Player Matchup

Cliodhna
Cliodhna
DaBossTwo123
Cliodhna
Level 25
God Stats
4W - 2L
1,500 SR
Queue Stats
52W - 56L
1,447 Elo+
Party 1
Osiris
Osiris
JasesAce
Osiris
Level 28
God Stats
4W - 6L
1,130 SR
Queue Stats
48W - 70L
1,495 Elo+
Party 1
Charybdis
Charybdis
KevinGate2phone
Charybdis
Level 93
God Stats
4W - 5L
1,809 SR
Queue Stats
90W - 88L
1,572 Elo+
Party 1
Eset
Eset
bigflouger
Eset
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,603 Elo+
Party 1
Terra
Terra
flommox
Terra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 75L
1,520 Elo+
Party 1
Team Averages
Level 73
1,488 SR
1,527 Elo+

VS

Team Averages
Level 108
1,511 SR
1,574 Elo+
Ravana
Ravana
AllelujahGin
Ravana
Level 121
God Stats
8W - 5L
1,565 SR
Queue Stats
462W - 419L
1,593 Elo+
Solo
Ra
Ra
Kreemo6325
Ra
Level 125
God Stats
9W - 5L
1,601 SR
Queue Stats
394W - 362L
1,573 Elo+
Solo
Nike
Nike
TerryTooToxic
Nike
Level 130
God Stats
8W - 4L
1,500 SR
Queue Stats
76W - 62L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
chocol8fan1
Sun Wukong
Level 61
God Stats
3W - 3L
1,500 SR
Queue Stats
207W - 179L
1,604 Elo+
Party 2
Danzaburou
Danzaburou
vaniIIafan1
Danzaburou
Level 105
God Stats
4W - 2L
1,388 SR
Queue Stats
269W - 201L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DaBossTwo123
Cliodhna
12
1 / 5 / 3
6,855
457
6,955
15,938
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
JasesAce
Osiris
13
2 / 5 / 2
7,649
510
8,473
18,806
15,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
KevinGate2phone
Charybdis
10
2 / 7 / 2
6,790
453
10,578
15,717
5,156
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
3 / 8 / 0
7,656
510
6,912
11,411
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Terra
flommox
Terra
10
2 / 5 / 2
6,898
460
7,170
18,847
16,089
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
16
7 / 2 / 6
9,306
620
12,975
8,942
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
3 / 0 / 11
9,888
659
9,175
8,999
4,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
7 / 4 / 8
8,892
593
7,934
16,793
12,605
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
chocol8fan1
Sun Wukong
16
5 / 2 / 5
9,788
653
12,281
14,864
13,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
vaniIIafan1
Danzaburou
15
8 / 2 / 7
10,190
679
16,543
13,275
5,787
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
67
10
Kills
30
30
Deaths
10
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ravana
7
2
6
5
L
Cliodhna
DaBossTwo123
Cliodhna
1
5
3
0.5
L
Osiris
JasesAce
Osiris
2
5
2
0.6
L
Charybdis
KevinGate2phone
Charybdis
2
7
2
0.43
W
3
0
11
8.5
W
7
4
8
2.75
L
3
8
0
0.38
W
Sun Wukong
chocol8fan1
Sun Wukong
5
2
5
3.75
L
Terra
flommox
Terra
2
5
2
0.6
W
Danzaburou
vaniIIafan1
Danzaburou
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,088
Damage
58,908
80,719
Taken
62,873
45,578
Mitigated
40,620
19,658
Healing
19,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
12,975
3,383
0
1,498
8,942
4,868
0
3,051
5,773
0
88,869
L
Cliodhna
DaBossTwo123
Cliodhna
6,955
629
0
4,158
15,938
4,785
0
1,412
14,372
0
38,340
L
Osiris
JasesAce
Osiris
8,473
2,887
0
7,254
18,806
15,763
0
1,565
16,389
0
50,312
L
Charybdis
KevinGate2phone
Charybdis
10,578
5,913
0
4,228
15,717
5,156
39
835
14,831
0
44,195
W
9,175
834
2,782
3,343
8,999
4,229
168
2,297
6,654
88,809
1,713
W
7,934
1,439
0
2,114
16,793
12,605
110
3,396
13,301
0
23,541
L
6,912
555
110
997
11,411
3,785
0
1,490
9,818
54,019
0
W
Sun Wukong
chocol8fan1
Sun Wukong
12,281
3,072
0
4,994
14,864
13,131
579
1,378
12,691
0
69,521
L
Terra
flommox
Terra
7,170
847
264
2,647
18,847
16,089
0
3,544
15,252
24,032
3,253
W
Danzaburou
vaniIIafan1
Danzaburou
16,543
10,774
0
4,774
13,275
5,787
2,542
4,002
9,226
0
72,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,848
Gold Earned
48,064
333
Minions Killed
506
0
Camps Cleared
0
1,443,157
Distance Traveled
1,598,149
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,306
620
119
8
0
316,638
0
L
Cliodhna
6,855
457
58
4
0
326,485
0
L
Osiris
7,649
510
86
6
0
295,746
0
L
Charybdis
6,790
453
65
4
0
271,017
0
W
Ra
9,888
659
148
10
0
347,063
0
W
Nike
8,892
593
19
1
0
333,256
3
L
Eset
7,656
510
96
6
0
255,998
2
W
Sun Wukong
9,788
653
108
7
0
305,230
3
L
Terra
6,898
460
28
2
0
293,911
0
W
Danzaburou
10,190
679
112
7
0
295,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role