlas
9,375
670
24
2
0
265,764
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role