Player Matchup

Pele
Pele
CoffeeConjurer
Pele
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 111L
1,443 Elo+
Party 2
Bellona
Bellona
Moonboy420666
Bellona
Level 109
God Stats
1W - 4L
1,453 SR
Queue Stats
73W - 86L
1,444 Elo+
Party 2
Sylvanus
Sylvanus
OnyxMaeve
Sylvanus
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,488 Elo+
Party 2
Ullr
Ullr
kxlled-you
Ullr
Level 58
God Stats
0W - 2L
1,316 SR
Queue Stats
107W - 115L
1,406 Elo+
Party 1
Zeus
Zeus
sabitoV2
Zeus
Level 60
God Stats
7W - 8L
1,630 SR
Queue Stats
189W - 230L
1,406 Elo+
Party 1
Team Averages
Level 103
1,480 SR
1,437 Elo+

VS

Team Averages
Level 100
1,475 SR
1,447 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bold_Baby94
Tsukuyomi
Level 120
God Stats
1W - 0L
1,532 SR
Queue Stats
8W - 7L
1,460 Elo+
Solo
Agni
Agni
GodlyUnicorn
Agni
Level 157
God Stats
6W - 6L
1,538 SR
Queue Stats
117W - 114L
1,478 Elo+
Solo
Artemis
Artemis
Tromthiccy
Artemis
Level 65
God Stats
23W - 13L
1,581 SR
Queue Stats
203W - 201L
1,468 Elo+
Solo
Cthulhu
Cthulhu
only301
Cthulhu
Level 69
God Stats
1W - 1L
1,225 SR
Queue Stats
2W - 5L
1,327 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 9 / 4
7,979
532
10,514
17,889
7,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
12
2 / 4 / 1
7,753
517
6,305
13,636
9,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Sylvanus
OnyxMaeve
Sylvanus
10
2 / 3 / 1
5,838
389
3,147
11,785
5,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

13
1 / 1 / 4
7,461
497
6,083
12,423
5,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zeus
13
5 / 7 / 1
7,847
523
11,663
12,522
4,060
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
14
1 / 3 / 9
8,333
556
5,256
10,064
6,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Tsukuyomi
Bold_Baby94
Tsukuyomi
16
8 / 3 / 4
9,280
619
10,067
14,187
5,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

14
4 / 7 / 3
8,549
570
9,405
11,852
3,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artemis
Tromthiccy
Artemis
14
7 / 1 / 5
8,526
568
12,925
9,619
3,128
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Cthulhu
only301
Cthulhu
13
2 / 1 / 5
8,649
577
5,494
13,021
10,117
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
15
Kills
22
24
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
1
3
9
1.83
W
Tsukuyomi
Bold_Baby94
Tsukuyomi
8
3
4
3.33
L
5
9
4
0.78
W
4
7
3
0.79
L
Bellona
2
4
1
0.63
L
Sylvanus
OnyxMaeve
Sylvanus
2
3
1
0.83
W
Artemis
Tromthiccy
Artemis
7
1
5
9.5
L
1
1
4
3
W
Cthulhu
only301
Cthulhu
2
1
5
4.5
L
Zeus
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,712
Damage
43,147
68,255
Taken
58,743
32,595
Mitigated
28,454
13,706
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,256
347
350
3,170
10,064
6,446
0
723
8,586
48,127
2,737
W
Tsukuyomi
Bold_Baby94
Tsukuyomi
10,067
2,484
0
4,278
14,187
5,124
654
5,001
9,138
0
63,296
L
10,514
2,041
0
1,614
17,889
7,728
0
3,897
13,992
0
50,246
W
9,405
335
0
2,243
11,852
3,639
681
3,926
7,842
46,514
1,613
L
Bellona
6,305
1,430
140
3,887
13,636
9,777
0
3,812
9,824
0
40,040
L
Sylvanus
OnyxMaeve
Sylvanus
3,147
406
3,277
3,403
11,785
5,785
185
6,104
5,681
10,950
0
W
Artemis
Tromthiccy
Artemis
12,925
6,417
0
3,726
9,619
3,128
1,437
2,343
7,234
0
36,011
L
6,083
1,507
0
750
12,423
5,245
601
1,849
10,574
0
53,404
W
Cthulhu
only301
Cthulhu
5,494
331
1,703
2,623
13,021
10,117
344
2,650
10,371
44,960
2,249
L
Zeus
11,663
1,200
0
635
12,522
4,060
567
3,763
8,759
55,234
1,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,878
Gold Earned
43,337
298
Minions Killed
364
0
Camps Cleared
0
1,423,649
Distance Traveled
1,495,994
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,333
556
70
5
0
274,106
2
W
Tsukuyomi
9,280
619
87
6
0
328,430
4
L
Pele
7,979
532
61
4
0
290,616
0
W
Agni
8,549
570
76
5
0
270,902
0
L
Bellona
7,753
517
63
4
0
303,660
0
L
Sylvanus
5,838
389
7
0
0
276,328
2
W
Artemis
8,526
568
48
3
0
295,480
0
L
Ullr
7,461
497
74
5
0
303,558
0
W
Cthulhu
8,649
577
83
6
0
327,076
3
L
Zeus
7,847
523
93
6
0
249,487
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role