Player Matchup

Arachne
Arachne
LunaOfNekosi
Arachne
Level 98
God Stats
6W - 3L
1,592 SR
Queue Stats
15W - 19L
1,339 Elo+
Solo
Cernunnos
Cernunnos
Slappy311
Cernunnos
Level 127
God Stats
2W - 2L
1,560 SR
Queue Stats
48W - 49L
1,490 Elo+
Party 1
Mulan
Mulan
WoundedWolf
Mulan
Level 62
God Stats
10W - 3L
1,844 SR
Queue Stats
26W - 15L
1,653 Elo+
Party 1
Bacchus
Bacchus
toljar
Bacchus
Level 29
God Stats
7W - 2L
1,569 SR
Queue Stats
35W - 28L
1,521 Elo+
Party 1
Chang'e
Chang'e
trashbjj
Chang'e
Level 84
God Stats
10W - 11L
1,500 SR
Queue Stats
59W - 67L
1,408 Elo+
Solo
Team Averages
Level 80
1,613 SR
1,482 Elo+

VS

Team Averages
Level 100
1,565 SR
1,341 Elo+
Cerberus
Cerberus
 
Cerberus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
BubblesOwO
Amaterasu
Level 148
God Stats
1W - 1L
1,682 SR
Queue Stats
15W - 23L
1,470 Elo+
Party 2
Anubis
Anubis
EastPenguin436
Anubis
Level 29
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 15L
1,137 Elo+
Party 2
Surtr
Surtr
Sleddog24
Surtr
Level 24
God Stats
0W - 3L
1,591 SR
Queue Stats
0W - 7L
1,121 Elo+
Party 2
Arachne
Arachne
r0lledJU
Arachne
Level 194
God Stats
6W - 13L
1,353 SR
Queue Stats
71W - 75L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
LunaOfNekosi
Arachne
14
1 / 0 / 11
8,066
807
9,979
7,595
3,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Cernunnos
Slappy311
Cernunnos
16
7 / 0 / 6
9,268
927
9,906
5,420
2,153
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
9 / 0 / 7
9,171
917
9,358
11,302
10,985
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Bacchus
toljar
Bacchus
14
1 / 1 / 16
8,067
807
7,153
7,702
8,823
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
trashbjj
Chang'e
15
5 / 0 / 10
8,532
853
8,371
4,757
1,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
14
0 / 3 / 0
7,516
752
2,859
12,388
7,787
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amaterasu
BubblesOwO
Amaterasu
13
0 / 4 / 0
7,083
708
4,055
11,214
7,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 4 / 1
7,065
707
4,787
8,354
4,670
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Surtr
Sleddog24
Surtr
12
1 / 8 / 0
7,159
716
8,536
12,544
6,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Arachne
r0lledJU
Arachne
12
0 / 4 / 0
7,016
702
3,187
8,085
3,952
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
2
23
Kills
1
1
Deaths
23
50
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
3
0
0
L
Amaterasu
BubblesOwO
Amaterasu
0
4
0
0
L
0
4
1
0.13
W
Arachne
LunaOfNekosi
Arachne
1
0
11
6.5
W
Cernunnos
Slappy311
Cernunnos
7
0
6
10
L
Surtr
Sleddog24
Surtr
1
8
0
0.13
W
9
0
7
12.5
L
Arachne
r0lledJU
Arachne
0
4
0
0
W
Bacchus
toljar
Bacchus
1
1
16
9
W
Chang'e
trashbjj
Chang'e
5
0
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,767
Damage
23,424
36,776
Taken
52,585
27,360
Mitigated
31,067
13,991
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,859
262
565
3,851
12,388
7,787
0
3,116
9,128
18,330
0
L
Amaterasu
BubblesOwO
Amaterasu
4,055
1,342
0
2,267
11,214
7,767
0
3,687
7,218
0
15,172
L
4,787
281
0
1,336
8,354
4,670
0
1,835
6,396
18,339
0
W
Arachne
LunaOfNekosi
Arachne
9,979
8,017
0
3,416
7,595
3,404
232
1,433
6,162
0
25,357
W
Cernunnos
Slappy311
Cernunnos
9,906
5,207
0
1,896
5,420
2,153
1,658
2,029
3,391
0
46,366
L
Surtr
Sleddog24
Surtr
8,536
4,255
0
879
12,544
6,891
0
3,481
8,948
241
21,556
W
9,358
1,581
0
926
11,302
10,985
0
1,941
9,361
0
20,388
L
Arachne
r0lledJU
Arachne
3,187
2,077
0
1,058
8,085
3,952
0
2,656
5,381
0
14,132
W
Bacchus
toljar
Bacchus
7,153
910
0
1,944
7,702
8,823
0
1,584
6,118
17,047
0
W
Chang'e
trashbjj
Chang'e
8,371
524
2,878
2,931
4,757
1,995
443
857
3,900
26,249
388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,104
Gold Earned
35,839
239
Minions Killed
148
0
Camps Cleared
0
1,021,810
Distance Traveled
851,091
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,516
752
24
2
0
182,005
0
L
Amaterasu
7,083
708
23
2
0
201,692
6
L
Anubis
7,065
707
32
3
0
168,453
0
W
Arachne
8,066
807
50
5
0
229,288
0
W
Cernunnos
9,268
927
92
9
0
180,160
0
L
Surtr
7,159
716
35
4
0
143,632
0
W
Mulan
9,171
917
36
4
0
198,224
0
L
Arachne
7,016
702
34
3
0
155,309
0
W
Bacchus
8,067
807
20
2
0
208,321
0
W
Chang'e
8,532
853
41
4
0
205,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role