Player Matchup

Anhur
Anhur
Platinum III
 
Anhur
Platinum III
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Platinum I
JusBakinMuffins
Fenrir
Platinum I
Level 155
God Stats
3W - 2L
1,648 SR
Queue Stats
33W - 18L
1,987 MMR
Party 1
Sun Wukong
Sun Wukong
Platinum I
MAM3YTH0R MX
Sun Wukong
Platinum I
Level 159
God Stats
95W - 76L
1,616 SR
Queue Stats
234W - 225L
1,894 MMR
Solo
Vulcan
Vulcan
Platinum IV
TheLulzyBro
Vulcan
Platinum IV
Level 159
God Stats
3W - 1L
1,748 SR
Queue Stats
38W - 31L
1,717 MMR
Party 1
Bacchus
Bacchus
Platinum V
ToastyWaffle123
Bacchus
Platinum V
Level 149
God Stats
3W - 2L
1,597 SR
Queue Stats
38W - 32L
1,886 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 156
1,622 SR
1,797 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 147
1,663 SR
1,799 MMR
Ravana
Ravana
Platinum IV
 
Ravana
Platinum IV
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Diamond V
ChadArthur
Vamana
Diamond V
Level 129
God Stats
20W - 13L
1,708 SR
Queue Stats
200W - 199L
1,915 MMR
Solo
Apollo
Apollo
Platinum IV
V0IVI0V
Apollo
Platinum IV
Level 157
God Stats
7W - 4L
1,718 SR
Queue Stats
129W - 116L
1,824 MMR
Solo
Ares
Ares
Platinum III
ZEO352
Ares
Platinum III
Level 156
God Stats
2W - 4L
1,711 SR
Queue Stats
58W - 57L
1,881 MMR
Solo
Agni
Agni
Gold I
xKuroKenshIx
Agni
Gold I
Level 146
God Stats
1W - 3L
1,678 SR
Queue Stats
31W - 31L
1,877 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
4 / 1 / 1
6,903
690
3,797
5,387
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
4 / 0 / 6
6,624
662
6,260
8,291
3,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
MAM3YTH0R MX
Sun Wukong
12
6 / 0 / 2
7,427
743
7,908
7,820
4,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
11
1 / 0 / 3
6,161
616
4,982
3,284
1,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 1 / 2
6,318
632
2,002
5,898
5,445
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
ThorBellonaThanatosScylla

VS

Bans
ArachneTsukuyomiSusanoAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
10
2 / 3 / 0
5,525
553
3,546
7,424
2,848
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
ChadArthur
Vamana
8
0 / 7 / 0
4,761
476
3,775
11,641
5,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
V0IVI0V
Apollo
10
0 / 3 / 1
5,459
546
1,822
7,491
2,324
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
ZEO352
Ares
9
0 / 1 / 1
5,202
520
1,823
6,478
4,495
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 1
4,652
465
2,231
5,130
1,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
16
Kills
2
2
Deaths
17
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
4
1
1
4.5
L
Ravana
 
Ravana
2
3
0
0.67
L
Vamana
ChadArthur
Vamana
0
7
0
0
W
4
0
6
7
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
6
0
2
7
W
Vulcan
1
0
3
2.5
W
1
1
2
2
L
Apollo
V0IVI0V
Apollo
0
3
1
0.17
L
Ares
ZEO352
Ares
0
1
1
0.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,949
Damage
13,197
30,680
Taken
38,164
17,162
Mitigated
16,705
8,376
Healing
10,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,797
1,945
0
2,758
5,387
2,011
887
365
5,022
0
57,495
L
Ravana
 
Ravana
3,546
1,154
0
2,719
7,424
2,848
0
1,526
5,898
0
31,187
L
Vamana
ChadArthur
Vamana
3,775
2,074
0
2,910
11,641
5,439
0
154
11,487
0
28,830
W
6,260
1,867
0
1,714
8,291
3,929
663
1,069
7,180
0
47,885
W
Sun Wukong
MAM3YTH0R MX
Sun Wukong
7,908
1,709
0
1,500
7,820
4,591
0
0
7,293
2,013
52,273
W
Vulcan
4,982
2,686
0
625
3,284
1,186
215
1,009
2,275
46,357
0
W
2,002
435
0
1,779
5,898
5,445
87
2,052
3,846
16,116
0
L
Apollo
V0IVI0V
Apollo
1,822
1,338
0
2,010
7,491
2,324
20
1,084
6,407
0
35,373
L
Ares
ZEO352
Ares
1,823
99
0
2,408
6,478
4,495
0
2,510
3,968
17,747
0
L
2,231
149
0
500
5,130
1,599
0
1,933
3,197
30,198
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,433
Gold Earned
25,599
342
Minions Killed
287
0
Camps Cleared
0
1,060,674
Distance Traveled
963,795
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,903
690
100
10
0
184,355
3
L
Ravana
5,525
553
62
6
0
206,014
0
L
Vamana
4,761
476
55
6
0
190,869
0
W
Fenrir
6,624
662
71
7
0
249,607
0
W
Sun Wukong
7,427
743
83
8
0
202,143
1
W
Vulcan
6,161
616
64
6
0
214,859
0
W
Bacchus
6,318
632
24
2
0
209,710
7
L
Apollo
5,459
546
70
7
0
189,070
1
L
Ares
5,202
520
30
3
0
203,519
5
L
Agni
4,652
465
70
7
0
174,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role